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Guide Scorpion Community Combo Guide V2

1man3letters

Alpha Tarkatan - Moderator
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Meterless traitless combos
b12~telepunch, f22u3~spear - 25%
b12~telepunch, 113~leg takedown - 24%

b2, dash, f113~telepunch, 113~leg takedown - 31%
b2, dash, 112~telepunch, 113~leg takedown - 29%

f22u3~telepunch, d2, b3, j3, 113~leg takedown -30%
113~telepunch, f22u3~spear - 23 % (113~telepunch whiffs on characters listed in post #4)
f113~leg takedown - 19%
113~flipkick - 17 %
2u3~leg takedown - 17%
112~telepunch -13 %

b3, j3, nj3~telepunch, 2u3~leg takedown - 37%
b3, j2, j3~telepunch, 113~leg takedown - 34%

f3, j3, 112~telepunch, 2u3~leg takedown - 35%
f3, j3, 113~flipkick - 31%

d2, j3~telepunch, 113~leg takedown - 22%

1 bar no trait combos
112~MB spear, b3, j3, nj3~telepunch, 2u3~leg takedown - 33%
112~MB spear, b3, j2, j3~telepunch, 113~leg takedown - 31%
112~MB spear, nj2 112~telepunch - 22% into vortex

113~MB spear, b3, j3, nj3~telepunch, 2u3~leg takedown - 31%
113~MB spear, b3, j2, j3~telepunch, 113~leg takedown - 29%
113~MB spear, nj2 112~telepunch - 22% into vortex

b12~MB spear, b3, j3, nj3~telepunch, 2u3~leg takedown - 35%
b12~MB spear, b3, j2, j3~telepunch, 113~leg takedown - 33%
b12~telepunch, f22u3~MB spear, nj2 112~telepunch - 28% into vortex

b2, dash, f113~MB spear, nj2 f22u3~telepunch, 2u3~leg takedown - 37%
b2, dash, 2~MB spear, b3, j3 nj3~telepunch, 2u3~leg takedown - 36%
b2, MB spear, b3, j3, nj3~telepunch, 2u3~leg takedown - 35%
b2, dash, 112~telepunch, 3~MB spear, nj2 112~telepunch - 32% into vortex

f113~MB spear, b3, j3, nj3~telepunch, 2u3~leg takedown - 35%
f113~MB spear, b3, j2, j3~telepunch, 113~leg takedown - 33%
f113~ MB spear, nj2 112~telepunch - 24% into vortex

2u3~MB spear, b3, j3, nj3~telepunch, 2u3~leg takedown - 31%
2u3~MB spear, b3, j2, nj3~telepunch, 2u3~leg takedown - 30%

21~MB spear, b3, j3, nj3~telepunch, 2u3~leg takedown - 31%
21~MB spear, b3, j2, nj3~telepunch, 2u3~leg takedown - 29%

f3, j3~telepunch, j3~telepunch. MB hellfire - 30% + 9% - 39%
f3, j3, 112~telepunch, 11~MB spear, nj2 112~telepunch - 35% into vortex

b3, j3, j3~telepunch, j3~telepunch. MB hellfire - 36% + 9% - 45%
b3, j3, j3~telepunch, 212. MB hellfire - 35% + 9% - 44%
b3, j3, j3~telepunch, 2u3~MB spear, nj2~telepunch, hellfire - 37% + 6% - 43%
b3, j3, j3~telepunch, 2u3~MB spear, nj2 112~telepunch - 38% into vortex

MB telepunch, d2, b3, j3, nj3~telepunch, 2u3~leg takedown - 25%
MB telepunch, j3, 112~telepunch, 21~leg takedown - 25%
MB telepunch, j3~telepunch, 2u3~leg takedown - 23%
MB telepunch, j3~telepunch, j3~telepunch - 22%
MB telepunch j3~telepunch, 212 - 21%
MB telepunch j2~telepunch, j2~telepunch, spear - 19%

