This take right here is something else. This is like one of those Injustice 2 takes I ran into playing Green Lantern. It’s like....yeah, dummy, I’m playing a whiff punish character with a fantastic fast, forward advancing low, easily hit confirmable for good damage.
The very best characters in MK11 are aggressive, pressure oriented, mix capable, good strike throw mix, fast mids and good pokes. There’s exceptions, like Cetrion and some others, but for the most part, pressing the action is a good thing.
All fighting games encourage walking backwards at times, but good players are constantly walking in and out of certain ranges to bait movement and buttons. Not to mention, that getting in with wave dashing is a big part of the meta in this game too.
I feel like OP mindlessly advances and/or jumps in and gets blown up and so has decided that “herp derp, walking back is cheap and OP!”