CrazyFingers
The Power of Lame Compels You
With like barely any recovery frames. It can be mashed to an annoying degreeIsnt that like -6?
With like barely any recovery frames. It can be mashed to an annoying degreeIsnt that like -6?
Fix laos fucking teleport its the worst wakeup in the game. Or bring back the spin with 2 bars simple.
That fucking teleport is a disgrace.
This alone is enough, with these changes and the walkspeed and backdash he becomes a pretty good character in neutral in any variation, his TP becomes good even against projectiles because it tends to whiff and beats crouch blocking since the hat hitbox has been buffed again with his weakness being knocked down and lack of wakeup, he doesn't need ex spin with 2 bars.Kung Lao: Walkspeed backwards slightly increased
Kung Lao: Backdash distance traveled increased by 2 pixels per frame
Kung Lao: Teleport now emerges 3 pixels closer to the opponent
Kung Lao: J2 hitbox slightly increased to hit crouching opponents
Kung Lao (Hat Trick) All hat Traps have 5 less recovery frames
Kung Lao: (Hat Trick) Call back is now -5 on block from -7
Kung Lao: (Hat Trick): Hat-a-Rang disappears immediately if KL gets hit.
THAT ^^^I'm OK with this. If that's cool for him to have I want smoke to have the same safeness with f4d12. Smoke has to hit confirm his forward advancing mid why is Jason excluded?
fixedTakeda :E̷̶̷x̷̶̷ ̷̶̷K̷̶̷u̷̶̷n̷̶̷a̷̶̷i̷̶̷ ̷ will dissapear ̷̶̷i̷̶̷f̷̶̷ ̷̶̷T̷̶̷a̷̶̷k̷̶̷e̷̶̷d̷̶̷a̷̶̷ ̷̶̷g̷̶̷e̷̶̷t̷̶̷s̷̶̷ ̷̶̷h̷̶̷i̷̶̷t̷̶̷
She needs itTHAT ^^^
It's ridiculous how many safe insane strings this game has... another example:
look at Kitana's F2,2,U4 string... that shit is busted! No hurtbox, 3/4 range (RIP footsies), mid, fast AF, and the last hit is totally safe. Learn to hit confirm for what?!
Maybe, Yes, and No.IMPOSTOR
- removed the ability to do instant air teleport
- steals better stuff
- slightly more plus frames on mimicry on hit
-The first ones that come to mind are Jason and Takeda, those are just terrible. If I can get picky though, Impostor could steal better stuff from Raiden, Goro, Predator, Erron Black and many others, even Smoke (trident instead of smoke bomb). But this is just getting picky, I just want the really bad ones to go.Maybe, Yes, and No.
I use Impostor from time to time so I'll add my 2 cents on a couple points.
-Stealing better stuff.
Yes, there are some matchups that you steal a move that doesn't vortex and/or is punishable on block. But I want to hear what move you would rather steal from certain characters. Like D'vora, Liu, Goro, Raiden, Predator, etc. Because we also steal some pretty disgusting moves as well.
-Slightly more plus frames for mimicry on hit.
No. Just no. I like it the way it is. If you screw up or if your opponent guessed right they should be rewarded, not just sit there and have to hold everything.
Yes, yes and yes. And honestly, I have just got back into the game not too long ago after some months. Like a longggg time without playing and haven't even looked at the latest notes and beyond killing her they literally didn't even care enough to bury her in a coffin huh? Just threw her in a lake and said good riddance with that nerf to meter gain and not being able to delay regular rekka? I was actually playing her the other day and getting highly frustrated because my stuff wasn't coming out delayed. I thought it was me but it all makes sense now because (not to toot my own horn) I have some of the best execution around.Tanya
DB4 and ex db4 get +2 damage back
Ex bf4 and bf4 get +1 dmg back
Kobu Jutsu
Rekka combos deal %2 more damage ( I find it fair because the meter build from blocked rekkas was hugely nerfed , she cant delay her non ex rekkas anymore and she needs meter to do her variation specific combos. I really think she needs it)
Aand maybe 2 less recovery frames to teleport
( I think that would be good too if Dragon Naginata's current damage potential is thought, faster teleports would suit very well)