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Shang Tsung Meter Building Data

Aidan

The Marvelous Meter Man
This is a continuation of my Meter Building project for all of the characters. This data gives you the basic tools for perfecting your meter game, so that's why there are only basic combos and specials. For block strings or more advanced combos you need to do the math yourself. Check out the General Meter Building Data Information.
For All blocked normals and specials, they all build 8.996212121% (for simplicity 8.996%) of meter per hit. So if you hit someone with 121 on block you build 26.988% because they were hit by 3 normals.
For blocked specials, you build meter on the initial use of the special and the extra meter because it was blocked. For example, if you use Up Skull you build the initial 5.989% of meter, but if it hits a blocking opponent then you add 8.996% which results in 14.985% of meter build.
This applies to all characters so Sheeva or Reptile for example build the same 8.996% on block.
There is no initial gain from EX attacks.
You also build meter by taking damage.
It takes 48% damage to build one bar.
This general information will tell you specifically how much build by the amount of damage you take.
You don't build meter when taking block chip damage.

Now for Shang Tsung's data:
Fire Skull
Hit or Whiffed Fire Skull - 3.725%, takes 26.83 for 1 bar​
Blocked Fire Skull - 12.722%, takes 7.86 for 1 bar​
Blocked EX Fire Skull - 26.988%, takes 3.7 for 1 bar​
Up Skull (In Front, Above, Behind)
Hit or Whiffed Up Skull - 5.989%, takes 16.69 for 1 bar​
Blocked Up Skull - 14.985%, takes 6.67 for 1 bar​
Blocked EX Up Skull - 8.996%, takes 11.11 for 1 bar​
Ground Skull (Close, Mid, Far)
Whiffed or Hit Ground Skull - 3.725%, takes 26.83 for 1 bar
Blocked Ground Skull - 12.722%, takes 7.86 for 1 bar
Blocked EX Ground Skull - 8.996% or 17.992%(If they are EXACTLY in between 2 skulls), takes 11.11 or 5.55 for 1 bar
Soul Steal
Hit or Whiffed Soul Steal - 8.996%, takes 11.11 for 1 bar​
Blocked Soul Steal - 17.992%, takes 5.55 for 1 bar​
Blocked EX - 8.996%, takes 11.11 for 1 bar​
You do not get a meter bonus for using you opponent's character's specials or having your attacks blocked.​
Blocked Normals
Single hit normals (1, 2, 3, b4, etc.) - 8.996%, takes 11.11 for 1 bar
121 - 26.988%, takes 3.7 for 1 bar
122 - 26.988%, takes 3.7 for 1 bar​
13 - 17.992%, takes 5.55 for 1 bar​
b1214 - 35.984%, takes 2.77 for 1 bar
221 - 26.988%, takes 3.7 for 1 bar
22b4 - 26.988%, takes 3.7 for 1 bar
f32 - 17.992%, takes 5.55 for 1 bar​
f434 - 26.988%, takes 3.7 for 1 bar
Opponent Meter Building on Hit
Basic Attacks
1 - 6.291%, takes 15.89 for 1 bar
2- 6.291%, takes 15.89 for 1 bar
3 - 14.708%, takes 6.8 for 1 bar
4- 18.958%, takes 5.27 for 1 bar​
d1 - 4.187%, takes 23.88 for 1 bar
d2 - 25.25%, takes 3.96 for 1 bar
d3 - 1.041%, takes 96 for 1 bar
d4 - 6.291%, takes 15.89 for 1 bar
Jump In Punch - 8.437%, takes 11.86 for 1 bar
Neutral Jump Punch - 10.52%, takes 9.5 for 1 bar
Jump In Kick - 14.708%, takes 6.8 for 1 bar
Neutral Jump Kick - 10.52%, takes 9.5 for 1 bar
b1 - 6.291%, takes 15.89 for 1 bar
b2 - 14.708%, takes 6.8 for 1 bar
f2 - 10.52%, takes 9.5 for 1 bar
f3 - 6.291%, takes 15.98 for 1 bar
f4- 6.921%, takes 15.98 for 1 bar
b4 - 14.708%, takes 6.8 for 1 bar
Throw - 18.958%, takes 5.27 for 1 bar

Kombo Attacks
12 - 10.312%, takes 9.69 for 1 bar
121 - 19.812%, takes 5.04 for 1 bar
122- 19.812%, takes 5.04 for 1 bar
13 - 16.291%, takes 6.13 for 1 bar
b12 - 10.312%, takes 9.69 for 1 bar
b121 - 19.812%, takes 5.04 for 1 bar
b1214 - 31.083%, takes 3.21 for 1 bar
22 - 16.291%, takes 6.13 for 1 bar
221 - 25.791%, takes 3.87 for 1 bar
22b4 - 29.583%, takes 3.38 for 1 bar
f34 - 16.291%, takes 6.13 for 1 bar
f43 - 16.291%, takes 6.13 for 1 bar
f434 - 29.583%, take 3.38 for 1 bar

Specials(Corner implies touching)
Fire Skull - 18.958%, takes 5.27 for 1 bar
:exFire Skull - 32.52%, takes 3.07 for 1 bar
Up Skull - 16.812%, takes 5.94 for 1 bar
:exUp Skull - 16.812%, takes 5.94 for 1 bar
Ground Skull- 18.958%, takes 5.27 for 1 bar
:exGround Skull (Far) - 29.375%, takes 3.4 for 1 bar
:exGround Skull (Mid, 2 hits) - 13.041%, takes 7.66 for 1 bar
:exGround Skull (Mid, 1 hti) - 6.291%, takes 15.98 for 1 bar
:exGround Skull (Close) - 8.437%, takes 11.85 for 1 bar
Soul Steal - 33.648%, takes 2.97 for 1 bar
:exSoul Steal - 33.648%, takes 2.97 for 1 bar
:x-Ray
Your Soul Is Mine - 69.395%, takes 1.44 for 1 bar
Note: When it says "takes 5.55 for 1 bar" for example, this is an EXACT measurement to fill your bar up to EXACTLY 100%. 6 of these blocked attacks will give you 105% or 110%, but for the sake of depth the decimals are included.
 
With all the talk about Quan's trance...I find soul steal, being +1 on block, to be a much better meter building tool