Wolf lord, footsie bully, chronic corner abuser.
Some of this is going to be subjective, but I'm curious to see what peoples opinions on this particular subject are.
NRS's trend in their games, has typically been to balance things on the fundamental level by capacity. You can't, you can, or you sort of can. This is different to the approach most other FG's use which is, when it comes to basic fundamental situations such as anti airs, punishment etc, the ACCESS is equal, the rewards are different. This is what creates a fundamental foundation for a fighting game.
I personally think NRS's way of going about this is pretty bad and leads to a LOT of arbitrary difficulty that basically means that, one guy can always get rewarded for the read, for being right, but the other guy almost never can or in some instances can get punished for the right read. In MK11, I think it's never been worse.