MB spear, b3, j3, nj3~telepunch, 2u3~leg takedown - 29%
MB spear, b3, j2, nj3~telepunch, 2u3~leg takedown - 27%
MB spear, nj2 112~telepunch - 16 % into vortex

1 bar trait combos
11~trait, f22u3~telepunch, d2, b3, j2, 212, MB hellfire - 31% + 9% - 40%
11~trait, f22u3~telepunch, d2, b3, j3~telepunch, MB hellfire - 30% + 9 % - 39%
11~trait, f22u3~telepunch, d2, b3, f3, MB hellfire - 29% +9% - 38%
11~trait, f22u3~telepunch, j2, b12~MB spear, nj2 112~telepunch - 33% in vortex
11~trait, f22u3~telepunch, 3~MB spear, nj2 112~telepunch - 32% in vortex
11~trait, f22u3~telepunch, f22u3~MB spear, nj2 112~telepunch - 32% into vortex

b12~MB spear, b3, j3~telepunch, trait, 112~telepunch - 31% into vortex
b12~MB spear, nj2 11~trait, 112~telepunch - 27% into vortex

b1~trait, f22u3~telepunch, d2 b3, j3~telepunch, MB hellfire - 30% + 9% - 39%
b1~trait, f22u3~telepunch, d2, b3, j2, 212, MB hellfire - 30% + 9% - 39%
b1~trait, f22u3~telepunch, j2, b12~MB spear, nj2 112~telepunch - 33% into vortex
b1~trait, f22u3~telepunch, 3~MB spear, nj2 112~telepunch - 32% in vortex
b1~trait, f22u3~telepunch, f22u3~MB spear, nj2 112~telepunch - 32% into vortex

b2, dash, f113~MB spear, nj2 11~trait, f22u3~telepunch, 11~leg takedown - 38%
b2, dash, f113 - MB spear, nj2, 11~trait, 112~telepunch - 34% in vortex
b2, dash, 112~telepunch, 3~MB spear, nj2 11~trait, 112~telepunch - 34% into vortex

f113~MB spear, b3, j3~telepunch, trait, 112~telepunch - 31% into vortex

2u3~MB spear, b3, j3~telepunch, trait, 112~telepunch - 28% into vortex

21~MB spear, b3, j3~telepunch, trait, 112~telepunch - 27% into vortex

MB telepunch, j3~telepunch, trait, 112~telepunch - 23% into vortex
MB telepunch, nj2~telepunch, trait, 112~telepunch - 20% into vortex

MB spear, b3, j3, nj3~telepunch, trait, 112~telepunch - 27% into vortex
MB spear, b3, j2, nj2~telepunch, trait, 112~telepunch - 25% into vortex

Meterless trait combos
11~trait, f22u3~telepunch, d2, b3, j3, 2u3~leg takedown - 33%
b1~trait, f22u3~telepunch, d2, b3, j3, 2u3~leg takedown - 32%
b1~trait, 112~telepunch - 19% into vortex
b2, dash, delayed d2~telepunch, trait, 112~telepunch - 23% into vortex
f22u3~telepunch, d2, b3, dash, trait, 112~telepunch - 27% into vortex

b3, j2~trait, f22u3~telepunch, 113~leg takedown - 36%
b3, j2 j3~telepunch, trait, 112~telepunch - 34% into vortex

f3, j3~telepunch, trait, f22u3~spear - 33%
f3, j3~telepunch , trait, 112~telepunch - 31% into vortex

air to air j3~telepunch, trait, 112~telepunch - 26% into vortex
air to air j1~telepunch, trait, 112~telepunch - 20% into vortex

2 bar + Combos
112~MB b3, j3, nj3~telepunch, 3~leg takedown - 45%
11~trait, 3~MB b3, j3, nj3, 113~leg takedown - 46%
112~MB b3, j2 j3~telepunch, trait, 112~telepunch - 42% into vortex
112~MB b3, j3, nj3~telepunch, 113~MB spear,nj2 11~trait, 112~telepunch - 48% into vortex

