Pako already said that the frame data of attacks with multiple hits are wrong and will be fixed soon.
With Nightwing that is 113, F213, Staff Spin(is actually around -3 on block), Staff Spin MB, Flipkick MB and Staff Ground Spark MB.
I tested out the Flipkick MB and it's safe, not even Superman's super can punish it.
Used the reversal system to figure out that Flipkick MB is on block and it's like -1 or -2.
Staff Spin MB and Ground Spark MB are def advantage on block, the Staff Spin MB has more advantage than Ground Spark MB.
I figured out something to add to the vortex, his U3(overhead) and U3D3(fake overhead into low).
U3 is +10 on block while U3D3 is +9 on block, can't be tech rolled and sets them up for the same situation whether or not you knock them down.
On block the U3D3 has more pushback so his 1, 2 and F2 won't reach. While with the U3 those will reach however the 11 and F21 will whiff, the good news is that even if the opponent isn't blocking you'll still be able to combo of the first hit.
Dunno if you guys know this, but in the corner you can combo of a Staff Spin MB with a quick D1 + Staff Spin.
you can block any 6f move but dont think your at frame adv.If I trait cancel regular staff spin, anyone know where I would be in frames on my opponent?
Push block or b3 MB.What am I supposed to do about his d1 being plus on block??
eeh...... sorta, i wouldnt use these because 1) you want to save push block for if he gets you in the corner , and 2) he can cancel any of those d1's into staffspin to make your b3 mb a waste.Push block or b3 MB.
depends on the d1 .What am I supposed to do about his d1 being plus on block??
No.Why is it that flash can connect with Flying uppercut during Escrima D1 spam, But not Staff D1 spam? In both cases after the initial hit is blocked the following D1's are coming out at 5 frames. I've tried this using D21 and got the same result. Do the Escrima D1's grant as much advantage as advertised?
I could've swore MB flip kick was +4 on block? I wish I was near my game to check
Nope, it's +1.
I knew I wasn't trippin lol, I was doin d1 and stuffed joker acid blossom(he was just who random chose lol)Yesterday I went into practice mode and practiced following Flip Kick up with F2 against The Flash set to reversal with Lightening Charge, he started the animation but F2 stuffed it every time.
I also recall MB Flip Kick being +4, I don't know what has two of us believing the same thing.