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Sonya Blade Meter Building Data

Aidan

The Marvelous Meter Man
This is a continuation of my Meter Building project for all of the characters. This data gives you the basic tools for perfecting your meter game, so that's why there are only basic combos and specials. For block strings or more advanced combos you need to do the math yourself. Check out the General Meter Building Data Information.
For blocked normals and specials, they all build 8.996212121% (for simplicity 8.996%) of meter per hit. So if you hit someone with 112 on block you build 26.988% because they were hit by 3 normals.
For blocked specials, you build meter on the initial use of the special and the extra meter because it was blocked. For example, if you use Arc Kick you build the initial 5.989% of meter, but if it hits a blocking opponent then you add 8.996% which results in 14.985% of meter build.
This applies to all characters so Freddy Kreuger or Noob Saibot for example build the same 8.996% on block.
There is no initial gain from EX attacks.
You also build meter by taking damage.
It takes 48% damage to build one bar.
This general information will tell you specifically how much build by the amount of damage you take.
You don't build meter when taking block chip damage.

Now for Sonya Blade's data:
Military Stance
Military Stance - 2.249%, takes 44.46 for 1 bar​
Energy Ring Blast
Hit or Whiffed Energy Ring Blast - 5.989%, takes 16.69 for 1 bar​
Blocked Energy Ring Blast - 14.985%, takes 6.67 for 1 bar​
Blocked EX Energy Ring Blast - 17.992%, takes 5.55 for 1 bar​
Leg Grab
Hit or Whiffed Leg Grab - 5.989%, takes 16.69 for 1 bar​
Blocked Leg Grab - 14.985%, takes 6.67 for 1 bar​
Blocked EX Leg Grab - 8.996%, takes 11.11 for 1 bar​
Kiss
Whiffed or Hit Kiss - 5.989%, takes 16.69 for 1 bar
Blocked Kiss - 14.985%, takes 6.67 for 1 bar
Blocked EX Kiss - 8.996%, takes 11.11 for 1 bar
Arc Kick
Hit or Whiffed Arc Kick - 5.989%, takes 16.69 for 1 bar​
Blocked Arc Kick - 14.985%, takes 6.67 for 1 bar​
Blocked EX Arc Kick - 8.996%, takes 11.11 for 1 bar​
Kartwheel
Hit or Whiffed Kartwheel - 5.989%, takes 16.69 for 1 bar​
Blocked Kartwheel - 23.982%, takes 4.16 for 1 bar​
Blocked EX Kartwheel - 17.992%, takes 5.55 for 1 bar​
Dive Kick
Whiffed or Hit Dive Kick - 2.249%, takes 44.46 for 1 bar​
Blocked Dive Kick - 11.245%, takes 8.89 for 1 bar​
Blocked EX Dive Kick - 26.988%, takes 3.7 for 1 bar​
Air Grab
Hit of Whiffed Air Grab - 5.989%, takes 16.69 for 1 bar​
X-Ray
Blocked X-Ray - 8.996% 1 kick, 17.992% 2 kicks, 26.988% 3 kicks, and 35.984% 4 kicks. Takes 11.11 1 kick, 5.55 2 kicks, 3.7 3 kicks, and 2.77 4 kicks for 1 bar.​
Blocked Normals
Single hit normals (1, 2, 3, b4, etc.) - 8.996%, takes 11.11 for 1 bar
MSf1 - 17.992%, takes 5.55 for 1 bar
112 - 26.988%, takes 3.7 for 1 bar
114 - 26.988%, takes 3.7 for 1 bar​
21b3 - 26.988%, takes 3.7 for 1 bar
21b4 - 26.988%, takes 3.7 for 1 bar
f224 - 26.988%, takes 3.7 for 1 bar
312 - 26.988%, takes 3.7 for 1 bar
314 - 26.988%, takes 3.7 for 1 bar​
44 - 17.992%, takes 5.55 for 1 bar​
Opponent Meter Building on Hit
Basic Attacks
1 - 6.291%, takes 15.89 for 1 bar
2- 10.52%, takes 9.5 for 1 bar
3 - 10.52%, takes 9.5 for 1 bar
4- 10.52%, takes 9.5 for 1 bar​
d1 - 4.187%, takes 23.88 for 1 bar
d2 - 25.25%, takes 3.96 for 1 bar
d3 - 1.041%, takes 96 for 1 bar
d4 - 6.291%, takes 15.89 for 1 bar
Jump In Punch - 8.437%, takes 11.86 for 1 bar
Neutral Jump Punch - 10.52%, takes 9.5 for 1 bar
Jump In Kick - 14.708%, takes 6.8 for 1 bar
Neutral Jump Kick - 10.52%, takes 9.5 for 1 bar
b2 - 10.52%, takes 9.5 for 1 bar
f2 - 10.52%, takes 9.5 for 1 bar
f3- 23.166%, takes 4.31 for 1 bar
f4 - 23.166%, takes 4.31 for 1 bar
b4 - 14.708%, takes 6.8 for 1 bar
Throw - 25.25%, takes 3.96 for 1 bar
Military Stance 4 - 16.921%, takes 6.13 for 1 bar
Military Stance 3 - 10.52%, takes 9.5 for 1 bar
Military Stance 1 - 14.708%, takes 6.8 for 1 bar
Military Stance 2 - 18.958%, takes 5.27 for 1 bar
Military Stance 1+3 - 21.062%, takes 4.74 for 1 bar
Military Stance 1+3, 1+2 - 31.541%, takes 3.17 for 1 bar
Military Stance f1 - 20.312%, takes 4.92 for 1 bar
Military Stance b2 - 10.52%, takes 9.5 for 1 bar
Military Stance b4 - 14.708%, takes 6.8 for 1 bar