3~MB b3, j3, nj3~telepunch, 3~leg takedown - 47%
3~MB b3, j2 j3~telepunch, trait, 112~telepunch - 44% into vortex
3~MB b3, j3, nj3~telepunch, 3~MB spear, nj2 11~trait, 112~telepunch - 51% into vortex

B1~trait, 3~MB b3, j3 nj3~telepunch, 113~leg takedown - 46%

MB telepunch, j3, 112~telepunch, 21~MB spear, nj2 11~trait, 112~telepunch - 28% into vortex
MB telepunch, j3, 112~telepunch, 21~MB spear, nj2 112~telepunch - 26% into vortex
MB telepunch, j3~telepunch, 3~MB spear, nj2 11~trait, 112~telepunch - 26% into vortex
MB telepunch, j3~telepunch, 3~MB spear, nj2 112~telepunch - 24% into vortex

J3 combos
j3, f113~telepunch, 113~leg takedown - 33%
j3, 112~telepunch, 2u3~leg takedown - 31%
crossover j3, f22u3~telepunch, 3~leg takedown - 33%

j3, f113~MB spear, nj2 f22u3~telepunch, 2u3~leg takedown - 39%
j3, 112~MB spear, nj2 f22u3~telepunch, 2u3~leg takedown - 37%
j3, f113~telepunch, 11~MB spear nj2,112~telepunch - 33% into vortex
crossover j3 , f22u3~telepunch, j3~telepunch, MB hellfire - 33% + 9% - 42%

j3, f113~MB spear, nj2 2~trait, f22u3~telepunch, 2u3~leg takedown - 41%
j3, 112~MB spear, nj2 2~trait, f22u3~telepunch, 2u3~leg takedown - 39%
j3, f113~MB spear, nj2, 2~trait, 112~telepunch - 36% into vortex
crossover j3, f22u3~telepunch, 3 ~MB spear, nj2, 2~trait, 112~telepunch - 38% into vortex

Corner combos
112~trait, f22u3~flipkick, 112, f113~leg takedown - 40%
112~trait, 112~MB spear, f3, b2 112, 112~leg takedown - 37%
112~trait, f22u3~telpunch, nj2~telepunch, b12~MB spear, nj2 112~telepunch - 33% into vortex

b12~trait, f113~MB spear, b3, jumpback2, j3~telepunch, 113~leg takedown - 41%
b1~trait, f22u3~flipkick, 112, f113~leg takedown - 37%
b12~trait, f22u3~telepunch, d2, dash, 113~MB spear, nj2 112~telepunch - 35% into vortex
b12~trait, f22u3~telepunch, d2, dash, 113~flipkick - 33%

b2, b2, f22u3~trait, f113~MB spear, nj2 f22u3~leg takedown - 47%
b2, b2, f22u3~trait, f113~MB spear, nj2 112 ~telepunch - 45% into vortex
b2, 3, f22u3~trait, f113~MB spear, nj2 112 ~telepunch - 45% into vortex
b2, 3, 112, f113~MB spear, dash, nj2 3~trait, 112~telepunch - 44% into vortex
b2, 3, 112~trait, f113~MB spear, nj2 112~telepunch - 43% into vortex
b2, 3, 112, f113~MB spear, nj2 112~telepunch -40% into vortex

3~trait, 3~MB f3, j3, 112, f113~spear - 51%
3~trait, f22u3~flip kick, 112, f113~takedown - 42%

j3, b12~trait, 112~MB spear, nj2 b2 112~leg takedown - 44%
j3, f113~trait, f113~MB spear, nj2 112~telepunch - 42% into vortex
crossover j3 ~telepunch, f113~MB spear, dash, nj2 3~trait, 112~telepunch - 33% into vortex

