I know it isn't easy to balance a game, but some things are so obvious like the trident rush that I am very surprised it didn't get nerfed properly. Hell ed boon was happy I took out Theo at evo haha which shows he and NRS knows they missed some changes they could have made for aquaman
Is Trident Rush really the problem? That's like, his main tool he uses to do damage to a blocking opponent since his 50/50 got toned down. Taking that away might inadvertently destroy him. Maybe the real culprit with Aquaman was his that his From the Deep was a top 3 anti-zoning tool forcing characters to deal with his ridiculous normals. Or, maybe it was his ridiculous normals that he could cancel into Trident Rush which made him so dumb. Maybe it was his d2 being the most brainless AA ever.
It's easy to point to the tool that is doing the damage as the problem, but maybe it's the tools funneling to the tool that is causing the damage that is the problem. None of these questions are easily answered, which is why discussion shouldn't be frowned upon.
Why is Kung Jin winning so much? Is it because we don't know the match? Is he more punishable than we thought? Are his 50/50's fuzzyable with enough experience? Is it just that he does too much damage? Is it his armor that is putting him over the edge? Is it his normals? His safeness?
These are the discussions that I think it's ok to have at this point. I am not saying nerf nerf nerf, but I think it's ok for us to a least discuss what the biggest problem is people are having so we as a community can come up with a solution and realize if nerfs/buffs are necessary so NRS can change them accordingly.