Kombo Attacks
11 - 12.312%, takes 8.12 for 1 bar
112 - 25.458%, takes 39.27 for 1 bar
114 - 21.812%, takes 4.58 for 1 bar
21 - 14.52%, takes 6.88 for 1 bar
21b3 - 35.395%, takes 2.82 for 1 bar
21b4 - 27.812%, takes 3.59 for 1 bar
f22 - 16.52%, takes 6.05 for 1 bar
f224 - 33.604%, takes 2.97 for 1 bar
b21 - 24.52%, takes 4.07 for 1 bar
b21f2 - 34%, takes 2.94 for 1 bar
31 - 16.52%, takes 6.05 for 1 bar
312 - 29.104%, takes 3.43 for 1 bar
314 - 33.604%, takes 2.97 for 1 bar
44 - 24.52%, takes 4.07 for 1 bar

Specials(Corner implies touching)
Energy Ring Blast - 16.812%, takes 5.94 for 1 bar
:exEnergy Ring Blast - 27.354%, takes 3.65 for 1 bar
Leg Grab - 27.354%, takes 3.65 for 1 bar
:exLeg Grab - 40%, takes 2.5 for 1 bar
Kiss - 2.083%, takes 48 for 1 bar
:exKiss - 2.083%, takes 48 for 1 bar
Arc kick - 18.958%, takes 5.27 for 1 bar
:exArc Kick - 23.166%, takes 4.31 for 1 bar
Kartwheel - 18.208%, takes 5.49 for 1 bar
:exKartwheel - 24.52%, takes 4.07 for 1 bar
Dive Kick - 14.708%, takes 6.8 for 1 bar
:exDive Kick - 33.666%, takes 2.97 for 1 bar
Air Throw - 16.812%, takes 5.94 for 1 bar
:x-Ray
SF Beat Down - 71.354%, takes 1.4 for 1 bar
Note: When it says "takes 5.55 for 1 bar" for example, this is an EXACT measurement to fill your bar up to EXACTLY 100%. 6 of these blocked attacks will give you 105% or 110%, but for the sake of depth the decimals are included.

@Sonya Blake @Riu48 @Death @A F0xy Grampa @CURBOLICOUS @MortySeinfeld