Stage bounce combos
11~trait, 3~stage bounce, b3, j3, j3~telepunch. ij1~telepunch. MB hellfire - 41% + 9% - 50%
11~trait, 3-stage bounce, b3, j2 j3~telepunch, 212. MB hellfire - 39% + 9% - 48%
11~trait, 3~stage bounce, b3, j3~telepunch, j3~telepunch, MB hellfire - 38% + 9% - 47%
11~trait, 3-stage bounce, b3, j2 j3~telepunch, 11~MB spear, nj2 112~telepunch - 41% into vortex
11-trait, 3~stage bounce, nj2 j3~telepunch, 113~leg takedown - 39%

112~stage bounce, b3, j3, nj3~telepunch, nj1~telepunch, MB hellfire - 39% + 9% - 48%
112~stage bounce, b3, nj2, nj3~telepunch, 212, MB hellfire - 38% + 9% - 47%
112~stage bounce, trait, f22u3~MB spear, b3, j3, j3~telepunch, 11~leg takedown - 40%
112~stage bounce, b3, trait, f22u3~telepunch, 3~MB spear, nj2 112~telepunch - 39% into vortex
112~stage bounce, b3, dash, trait, 112~telepunch - 32% into vortex

b1~trait, 3 ~stage bounce, b3, j3, j3~telepunch, ij1~telepunch. MB hellfire - 41% + 9% - 50%
b1~trait, 3-stage bounce, b3, j2 j3~telepunch, 212. MB hellfire - 39% + 9% - 48%
b1~trait,3~stage bounce, b3, j3~telepunch, j3~telepunch, MB hellfire - 38% + 9% - 47%
b1~trait, 3~stage bounce, b3, j3 nj3~telepunch, 113~MB spear, nj2 112~telepunch - 44% into vortex
b1~trait, 3~stage bounce, nj2 j3~telepunch, 113~MB spear, nj2 112~telepunch - 40% into vortex

b2, dash, 2~stage bounce, b3, j3~telepunch, 3~MB spear, nj2 11~trait, 112 telepunch - 43% into vortex
b2, dash, 112~telepunch, 2~stage bounce, b3, trait, 112~telepunch - 35% into vortex

MB telepunch, stage bounce, nj2 j3~telepunch, 3~leg takedown - 27%
MB telepunch, stage bounce, b3, trait, 112~telepunch - 24% into vortex

j3, 11~stage bounce ,trait, f22u3~telepunch, 11~MB spear, nj 112~telepunch - 40% into vortex
j3, 11~stage bounce, b3, trait, 112~telepunch - 37% into vortex
crossover j3, 2 ~stage bounce, b3, j3~telepunch, 3~MB spear, nj2 11~trait, 112~telepunch - 43 % into vortex

D2 AA combos
d2, b3, j3, nj3~telepunch, 113~leg takedown - 29%
d2, b3, j2, j2, 113~leg takedown - 26%
d2, j3, 113~leg takedown - 23%
d2, j3~telepunch, b12~spear - 22%

d2, b3, j2, j2, 113~MB spear, nj2 112~telepunch - 28% into vortex
d2, j3, 113~MB spear, nj2 112 telepunch - 25% into vortex

d2, b3, j3~telepunch, trait, 112~telepunch - 25% into vortex
d2, j3~telepunch, trait, 112~telepunch - 22% into vortex

d2, b3, j2, j2, 113~MB spear, nj2 2~trait, 112~telepunch - 29% into vortex
d2, j3, 113~MB spear, nj2 2~trait, 112~telepunch - 29% into vortex

Unclashable damage
j3~MB hellfire - 11% + 9% - 20%
j3, MB telepunch - 18%
j3, MB telepunch, MB hellfire - 18% + 9% - 27%
j3, MB telepunch, MB telepunch, MB hellfire - 21% +9% - 30%
j3~MB spear, b3 f3 - 26 %
j3~MB spear, b3, f3, MB hellfire - 26% + 9% - 35%

b3, f3 - 19%
b3, f3, MB hellfire - 19% + 9% - 28%
MB b3, f3 - 25%
MB b3, MB f3 - 29%
MB b3, MB f3, MB hellfire - 29% + 9% - 38%

