Jp 3 -> 223 xx Hurricane Bow.
F2D13: If you have an Ice Arrow: F2D13 -> Dash -> 11 xx D4 -> B3 -> J3 -> B23 xx Load Arrow.
D1 xx D4 (Ice Arrow).
D1 xx D4 (hold) Jump back -> D4 (Ice Arrow)
Into B3 -> J3 -> B23 xx Load Arrow.
In the corner:
B23 xx Load Arrow
F2D13 -> 111 xx Sky alert -> 111 xx Hurricane Bow
F2D1 xx Ice Arrow -> F2D1 xx 4
Seriously guys, we're a month in into the game and some of you are advising stuff we did day 1. Level up yoh.
Btw, be careful with D1 into arrow on block, you can get counter poked between the D1 and the D4 on block.
I know his message is a little hard to decode, but what I believe he is asking is: "I seem to "waste" my ice arrow on set ups and punishes to land a hit, so I don't have an ice arrow stocked to extend my combos. What is my best combo option as I freeze an opponent and what other starters could I use than b3?"
Mid screen I usually go for:
b3, dash, db1, d2 xx db4, 223 xx 4 (hold), dash --- And then mix them up on their wake up
In the corner I go for:
b2 xx df2, 111 xx db1, 111 db4/df1/bf3
With super I go for:
111 xx super (reset), b3, dash, d2 xx db4, 223 xx 4(hold), dash --- Pressure
or
db4, super (reset), b3, jf3, d2 xx 4, -Jump in combo of choice-
I also end with another b3 some times, either after the first b3 (if I don't want them to clash) or after landing the ice arrow after any of the 2 combos (you can end the 1st of the two I listed with 1 xx 4 in stead of 223 xx 4) if I am close enough for a stage transition (This works even if you do b3 for the 2nd time? I just realized I have done this some times without thinking aabout it)
I am sure there is better combos than what I am doing, so please tell me better options if you have any!