Not in all games though, only a few are balanced enough for you to be able to accomplish this. UMK3 isn't amazingly balanced, but balanced enough that any character can win. Dunno why I brought that up, lol.fyi everyone can be tourney worthy. if you are just that much better than everyone, you'll beat everyone with anyone.
Exactly, but to dwell a little deeper. Imagine a tier list as if though robots were playing the game perfectly. They are playing the characters to their full potential with no mistakes. So, when two humans play, the results won't always be what the tier lists indicate, since humans aren't perfect and can never play perfect all the time. Even amazing players like Daigo in SF4, make plenty of mistakes.tier lists are determined by the outcomes of head to head matches of those whose skill level is pratically the same.
The UMK3 tier list is kinda unique in the fact that it's not set-up like any other tier list. There's no match-up chart that I am aware of, so I'm not quite sure how they came up with the tier list for UMK3. I also don't think it should be a 1-23 numbered tier list, I believe it should be divided by A, B, C etc, with multiple characters being in either one. This, again, is how it's done in other games, and I think it should be done with UMK3 as well. But, the game is so old I think people already have a very good idea of who is good against who and who is good in general. It would be nice for newcomers though, to have a match-up chart based tier list.
People focus too much time on tier lists though. I'm kinda glad there's no match-up chart in UMK3. I have become quite sick of getting messages in SSF4 saying "I only lost because that is a 6:4 match-up". It's the lamest excuse I get because it's so easy to fall back on and because of that you don't improve. You won't try and figure the match out because when you lose you can just say it's a bad match-up that's why you lost. The only way this is true is when it gets to 8:2+ match-ups, maybe 7:3, but in both cases it's still winnable.