MB spear, b3 f3 - 16%
MB spear b3 f3, MB hellfire - 16% + 9% - 25%
MB spear, MB b3, MB f3 - 23%
MB spear, MB b3, MB f3, MB hellfire - 23% + 9% - 32%

b1~MB spear, b3, f3 - 18%
b2, MB spear, b3, f3 - 24%
b1~MB spear, MB b3, f3 - 21%
b2,MB spear, MB b3, f3 - 27%
b1~MB spear, b3, f3, MB hellfire - 18% + 9% - 27%
b2, MB spear, b3, f3, MB hellfire - 24% + 9% - 33%
b1~MB spear, MB b3, MB f3, MB hellfire - 24% + 9% - 33%
b2, MB spear, MB b3, MB f3, MB hellfire - 30% +9% - 39%

Super Combos
b2,dash,112~super - 45%
b12~super - 42%
112~super - 40%

credits: Scorpion TYM Kommunity <3

combo/thread notes:
*nj2 11/2~trait after MB spear can also be stance switched after the spear so nj2 3~trait is possible for extra damage aka the tony t special, not possible on characters listed in post #4.
*all hellfire damage posted is from guaranteed on full cast hellfires, please do not post hellfire damage unless guaranteed.
*"f22u3~teleport,d2,b3" combos can also be done without d2 for better scaling, x10 times harder though,so not advised.
*apart from j3 please post your combos without j1/j2 starters.
 
Last edited:

1man3letters

Alpha Tarkatan - Moderator
Moderator
Premium Supporter
as per the request of the original community guide op aerogrunt who could not update op any longer ive made a new thread with up to date data and will update OP as needed.

combos listed are both my own and taken from the scorpion combo threads on TYM.
i have tried to both optimise damage and just as important optimise consistency in combos listed.

will edit in other sections asap
let me know what u guys want added to OP :)
 

Lt. Boxy Angelman

I AM MADE OF EVERYONE.
Premium Supporter
SCORPION LIVES

TO SEND YOU ALL TO HELL

We need a list of everyone 113~Telepunch doesn't work on.
So far I have all the girls (except possibly WW), Nightwing, and Flash.
I know there's more.
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
Premium Supporter
We need a list of everyone 113~Telepunch doesn't work on.
So far I have all the girls (except possibly WW), Nightwing, and Flash.
I know there's more.

113~telepunch combo whiffs on:
flash
nightwing
green arrow
raven
hawkgirl
harley
catwoman
killer frost
batgirl

also the stance switch nj2,3~trait after MB spear midscreen trick tony t came up with that i posted in the notes section whiffs on:
wonder woman
raven
hawkgirl
harley
catwoman
killer frost
batgirl



SCORPION LIVES

TO SEND YOU ALL TO HELL
 
I was having trouble connecting my 113 after MB tele the other day against lex. Is this a known issue or was my timing just off?
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
Premium Supporter
I was having trouble connecting my 113 after MB tele the other day against lex. Is this a known issue or was my timing just off?

no issues, just timing :)
a nice handy combo after the MB is MB telepunch, j3, 113~leg takedown - 21%
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
Premium Supporter
added "D2 AA combos" and "unclashable damage" sections.
also added other vortex combos in various sections,
more edits and combos to come...
 
113 telepunch used to wiff on certain characters: It wont work on Catwoman.

Did they fix this?

