Kooron Nation
More Ass and Tits for MK11
In the last patch of the game anti-airs were buffed by giving them a bit more priority over aerial attacks; however some characters still have absurdly difficult to anti-air jump ins, who do you think has the best?
Whether it be a character who can cancel their JIP/JIK into a special move that keeps them safe/leads to full combo, or a character who has a wonky as fk hitbox that just seems to hit you everytime you try to AA them, let me know your thoughts, but let's keep it to JIP not kicks.
I play Mileena so I am aware of her godlike JIP1, other honorable mentions though are Alien, Sub-Zero, Kotal, Sonya, Bo Rai' Cho, Kung Lao.
However I think that Kitana's JIP1 is easily top 3 in the game;
LOOK AT THAT SHIT?! It's hitting the air he is breathing?
Anyways let me know your thoughts!
Whether it be a character who can cancel their JIP/JIK into a special move that keeps them safe/leads to full combo, or a character who has a wonky as fk hitbox that just seems to hit you everytime you try to AA them, let me know your thoughts, but let's keep it to JIP not kicks.
I play Mileena so I am aware of her godlike JIP1, other honorable mentions though are Alien, Sub-Zero, Kotal, Sonya, Bo Rai' Cho, Kung Lao.
However I think that Kitana's JIP1 is easily top 3 in the game;
LOOK AT THAT SHIT?! It's hitting the air he is breathing?
Anyways let me know your thoughts!