Browiththefro
Just a dude with a 'fro
If the Tail Flip hits a fraction of a second before the Facehugger, the opponent can block it, even though the tail flip connects for full damage. I set Sub Zero to Auto (any gap after the first hit is blocked) so it is odd that the Tail Flip (being a hard knockdown) results in a standing opponent. Hope it gets fixed because it messes up mixup done to set up the facehugger.