has anyone tried if you can do infinite combos by setting up the trap mid-combo and finishing with throw/uppercut?
Okay is there a specific setup that you are having difficulty getting out of? Maybe we can help you figure out your optionsBroken as fucking hell. If you've seen Sonic Fox play him you'd agree. Online losing to just trap spam? Fucking ridiculous. Most salt inducing cunt I've ever faced in my life. Broken setups. Ice clone x5000. Done bitching now.
Zoners I just switch to HQT since my opponent can choose to stay away and thus making the traps somewhat irrelevant.So how do you guys deal with rushdown and zoning characters (Sonya and mournful kitana)? I can't seem to get much going or open these two Charlie's angels up?
Played him for a bit the other day. Dropped all my shit so it must have been a while. Still was fun. Nice pokes and the space control is great.Soooo.... anybody play any hunter lately?
Hunter variation :
(Corner) B311, EX Scimitar, NJP, Back Jump 2, Air Smart Disc, 122 and then you can cancel the 2 with a disk or with a trap. (37%, 1 Bar)
You can also change 112 for something else like 32, 1+3 or something cancelled by Scimitar for 40% +/- but you'll lose the okizeme (32,1+3 is something like adv+9 on hit, not enough for setting up a trap)
A little bit. I know most of the time if you accidentally throw it behind them and hit confirm any string you can detonate it into a launcher for full combo other than that I really haven't messed with the detonation with it.Anyone experiment with trap detonation pressure in the corner?
Or you can purposely throw it behind them to set up a frame trap after a blocked combo for a launch if they use any unarmored move. If they block it you're left with plus 8.A little bit. I know most of the time if you accidentally throw it behind them and hit confirm any string you can detonate it into a launcher for full combo other than that I really haven't messed with the detonation with it.
I don't really main predator really just have messed around with him a little here and there so I didn't even know it was +8 tbh. Good to know, I have been thinking of picking him up latelyOr you can purposely throw it behind them to set up a frame trap after a blocked combo for a launch if they use any unarmored move. If they block it you're left with plus 8.
Personally I don't think he's worth using if you're planding on playing semi competitively. But he is very fun to play against people with slow/no armor. The way I played him revolved around getting people to the corner which meant sacrificing damage to get his pseudo unblockables going and his trap detonation pressure. (+8 normal +22 ex I believe) as for BnBs I can't really think of any at the moment but I always tried to end with just one air normal (NJK) to be able to setup the trap either right under them or behind them. Behind them you'd be able to do 321+3 string leading to 52% one bar damage or timing b322 meaty trap detonation.I was thinking of using him but dropped him after the big Nerf. I was thinking of picking him back up. Any tips/advice. Have his BNBs changed here's what I used.
32~db4(ex)b, bf2, f4, b311~bf4
bf4(ex), ji3~bf2, 4~bf4
Not max damage but worked consistently for me. Thanks in advance