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Microsoft Respond To Concerns Over Xbox1

Onilordasmodeus

My GT: UncappedWheel82
Why is physical disks holding anything back?

And if digital makes things cheaper, then why isn't microsoft got cheaper games? And they still have disks, just not to play through.

This isn't about disk vs ditital.

This is about DRM vs no DRM.
So, because MS is bringing a digital media focus gaming console to the market and hasn't sold one digital copy yet since it hasn't even come out, MS is in the wrong and the digital model is broken and flawed?

That is a backwards way of seeing things from the get go.

Or are you talking about on the 360? An offline, primarily physical media based device.

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What is physical media holding back?

A question to you: In the book and music industries, which companies are the most profitable and most wide reaching? The anwers are Amazon and Itunes.

Physical vehicles hold things back because of everything that goes into making and sustaining that business model. With all the shipping, printing, the machines to run the media, the brick and morder stores to house them, the warehouses, the people staffed in all those establishments, everything. Physical media adds cost and overhead, while in the digital world those things are significantly lessened.

Why do you think things like Indy games/Apps can take off like they do on these consoles, PC's, and phones/tablets? Or do you think that it is a coincidence that those Indy titles don't come on disks, cartidges, or in other dedicated physical vehicles. They are cheaper to make/fund, and easier to recoup revenue from. Freeing a licence so that it can be more flexible and go more places is not a bad thing, and it also creates more opportunities for the media to reach a wider audience, as well as become cheaper.

About your DRM vs no DRM thing...NO. DRM is everywhere; on your phone, your PC/Mac, the PSN, and on XBL, so if you think they aren't controling/trying to control what you do with their stuff already then you need a reality check. Now, there are verying levels of DRM, with some being more invasive and some being more subtle, but to try and boil the X1 vs PS4 debate down to DRM is crazy.

It is Internet vs no Internet; Online vs Offline; Digital vs Physical; there is no way to deny that.
 

Eddy Wang

Skarlet scientist
Who the hell doesn't use the internet every day these days anyway?

Everybody is overreacting.
AFRICA

And i'm not even talking about South Africa, but the WHOLE FUCKING CONTINENT IN GENERAL
Did you know that our fastest internet speed is 2Mbps?
Did you even knew that 2Mbps costs a XBOX ONE a month?
Did you fucking know african ppl are not rich?
Did you even fucking knew that we africans hardly are well paid on our own jobs in africa?
A Basic salary in Angola for someone who lives here is 250 $ MONTH, and sometimes all this fucking money goes to food, dress and shit, I'M NOT COUNTING PAYING UP 160.2$ Every 45 days for a 512Kbps internet speed, which I DO, and not even 90% of the population can do this.


DO YOU EVEN DONTAY?
 

TheSpore

Nurgle Chaos God of Death and Disease
How about this folks, lets take the biggest XB1 lover and the biggest PS4 lover and we see a stream of either an online match of these two going head to hed on either MK9 or IGAU, best 2 out of 3 wins the arguments on TYM and teh we can just put these debates to rest and see what happens when the systems drop.
 
According to Don Mattrick only people that are living in submarines and nuclear shells don't have access to the internet

Each time I go to my parents' home for my summer vacation I usually sleep in the attic and when I bring a console with me I always install it there. I have no internet access there and if I happen to steal some from the neighbour, the signal's so weak that it will disconnect in a matter of seconds. If I was an Xbox One user, that would probably render the whole console useless for me. Flawless logic you got there Mr.Mattrick
 

SRP

Noob
So, because MS is bringing a digital media focus gaming console to the market and hasn't sold one digital copy yet since it hasn't even come out, MS is in the wrong and the digital model is broken and flawed?

That is a backwards way of seeing things from the get go.

Or are you talking about on the 360? An offline, primarily physical media based device.

---

What is physical media holding back?

A question to you: In the book and music industries, which companies are the most profitable and most wide reaching? The anwers are Amazon and Itunes.

Physical vehicles hold things back because of everything that goes into making and sustaining that business model. With all the shipping, printing, the machines to run the media, the brick and morder stores to house them, the warehouses, the people staffed in all those establishments, everything. Physical media adds cost and overhead, while in the digital world those things are significantly lessened.

Why do you think things like Indy games/Apps can take off like they do on these consoles, PC's, and phones/tablets? Or do you think that it is a coincidence that those Indy titles don't come on disks, cartidges, or in other dedicated physical vehicles. They are cheaper to make/fund, and easier to recoup revenue from. Freeing a licence so that it can be more flexible and go more places is not a bad thing, and it also creates more opportunities for the media to reach a wider audience, as well as become cheaper.

.
As a kindle owner let me assure you that in no way does digital save a ton of money. Most books are within 2 dollars of hardback price when they release. Amazon does deliver both physical and digital copies. The reason Amazon is successful is its adoption of basically any model any customer could want. They ship and they allow downloads. the difference in physical and digital books is convenience. With a e-reader I can get new books in a few seconds, compared to going to a store or ordering online and having to wait on it to get to your house. Oh and Amazon lets you lend e-books more than once if the title is lendable, sell stuff on their site. So Amazon is going to be more like Sony.
 

catscratch

Fun Sucks
Bottom line is people are up in arms about change; they are blasting back about what could happen, without taking into account what has happened, and then looking at every other service they are invested in as well. What if Netflix fails? What if Itunes fails? What if PSN fails? What if the internet fails and you loose all those things? In all those scenarios you loose something, so why all the skepticism? I've had the same MS hotmail account since '97. I've had the same XBL account since '04. The Xbox One is more about the account then anything else, and they haven't failed me yet on the account side so why doubt them now?

