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Combo List - Smoke Robo Smoke Combo Thread

Pan1cMode

AUS FGC represent!
This is the Smoke combo thread. I will endeavour to keep this original post updated. As smoke is a new character, we can expect combos to be constantly changing; at least for the first two weeks.


Combo notation is the standard notion. You can find it listed below.

ATTACKS
1 – front punch (fp): square on PS4, X on Xbone
2 – back punch (bp): triangle on PS4, Y on Xbone
3 – front kick (fk): X on PS3, A on Xbone
4 – back kick (bk): Circle on PS4, B on Xbone

DIRECTIONS
u - UP
d - DOWN
b – BACK (away from opponent)
f - FORWARD (towards opponent)

JUMPS
j - jump
ji – jump in (Jump towards opponent)
nj - neutral jump (Jump directly up)
njp – neutral jump punch (neutral jump + 1/2)

OTHERS
~ - cancel
xx – cancel
(ex) – indicates EX version of a special
(MB) - indicates a MB version of a special/move
RUN – indicates a run (ff+block)
THRW - indicates a throw (L1 on PS4, Left Bumper on Xbone)
, - end of string/normal/special
> - end of string/normal/special
+ - indicates button pressed at same time
s - standing
c - crouching (i.e. d)

[vortex]111~db1, njp, 4, b21~bf1, ji1, 21 (26%)
[vortex]111~db4(ex), RUN~4~db1, njp, RUN~4~bf1, ji1, 21 (34%)

[damage]111~db1, njp, 4, b21~bf1, ji1, f43~db4 (30%)
[damage]111~db4(ex), RUN~21, 4~bf1, ji2, 4~db1, RUN~f43~db4 (39%)
[damage] 114~bf1, ji1, 4~db1, njp, f43~db4
[vortex] 4, f4d12, RUN~f13~bf1, ji1, 21(23%)
[damage] 4, f4d1~bf1, ji1, 4~fb1, f43~db4 (30%)

[vortex] f13~db1, njp, 4, b21~bf1, ji1, 21 (26%)
[vortex] f13~db4(ex), njp, RUN~4~db1, f4d1~bf1, ji1, 21 (34%)

[damage] f13~db1, njp, 4, b21~bf1, ji1, f43~db4 (30%)
[damage] f13~db4(ex), RUN~21, 4~bf1, ji2, 4~db1, RUN~f43~db4 (40%)

[vortex] b21~db1(ex), njp, 4, b21~bf1, ji1, 21 (30%)

[damage] b21~bf1, ji1, 4~db1, njp, 4, RUN~f43~db4 (33%)
[damage] b21~db1(ex), njp, 4, b21~bf1, ji1, f43~db4 (34%)

[vortex] f4~db1, njp, 4, b21~bf1, ji1, 21 (26%)
[vortex] f4d12, RUN~4~db1, njp, RUN~4~bf1, ji1, 21 (27%)
[vortex] f4~db4(ex), njp, RUN~4~db1, f4d1~bf1, ji1, 21 (35%)
[vortex] f43~db4(ex), 4~db1, njp, RUN~f21~bf1, ji1, 21 (37%)

[damage] f4~db1, njp, 4, b21~bf1, ji1, f43~db4 (30%)
[damage] f4d12, RUN~4~db1, njp, RUN~4~bf1, ji1, f43~db4 (31%)
[damage] f4~db4(ex), 4~bf1, ji1, 4~db1, njp, RUN~f43~db4 (40%)
[damage]f43~db4(ex), RUN~4~bf1, ji1, 4~db1, f43~db4 (for females use f43~THRW+d as ender) (41%)

[vortex] b1~db1(ex), njp, 4, b21~bf1, ji1, 21 (26%)
[vortex] b1~db4(ex), njp, RUN~4~db1, f4d1~bf1, ji1, 21 (33%)

[damage] b1~bf1, ji1, 4~db1, njp, RUN~, RUN~f43~db4 (29%)
[damage] b1~db4(ex), 4~bf1, ji1, 4~db1, njp, RUN~f43~db4 (male only) (38%)
[damage] b1~db4(ex), njp, RUN~4~bf1, ji1, 4~db1, f43~THRW+d (37%)

[vortex] b3~db1, njp, 4, b21~bf1, ji1, 21 (24%)
[vortex] b3~db4(ex), njp, RUN~4~db1, f4d1~bf1, ji1, 21 (33%)

[damage]b3~db1, njp, 4, b21~bf1, ji1, f43~db4 (28%)
[damage] b3~db4(ex), 4~bf1, ji1, 4~db1, njp, RUN~f43~db4 (male only) (38%)
[damage] b3~db4(ex), njp, RUN~4~bf1, ji1, 4~db1, f43~THRW+d (37%)

[vortex] db4(ex), njp, RUN~4~db1, f4d1~bf1, ji1, 21 (31%)

[damage] db4(ex), 4~bf1, ji1, 4~db1, njp, RUN~f43~db4 (36%)

[vortex] db1, njp, 4, b21~bf1, ji1, 21 (22%)

[damage] db1, njp, 4, b21~bf1, ji1, f43~db4 (27%)













Will update as more comes through. Please post whatever you've got :)
 
Last edited:

Scott The Scot

Where there is smoke, there is cancer.
F4D12, F21, 21~TRIDENT, JIP, 4~BOMB, 4~TELE (can't remember damage)

(STARTER)~EX TELE, 4~TRIDENT, JIP, 4~BOMB, 4~TELE (can't remember damage)

I'm in Class right now so I can't check damage or if I'm muddling up two combos with each other lol. Will update with my full BnB list later.
 

Jermball

Noob
I found something that squeeze slightly more damage, the standing 4 seems beter in a combo than I thought. Using 4 also seems to pop them to the perfect height for a smoke bomb connect.
 

boba_buster

Noob saibot
So no one has used invis much in combos what's up with that? I can't pick up my copy till gs opens at 10 this sux
 

xSamuel

Player of All, Master of None.
10 frame punisher: f4 d1 2, run, 4 x sb, njp, run, 4 x spear, jip, 4 x tp 30% meterless
 

xSamuel

Player of All, Master of None.
27% anti air: s4, f21 x spear, jip, 4 x sb, njp, b213
30% njp: njp, 4 x spear, jip, 4 x sb, ji3 x teleport. (can do air grab over teleport for positioning and screen distance for 29%)
 

Kingshootahz

Ain't nobody trilla than shootah.
Hmm I got starter~smoke bomb,njp, f1, f13~spear,and I don't know how to add more damage to this beside exvspear