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Zoning options Glow does not work on

Marinjuana

Up rock incoming, ETA 5 minutes
Yeah, there are certain moves that I don't think it needs to work on, like Skarlet's BF4 moves.(Cell Siphon, Boiling Point, etc.)

That said, I hope they make it immune to blood tongue, or at the very least, make it consistent across the cast. Enchantress in INJ2 projectile reflect not working on several key projectiles was really frustrating and didn't really feel like a design choice, rather something that they couldn't work around.
 

GLoRToR

If you are not having fun doing something, stop it
Yeah, there are certain moves that I don't think it needs to work on, like Skarlet's BF4 moves.(Cell Siphon, Boiling Point, etc.)

That said, I hope they make it immune to blood tongue, or at the very least, make it consistent across the cast. Enchantress in INJ2 projectile reflect not working on several key projectiles was really frustrating and didn't really feel like a design choice, rather something that they couldn't work around.
I think a good rule would be that anything which is an extension of your character, such as a staff, or tentacle, or a fan swipe, or an ice sword, or Vora's bug limbs, or that halberd interactable it does not work on.
But if it's something your character does on the screen that is not a part of the character such as the Tongue, tossing an object, etc. It should work on it.
 

Arqwart

Lean, mean, and green.
So this might not be considered a projectile at all. The way it acts, I can understand if it isn't. It kinda acts like Kenshi's psionic projections in MKX, and they weren't projectiles, were they?
Well my main concern is that Jade was given some VERY slow and clunky projectiles as a tradeoff for Glow, yet there will likely be quite a few projectile-like attacks that aren't projectiles that Glow can't ignore. Jade is definitely a midrange, not zoning, character so powerful fullscreen attacks will leave her kinda fucked (especially things with hard knockdowns like tongue), especially considering she gets very little damage despite having to put in a lot of work.
 
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MKF30

Fujin and Ermac for MK 11
Premium Supporter
Should be interesting to see which moves it won’t work against when facing cetrion
 

GLoRToR

If you are not having fun doing something, stop it
Well my main concern is that Jade was given some VERY slow and clunky projectiles as a tradeoff for Glow, yet there will likely be quite a few projectile-like attacks that aren't projectiles that Glow can't ignore. Jade is definitely a midrange, not zoning, character so powerful fullscreen attacks will leave her kinda fucked (especially things with hard knockdowns like tongue), especially considering she gets very little damage despite having to put in a lot of work.
Yeah I'm having similar concerns and a bunch more.
 

DarkSado

Noob
The tongue is like WoW shield from injustice it is not a projectile. Which mean if you hit skarlet before the tongue touch you it will disappear I’m pretty they did this on purpose.
 

SaSSolino

Cary Tagawa Main!
Premium Supporter
Glow shouldn't beat Skarlet's tongue. It's not a projectile.

Besides the MU would be disturbingly in Jade's favor that way.
 

Mind Flex

Mind Gamer. BOOSH
It felt really weird that glow didn't work on skarlet's tongue, but if I had to pick between tongue immune and F21 meterless launcher I'll take the universal buff. I'm already grateful of this change. If glow gets better too then holy crap Jade will be great.
 

GLoRToR

If you are not having fun doing something, stop it
Breaking: Sonya's Drone Drop in her zoner variation also bypasses glow but it seems to be hella negative.
 

BlackJackSnack

Bags of mostly water
Premium Supporter
I guess some of its what's considered a "projectile" right??

Skarlets tounge for sure seems like it should be in that category I think
 

GLoRToR

If you are not having fun doing something, stop it
I guess some of its what's considered a "projectile" right??

Skarlets tounge for sure seems like it should be in that category I think
I legit don't understand why characters who outdamage Jade and have better normals to boot, (especially Sonya) need to bypass her leverage tool.
It's as if Sonya could only combo certain characters but not others.
 

Arqwart

Lean, mean, and green.
Add Frost's Core Discharge (bomb lob thingy) to the list. Added bonus is that it does a hard knockdown just like Skarlet's tongues, yet is even faster than the tongue. Lovely.
 

BlackJackSnack

Bags of mostly water
Premium Supporter
I legit don't understand why characters who outdamage Jade and have better normals to boot, (especially Sonya) need to bypass her leverage tool.
It's as if Sonya could only combo certain characters but not others.
I understand what you mean, I mean the game is super super new...but it is hard to ignore this when you have experienced it first hand by these kharacters.

I need to see what Sonya move you are talking about, I'm not familiar.

Raidens storm cell ignores jades projectile invisibility bc it's not a true projectile (although it sort of looks like one)
 

GLoRToR

If you are not having fun doing something, stop it
Add Frost's Core Discharge (bomb lob thingy) to the list. Added bonus is that it does a hard knockdown just like Skarlet's tongues, yet is even faster than the tongue. Lovely.
Added. Thank you.

For future reference please @ me if you find anything, guys.
 

BlackJackSnack

Bags of mostly water
Premium Supporter
I legit don't understand why characters who outdamage Jade and have better normals to boot, (especially Sonya) need to bypass her leverage tool.
It's as if Sonya could only combo certain characters but not others.
Also I don't believe it was intentional, I'm sure we (the community) will find reasons why it should work better in certain matchups/situations