If you play online fighting games, you have a steady net connection so you'll be fine. In fact, you be better off (IMO) with twitch intergration and other things Live ties you into. People are flocking to Sony so things WON'T change in the industry; I'm all for change.
People aren't up in arms over change, they're up in arms over a change in a direction that they don't want to see.

The industry wants to do away with the idea of game ownership. They want to sell you a license to play a game on an account. This has already happened on PC. The upside to that is that on Steam with a lot of older and even slightly older games, the license then becomes much cheaper than a full standalone release. However, that's unique to Steam, so far.

The major advantages of consoles over PC are 1) price and b) the ability to still own games. Here, the XB1 seems to be losing to Sony on both counts.

I think the stagnation in PC gaming is a good example of what not to do, and M$ is failing to notice that. As a company they have a history of spectacular fuckups, and that just makes gamers want to trust them less.

You want to put your trust in a company? Go ahead. That doesn't mean all of us feel the same. Also, as a gamer, you have a limited power and a responsibility to push the industry in a direction you want to see by voting with your dollar.

I want to support game ownership over game licensing, and I'm voting PS4.

Of course if netplay on PS4 is still ass while netplay on XB1 is actually tolerable, this will make me think twice. But then I still play on PC except for fighting games.

Then there's the issue of the XB1 being a less powerful and more expensive machine, while being bundled with hardware that you don't need, which frankly spies on you. M$ has already patented technologies for gathering marketing information via Kinect. They say they won't use them. They also say that their terms of service can change at any point.
 

Onilordasmodeus

My GT: UncappedWheel82
lolwut http://www.policymic.com/articles/29213/simcity-drm-always-online-mode-results-in-disaster-for-gamers



You really enjoy your straw man arguments don't you.

Look. It's your money. I don't give a shit what you do with it. But spreading misinformation through willful ignorance is...well...dumb. You are talking about specific games...notably, ones that have online in the fucking name of the genre. Sure, these games go down for maintenance, but that isn't stopping me from playing Half-life 2 or Battlefield 3 or any other mass list of games on PC. Having this feature on an entire console restricts everything on it. Which is the issue you seem to be blind to.

And I've still yet to see these oh so magical benefits that require an internet connection.
First off, my point about Simcity not having to be online was only meant in the like that they didn't have to make it that way. The product that they shipped was always online, and they screwed the pooch because of poor design choices from jump.

Second, you really like to throw around the strawman term, yet with all of my examples I have yet to misrepresent one side.

Always online is just that, always online; whether it be the X1, Elder scrolls online, WoW, or any host of other online conected entertainment SERVICES. You not buying and X1 because it needs to be conected is the same as someone not playing WoW for the sole reason being it is an online game. You not buying an X1 because you think the XBL servers will fail, is the same as someone not buying WoW because they think the Blizzards servers will fail.

If you have your reasons fine, but don't try and shade your argument (or mine) this way or that because of any bias you may have.
 

Onilordasmodeus

My GT: UncappedWheel82
As a kindle owner let me assure you that in no way does digital save a ton of money. Most books are within 2 dollars of hardback price when they release. Amazon does deliver both physical and digital copies. The reason Amazon is successful is its adoption of basically any model any customer could want. They ship and they allow downloads. the difference in physical and digital books is convenience. With a e-reader I can get new books in a few seconds, compared to going to a store or ordering online and having to wait on it to get to your house. Oh and Amazon lets you lend e-books more than once if the title is lendable, sell stuff on their site. So Amazon is going to be more like Sony.
Thank you for further proving the point. Physical books are what keep prices high.

My only point was that Digital is big business, a growing business, and to not embrace is it folly.
 

JaredL

Aww shit <REDACTED DUE TO FEELINGS> its Shapzam
What'd dude even say? it's deleted, copyright from Viacom

Again? Lol second one they took down microsoft are fucking desperate.

Read the article for a full quote.

He said basically "if you can't connect online, buy a 360"
 

Onilordasmodeus

My GT: UncappedWheel82
People aren't up in arms over change, they're up in arms over a change in a direction that they don't want to see.

The industry wants to do away with the idea of game ownership. They want to sell you a license to play a game on an account. This has already happened on PC. The upside to that is that on Steam with a lot of older and even slightly older games, the license then becomes much cheaper than a full standalone release. However, that's unique to Steam, so far.

The major advantages of consoles over PC are 1) price and b) the ability to still own games. Here, the XB1 seems to be losing to Sony on both counts.

I think the stagnation in PC gaming is a good example of what not to do, and M$ is failing to notice that. As a company they have a history of spectacular fuckups, and that just makes gamers want to trust them less.

You want to put your trust in a company? Go ahead. That doesn't mean all of us feel the same. Also, as a gamer, you have a limited power and a responsibility to push the industry in a direction you want to see by voting with your dollar.

I want to support game ownership over game licensing, and I'm voting PS4.

Of course if netplay on PS4 is still ass while netplay on XB1 is actually tolerable, this will make me think twice. But then I still play on PC except for fighting games.

Then there's the issue of the XB1 being a less powerful and more expensive machine, while being bundled with hardware that you don't need, which frankly spies on you. M$ has already patented technologies for gathering marketing information via Kinect. They say they won't use them. They also say that their terms of service can change at any point.
You are off.

Today you don't own your games, just a license. You put so much faith in your disks that you disregard that fact, but whatever, keep thinking you own something.

And Steam is only different because it is really the PC game distributer getting most of the press. Good old Games sells lots of games for cheap, and has sales all the time. But on the issue of PC sales, where are all the PC disks? Where are all the stores with rows of games that they have to sell, and the clerks to sell them? The renting rates for all the store fronts, and all the other overhead expenses that come with physical media?

Console gaming has never been in the place where PC games are now. Tell me, if we were headed in that direction with the next generation, would you then be on board?