Resolution through knowledge and resolve.
You haven't played SFV, huh?I was with you up until this part. Is this the same MKX where everyone has a run button, jump ins are ridiculous, and mobility is at all time high with advancings and slides/teleports/divekicks/air dashs/whatever else, and fast advancing armors? I think you'll find practically everyone has multiple tools for dealing with zoning in MKX
I'm not trying to change MKX. I'm just pointing out the differences in the two games.