Edit: nvm, it still misses i see...
 

xInfra Deadx

The laws of the universe mean nothing.
1man3letters

Here's some combos i've optimized a bit more if you want to add to the OP:

EX Spear-B3-JI3-NJ3/Teleport-2,U3/Takedown - 24%
D1_DF1=25% DF3=26% 2,1=27% 1,1,3=28% 1,1,2=29% F1,1,3_B1,2=31% F2,2,U3=32%

B3-JI3-NJ3/Teleport-2,U3/Takedown - 36%
F3-JI3-1,1,2/Teleport-2,U3/Takedown - 34%
[Air to Air] JI2-JI3/Teleport-JI2-1,1,3/Takedown - 31%
[Anti Air] D2-B3-JI3-NJ3/Teleport-1,1,3/Takedown - 29%
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
Premium Supporter
1man3letters

Here's some combos i've optimized a bit more if you want to add to the OP:

EX Spear-B3-JI3-NJ3/Teleport-2,U3/Takedown - 24%
D1_DF1=25% DF3=26% 2,1=27% 1,1,3=28% 1,1,2=29% F1,1,3_B1,2=31% F2,2,U3=32%

B3-JI3-NJ3/Teleport-2,U3/Takedown - 36%
F3-JI3-1,1,2/Teleport-2,U3/Takedown - 34%
[Air to Air] JI2-JI3/Teleport-JI2-1,1,3/Takedown - 31%
[Anti Air] D2-B3-JI3-NJ3/Teleport-1,1,3/Takedown - 29%

awesome, yea ill add them in.thanks
only reason i dont have double j3 combos in already is cause i was trying to keep the OP as "bnb" as possible and since the patch double j3 combos are def not 10 for 10 tournament go to combos lol, especially if against a smaller hitbox characters, whiffs right through the tiny bitches alot of the time :/
 

xInfra Deadx

The laws of the universe mean nothing.
yea ill add them in.
only reason i dont have double j3 combos in already is cause i was trying to keep the OP as "bnb" as possible and since the patch double j3 combos are def not 10 for 10 tournament go to combos lol, especially if against a smaller hitbox characters, whiffs right through the tiny bitches alot of the time :/
I hear you on the consistency part.
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
Premium Supporter
I hear you on the consistency part.

but on the other hand what one might call non-consistent, might be another mans bnb.
like im sure whats consistent to me and whats consistent to combo masters like tony-t are two very different things lol

had no prob landing his double j3 combos pre patch but after patch the consistency seem to drop because of the hitbox nerf to j3, i notice it most on the nj's, you have to do them lower than before...anyways will get to the editing them all in asap.
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
Premium Supporter
meterless traitless corner - b2 f3 3 112 f113 flipkick 39%
corner meterless - 3 trait f22u3 flipkick 112 f113 takedown 40%

nice.
that 40% one is pretty sweet.
find the timing on the b2,f3 bit tight but it looks slick as hell :cool:
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
Premium Supporter
updating new damage to OP at the moment but heres two new 2 bar combo with the new mb b/f3 scaling changes..

112~MB b3, j3, nj3~telepunch, 3~leg takedown 45% (47% with j2)
3~MB b3, j3, nj3~telepunch, 3~leg takedown 47% (49% with j2)

also heres two 3 bar+trait vortex combos
112~MB b3, j3, nj3~telepunch, 113~MB spear,nj2 11~trait, 112~telepunch - 48% (50% with j2)
3~MB b3, j3, nj3~telepunch, 113~MB spear, nj2 11~trait, 112~telepunch - 50% (52% with j2)
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
Premium Supporter
Do any of you cool cats want to update the combo values for the update?
OP now updated with damage from oct 1st patch, combos went up from 1%-4% depending on what combo.
added 2bar+ combo and super combo sections with a big update to the unclashable damage section also.


DC universe...NOW YOU BURN!!!
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
Premium Supporter
2bar trait combo into vortex...

112~MB b3, j2 j3~telepunch, trait, 112~telepunch - 42% into vortex (43% with j1, 45% with j2)
3~MB b3, j2 j3~telepunch, trait, 112~telepunch - 44% into vortex (47% with j2)


i love the new mb b3's :D
 

JDE

Pick up & kill it & kill it & kill it!
I main Scorpion now. I haven't been playing it for a while but now I'm back. I'm gonna start playing it more offline.