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Guide "You're no match for an Amazon." Wonder Woman Combo Thread

Guys, whats the aim of the game when playing as wonder woman online. I use hawkgirl and I know her game is zoning. Whats Diana's game?
 

lmx17

Noob
Sword Stance , 22 xx BF2 Meter Burn , 2 xx Trait xx DB3 , B3 , J3 , B1 , B113 xx DF1) doesn't work on female characters except Wonder Woman.
ps: also sword stance 22 xx BF2 is stance specific on every female except Wonder Woman for some reason. @ EGP Wonder_Chef
 

Primiera

Wonderful Woman
Is it worth it to do the b+113 > b+3 combos? Seems insanely tight, at least against the Flash. Should I stick with b+11 xx DB3?
 

Strider86

PSN:Sarajina86
Is it just me or is her B3 REALLY hard to land in combos? Where is the hit box on that thing?
I'm messing around with Wonderwoman and doing her combos are pretty annoying and i have pretty good execution coming for UMVC3 background lol NRS and there wonky hitboxes man..
 

Primiera

Wonderful Woman
Anyone know more sword combos? Preferably off of some good mix-ups? I want to utilize SS more but I'm unsure how to mix them up and get damage other than f+3 in the corner, or J2 > 22 > combos in the OP - these are both overheads, though.
 

Truth

Noob
DYNA$TY If people are having trouble landing her B113~B3 combos, I think a good substitute could be:

B113, B113, B1, B113~Lasso Grab (39%)

It might be easier to pull off online, but I haven't really put time into playing WW online so don't quote me on that lol.
 

Primiera

Wonderful Woman
DYNA$TY If people are having trouble landing her B113~B3 combos, I think a good substitute could be:

B113, B113, B1, B113~Lasso Grab (39%)

It might be easier to pull off online, but I haven't really put time into playing WW online so don't quote me on that lol.
Must ... resist ... ease ... !!!
 

DYNA$TY

Edenia lives!
DYNA$TY If people are having trouble landing her B113~B3 combos, I think a good substitute could be:

B113, B113, B1, B113~Lasso Grab (39%)

It might be easier to pull off online, but I haven't really put time into playing WW online so don't quote me on that lol.
Thanks, updated OP.
 
I don't know if it's just my shitty execution or not but it seems like the bnb's that start with B113, lasso spin all seem to whiff on the female characters :(
 

Droogy

Lets Fight Like Gentlemen
Yea also the 23 is easier to hit online so I think its the better choice in general
 
i wish the transition between stances was more fluent. also is there a way to start the round with SS instead of LS??

it seems that everyone’s basic matchup knowledge against WW is to "keep her out". only thing is that nope you can’t zone me out i have parry. unless you are deathstroke.

is it possible to parry and then switch to SS into shield bash ?? never tested it. not sure if parry is stance cancelable. :/

fully implemented my corner bnbs:
close high: b2, SS shield toss MB, 11b1x4, f12bf3
far high: after throw or just outside sweep range: b2, 23, ss, 11b1x4, f12bf3
low: 33, 23, SS, 11b1x4, f12bf3
 

Primiera

Wonderful Woman
Got some sword corner combos to add.

(Sword) 22 xx MB BF2 > 2b+1 > (11b+1) X 4 > f12 xx BF3 (50%) - safer than current 224 on block and it's very easy. With J2 it's 52%.
(Sword) b+2 xx MB BF2 > 2b+1 > (11b+1) X 4 > f12 xx BF3 (48%) - safest low confirm you can do in SS with good damage.
f+3 > 2b+1 > 2b+1 > 11b+1 X 4 > f12 xx BF3 (50%) - must hit the first 2b+1 relatively high but the timing is NOT strict.
 
Got some sword corner combos to add.

