It's nice to have some hell unleashed in the Kenshi thread now and then xD
Now...
I'm actually really confused with all of the "he's good now!" reactions.
I think these changes do nothing to address his real problems.
Kenshi wasn't bad because his bf3 was unsafe. That was just the icing on the cake.
He was bad because:
His punishes are garbage. 1 frame faster on D1 isn't going to change that. 114 being 1 frame faster is also meaningless, because they've removed the ability to cancel in to RK, so you can't even use this as a punish anymore. The only thing this change did, was allow him to get out of Raiden's F12 block infinite.
Easier to juggle after Rising Sword? Yeah right. The most important combo by FAR is B3 DB1 D1 EXDB4, and that combo is STILL insanely difficult. If you manage to hit someone with it, and you miss that link, you just wasted 1 bar of meter, and have to eat a full punish combo. If I block the B3, you also eat a full punish combo. NOTHING has changed here. This variation is incredibly risky, meter dependent, and execution heavy.
BF3 in Possessed has been reduced from -33 to -23? LOL are you kidding me? So it went from being hilariously unsafe, to laughably unsafe. Awesome!
His #1 issue in Balanced and Possessed is that he has NO OVERHEAD starter. This has not been addressed.
Just because he can spam BF3 in Balanced, does not mean he's going to be able to zone. It's crouchable, and it's still slow compared to Kano's knives and Quan's stuff.
One armor and I'm in. One crouched BF3 and I'm in.
Worst case scenario, I run and block, take a bit of chip damage, maybe an overhead that leads to nothing. But eventually, I'm going to be in your face, and since Kenshi cannot pressure me with an overhead starter, I have nothing to fear except his EX RK.
His zoning is still sub par. His offense is still non-existent. His punishes are still garbage. Possessed/Kenjutsu are still insanely meter dependent.
Also his blade reflect has lost a lot of viability with only gaining 5% on ex, and not being able to reflect/absorb every projectile in game.