spidey300
Noob
cassie's ex low gun shots, jax's one grin n barret special, kung lao spin, and that's all i can think of right nowsuch as?
cassie's ex low gun shots, jax's one grin n barret special, kung lao spin, and that's all i can think of right nowsuch as?
i'll give you two of those 3cassie's ex low gun shots, jax's one grin n barret special, kung lao spin, and that's all i can think of right now
you might able to duck ex knee cappin in the middle of it but i doubt it.i'll give you two of those 3
duck and weave MB doesn't have a "hit" to block other than the launcher and as such... i do not count it.
I don't play enough Cassie to know.... but i'm pretty positive that the amped portion whiffs on knee cappin' after the initial shot. I coudl be wrong.
either wayyou might able to duck ex knee cappin in the middle of it but i doubt it.
I did not quote you.I never specified a hit amount.
I didn't do like, an optimized combo or anything, but it does give him more damage ultimately. I can make other short videos and show you if you like. F34 KB currently does mediocre damage. You have to spend 2 bars AND two KB's to even get just over 39%. That's pretty shitty.
..................I literally do the optimal. Wtf are you doing? LOLI did not quote you.
I do not agree with your low damage complain. You just do bad bnb if you spend 2 bars and 2 kb's for 39%.
D2 is another story as you do 49% for 2 bars - I rather spend that 2nd bar and KB here.
For F34KB only 1 bar is worthy (without 212 KB). And you can spend you other bar and 212 KB where your damage is better for that extra bar and 212 KB.
Yeah that’s why it costs meter to cancel. It’s basically the only true utility of the Reborn variation. The air throw isn’t useless but it’s kinda just gimmicky at higher levels. The Tp in general is definitely is better online, sane with the cancel. But doesn’t need to be nerfed at all, tbh.Teleport cancel should never be used as an offensive tool. Other teleports cannot be special cancelled like this one, thus there has to be a drawback.
Your QoL ideas for his strings make sense and i'm down.
- Teleport cancel ONLY cancels backward and as far as a getup roll would go. Costs defensive bar. This creates a mind game of cancel and not... and allows a hard read punish. This is a rather large nerf... so it should only cost one slot. I personally do not know what i'd put in the last slot for Reborn. Probably the dash move (even tho it sucks and shoudl also get some kind of small buff).
- Teleport amp only comes out on hit
- I don't think f34 should be a combo extender on KB. I think the air throw should. I love your air throw idea and i think it should be the combo extender/damage buff one timer.
whoa man. b141 needs to do something. change that stringHonestly, the only changes he needs are specific to Reborn. I also agree with your suggestions on HPC’s and Air Throw.
Changes to his strings would be a waste because spear no longer stuns meterless. Scorpion’s meterless damage/combos don’t exist because they revolve around Amp Spear/HP.
I’m saying that changing it won’t lead to much if anything because of his combo structure.whoa man. b141 needs to do something. change that string
the string gets burning spear application on the 3rd hit, extends chip compared to something like f32 burning spear, and would most likely be a more damaging starter. even if you think it won't lead to much there's no reason that string should be there just to be there compared to what it used to be. it's nothing as it is nowI’m saying that changing it won’t lead to much if anything because of his combo structure.
I do not waste an extra bar and an extra KB where it just gives little more when I can spend it better later (potentially right after the Bnb)...................I literally do the optimal. Wtf are you doing? LOL
There are characters that have 1 normal better than others entire move list lol. Every string isn’t useful.the string gets burning spear application on the 3rd hit, extends chip compared to something like f32 burning spear, and would most likely be a more damaging starter. even if you think it won't lead to much there's no reason that string should be there just to be there compared to what it used to be. it's nothing as it is now
that notion is not ok though. characters don't have a lot of strings as it is. strings shouldn't go from useful to not useful. b141 is an even better hit confirm with b14 just being the safe option. come on now. i even gave points as to why it should be reverted.There are characters that have 1 normal better than others entire move list lol. Every string isn’t useful.
B1,4 is already a hit confirm. It would literally be the same thing as what we already have.
I’m just saying. There isn’t much of a difference between having strings that serve the exact same purpose and having useless strings.that notion is not ok though. characters don't have a lot of strings as it is. strings shouldn't go from useful to not useful. b141 is an even better hit confirm with b14 just being the safe option. come on now. i even gave points as to why it should be reverted.
but b141 serves a different purpose compared to b14. if anything there's no point in having useless strings at all.I’m just saying. There isn’t much of a difference between having strings that serve the exact same purpose and having useless strings.
Not whining though? Stating facts lol it seems like you’re the one who’s whining in this threadStop whining,