(Sword) 22 xx MB BF2 > 2b+1 > (11b+1) X 4 > f12 xx BF3 (50%) - safer than current 224 on block and it's very easy. With J2 it's 52%.
(Sword) b+1 xx MB BF2 > 2b+1 > (11b+1) X 4 > f12 xx BF3 (48%) - safest low confirm you can do in SS with good damage.
f+3 > 2b+1 > 2b+1 > 11b+1 X 3 > f12 xx BF3 (46%) - same damage as 2b+1 > 11b1 X 4 but it's easier IMO.
the only problem with 22 shield toss mb is that it doesn't work on female characters (facing away). :(

at first i thought my combos were whiffing because i was playing vs Catwoman... but it seems this is the case vs all female characters (except Diana?). 22 mb shield toss if they are facing away you get 2 hits for the 22 and the second shield toss 1hit. basically the combo breaks in between.

for now i am just staying in LS vs female characters.
 

Shiizu

Theory Fighter
Pretty sure it only whiffs from mid-screen. In the corner, that combo should work on all characters.
In mid-screen against females, instead of cancelling sword into MB shield toss, it's better to just cancel into trait and go into MB tiara. Not only does it work on all characters, but it allows you to hit-confirm the sword attacks during the trait cancel.
 

Eminent

Forum Lurker
B2, Trait, MB Straight tiara, B113, 23, B3, J3, B113, Lasso grab

44% midscreen off a low using 1 bar in shield stance
This also works with all other strings in SS. 24 tiara works. So does 224 tiara. So does 114 tiara. So does f124 tiara. Good find.
Now all of WW SS strings combo for 40+% for 1 bar.
 

Eminent

Forum Lurker
Also DYNA$TY


22~Lasso~Lasso Spin, Lasso Spin, Lasso Spin, B113, B113~Lasso Grab (Corner)
is actually only 39%, not 47%

A better AA combo for SS is
D24 b113 b113 lasso grab (25% meterless)
I'm not sure if it's optimal but it's better than the 16% one in the OP

A good corner combo for lasso stance is
b1134 11b1 11b1 11b1 11b1 f12~AB (44% meterless) or
b1134 11b1 11b1 11b1 11b1 11b1~AB (46% meterless)
 

Primiera

Wonderful Woman
DYNA$TY

I also think you should denote BnBs. While it's all well and good to list all her paths, if she has easier, more consistent versions of combos that lead to the same damage, you should probably either omit the improper combo or just note which one is the standard.

Or you could just make a section separate from her combos. Usually the point of having a bunch of combo options is just to have the options available to do more damage if you need it in certain situations, not really just a bunch to pick and choose from at will. Here's what I would denote as BnBs:

Lasso

- B113 hit-confirm
B113, 23, B3, J3, B113~DF1 (41% Meterless)
B113~4, (11B1)x4, F12~BF3 (Corner 44%)
- 33 low hit-confirm
33, 23, B3, J3, B113~DF1 (39%)
33, 23~4, (11B1)x4, F12~BF3 (Corner 42%)
- (Close only) B2 overhead hit-confirm
B2, 23, dash, B113~DF1 (29%)
B2, 23~4, (11B1)x4, F12~BF3 (Corner 41%)
- D2 anti-air
D2, 23, B3, J3, B113~DF1 (29%)
D2, 23~4, (11B1)x4, F12~BF3 (Corner 32%)
- 11 8F punisher
11~DB3, B3, J3, B1, B113~DF1 (38%)
- 2 9F punisher
2~DB3, B3, J3, B1, B113~DF1 (40%)

Sword

- B2 low hit-confirm
B2~4~MB BF2, B113, 23, B3, J3, B113~DF1 (44% 1 Meter)
B2~MB BF2, 2B1, (11B1)x4, f12~BF3 (Corner 48% 1 Meter)
- 22 hit-confirm off of J2
22~4~MB BF2, B113, 23, B3, J3, B113~DF1 (47% 1 Meter)
22~MB BF2, 2B1, (11B1)x4, F12 xx BF3 (Corner 50% 1 Meter)
- F3 overhead hit-confirm
F3, J3, F12~MB BF3 (32% 1 Meter)
F3, (2B1)x2, (11B1)x4, F12 xx BF3 (Corner 50%)
- D2 anti-air
D2~4, B113, B113~DF1 (25%)

Obviously most of these follow universal routes, but that's the point of BnBs, trading flash for boring old optimal stuff.