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The MKXL Anti-Cross up Guide

xKhaoTik

The Ignore Button Is Free
xKhaoTik submitted a new resource:

The MKXL Anti-Cross up Guide - List of anti cross ups for each character

Hate Cross-Ups? Wanna know how to deal with them correctly? Look no further!

Below is a list of each character in the game. As a community, I wanted us to compile a list of tactics a character uses to deal with cross-ups. Normals, specials, run unders, w.e you guys use to deal with them, post them here. The thread will be updated regularly.



Alien
Bo' Rai Cho
Cassie Cage: 1, flip kick, ex flip kick, ex nut punch(Hollywood)
D'Vorah: 1, d1, d2, ex ovipositor
Ermac
Erron Black
Ferra/Torr
Goro...
Read more about this resource...
 

Eddy Wang

Skarlet scientist
Kung Lao: s1, spin, ex spin
Scorpion: s3, ex teleport (will trip guard, but its situational)
 

Doombawkz

Trust me, I'm a doctor
Ferra/Torr: d.3 (only works against some characters and timings), instant j.b.1 (again, only works against certain characters and timings). Thats about it. There's some character jump-ins we simply have to hold.
 

Espio

Kokomo
Lead Moderator
Goro: Up 1/Up 2, down 1, ex telestomp. NJP works too, but that's more a universal thing.
 
E

Eldriken

Guest
Kotal Kahn: d1, d2, d3

I don't know about b2 being effective for cross-ups. Then again, I can't AA worth a shit, so I'm not good at handling cross-ups either, despite knowing my options.
 

Prinz

watch?v=a8PEVV6tt14
If Tempest at character select screen - en-spin.
If not Tempest at character select screen - pick Tempest - en-spin. (You can also add this strategy to the anti-airing guide).
 

DDutchguy

Stand 4'ing airplanes out of the sky
Don't have time to go to the lab at the moment, but without labbing, for Raiden:

- F1

- Db2 (very risky)

- EX-db2 (godlike)

- NJP

- S2 (can't confirm whether this one is good in practice cause I can't lab)
 

xInfra Deadx

Gimmick stolen by Jordan Peele
Triborg:
S1, F1, S4, D3(to low profile), NJP

Sektor
EX Burner (Armor)

Cyrax
Anti Air Grab (Priority)

Smoke
Phase Teleports (Escape)
Smoke Port

Cyber Sub Zero
Slide (Escape)
 

Vigilante24

Beware my power, Red Lantern's Light
Goro EX Spin in Dragon Fang and Jax EX OH Punch work quite well.

For more Jax: D1, S1, EX Gotcha (better for jumpkicks. Best in Pumped Up). His godlike D2 that combos midscreen and in the corner meterless.