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Maevar

Shirai-Ronin
Here are few higher damage combos for Shirai Ryu 1 Bar:

[starter] EX Fist Flurry b2 Quick Phase f21 spear

[starter]s and their respective damage output:
b21 = 38%
112 = 35%
b3 = 37%
f21 = 38%
44 = 42%

EDIT: if you extend the combo with ex-spear you can then RC into b21 spear and the damage scales to around 50% with most of the starters. After RC you can also use Throw or D2 as well depending on what you need or want.
 
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aieches

#freeHomelee2016
ones you can add to the Ronin corner if we are adding 44 starters is

44 ex fist flurry jip njp jip 112 df1 40% (b21 starter = 34%)
44 ex first flurry jip njp jip 44 df1 41% (b21 starter = 36%)
44 ex FF jip njp jip 21 ff 40% ( must delay 21 slightly so ff can get finaly hit for knockdown)
b21 ex ff jip njp jip 21 ff 34% (same delay as above)
1% extra with jip // works on both males and females

but when can we ever get 44 raw lol

also thats if you deem these practical enough.. offline they are no prob but online ...meh..
@RedRaptor10
 
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hayatei

Noob
ones you can add to the Ronin corner if we are adding 44 starters is

44 ex fist flurry jip njp jip 112 df1 40% (b21 starter = 34%)
44 ex first flurry jip njp jip 44 df1 41% (b21 starter = 36%)
44 ex FF jip njp jip 21 ff 40% ( must delay 21 slightly so ff can get finaly hit for knockdown)
b21 ex ff jip njp jip 21 ff 34% (same delay as above)
1% extra with jip // works on both males and females

but when can we ever get 44 raw lol

also thats if you deem these practical enough.. offline they are no prob but online ...meh..
@RedRaptor10
ronin has higher damage wall combos that are simpler/easier

any starter into ex bf2, njp, jik, d1, 44 df1

dunno if thats on the thread

edi: doesn't SZ slide punish first hit of 2+4 teleport cancel? Should be at least -9 unless I'm wrong
 

hayatei

Noob
Here are few higher damage combos for Shirai Ryu 1 Bar:

[starter] EX Fist Flurry b2 Quick Phase f21 spear

[starter]s and their respective damage output:
b21 = 38%
112 = 35%
b3 = 37%
f21 = 38%
44 = 42%

EDIT: if you extend the combo with ex-spear you can then RC into b21 spear and the damage scales to around 50% with most of the starters. After RC you can also use Throw or D2 as well depending on what you need or want.
b2 db3 112 spear does 1% more damage
 
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StealthyMuffin

Earth's Mightiest Knucklehead
Here are few higher damage combos for Shirai Ryu 1 Bar:

[starter] EX Fist Flurry b2 Quick Phase f21 spear

[starter]s and their respective damage output:
b21 = 38%
112 = 35%
b3 = 37%
f21 = 38%
44 = 42%

EDIT: if you extend the combo with ex-spear you can then RC into b21 spear and the damage scales to around 50% with most of the starters. After RC you can also use Throw or D2 as well depending on what you need or want.
b2xxdb3,NJP,run,f21xxbf1 does 3% more :D
 

ryublaze

Noob
I dont get what is so funny, and @RedRaptor10 are you going to add the number of b11 to the cancel for ronin, what do you think the changes that b11 bring to the table in his pressure game
ya i'll update when i have time. He pretty much plays the same, just a few new combos. b1 and b11 seems good for staggering, idk if i'd use that over b212+4 tho
 

Carmine

PSN: CaptCarmine
There are quite a few changes. That's all.
its says the last change was the 14th, he asked if he was going to make alot of changes for the patch which was the 31, but i do agree it was changed before, but you also play ronin, are you using b11 more in your pressure?
 

ryublaze

Noob
When can you update the Ronin section? It would be nice to get some frame data info on his blade call and throw.
@hayatei is going to work on the Ronin section. The frame data is updated tho.

Blade Drop Frame Data:
f12+4 (2nd Hit) / f122+4 (2nd Hit) +2
b212+4 +2

Quick Kall Frame Data:
f12+4 (1st Hit) / f122+4 (1st Hit) +5
f12+4 (2nd Hit) / f122+4 (2nd Hit) +9
 
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