First I want to give credit to Foxy grandpa, Filipino man, Goomba, Youphemism, skeezer, Akromaniac, nyjetsrulez87 and im sure i forgot someone else.
Most of this stuff is already known and Ive gotten it from the people above, but i figured I would type it up and have it handy for my self and to share it. I have personally tested every single wake up of the characters that I own. I still need to do Lobo, scorpion, and zatanna.
Ledger:
Ji =Jump In
Nj =Neutral Jump
Jb = Jump Back
x = Cancel
LG = Lasso Grab
AS= Amazon Smash
OTG= starter B3 F3 dashx1 AS(MB on hit and B23)
Online Jump bnb combos:
Ji3 23 dashx1 D1 23xLG
Nj3 23 dashx1 D1 23xLG
Jb3 23 dashx1 D1 23xLG
Jb3xAS 23xLG- in corner ad another 23
Ji1 11xspin (for corner carry dash under) 23 b3 j3 b113xLG
NOTES
All the Ji3 should only be done off d3 when you want to switch sides
Aquaman
Wake up Punishes on block:
Trident rush- None
Scoop- 23
Popular Punishable strings:
F1*3- parry* 23 punish for fast launcher
General strategy:
End combos in lasso grab
D3 to get rid of his trait and to abuse his bad wakeups
B2 for instant launcher
D1 spin for fast launcher
D2 for launcher
Perry d2 happy characters
After Lasso grab mid screen:
Dashx1 Ji3 (blows up wakeup and D2)
After raw d3:
Nj3 (blows up wakeup and D2)
Ares
Wake up Punishes on block:
Godsmack- unblockable so jump
Warp transmission front and back- unblockable
Popular Punishable strings:
none
General strategy:
End combos in LG
All string backdashable besides b13 and full combo punishable with 23
After Lasso grab mid screen:
Dashx1 Ji3 (blows up wakeups and D2)
After raw d3:
Nj3 (blows up wakeups and D2)
Bane
Wake up Punishes on block:
Double punch- none
Uppercut- d12 punish both MB and non MB
Body press- none
Popular Punishable strings:
B2*3- backdash* 23 punish
D1*DP- backdash* not punishable
General strategy:
End combos in LG
RUN AWAY when he is in venom with airdashes and DG, he will get impatient and dash after you and you can punish that at a distance with IADG
When he doesn’t have venom go after him with mb back 3 to get in and then your usual pressure.
After Lasso grab mid screen:
Dashx2 Jb3xAS (blows up wakeup)
After raw d3:
Jb3xAS (blows up wakeup and D2)
Batgirl
Wake up Punishes on block:
Flying bat- 23
Batwheel high- d2
Batwheel overhead- B113
Smokebomb- B113
Popular Punishable strings:
none
General strategy:
End combos in LG
Perry her projectiles
You can jump in on her but keep airdash to a minimum due to teleport
After Lasso grab mid screen:
Dashx1 23 punish (works on all advancing wakeups)
After raw d3:
Batwheel wakeup can be punished by d12 since its not fully invincible
Backdash 23 punish (works on all advancing wakeups)
Batman
Wake up Punishes on block:
Slide- b113
Perry- b113
Popular Punishable strings:
11*3- parry and b113
General strategy:
End combos in LG
D3 projectiles
IADG punish grapple hook if he doesn’t have bat
D3 his pressure strings
D2 his jump in without bats
After Lasso grab mid screen:
Dashx2 ji3 (cover back dash and cape parry)
If he slid there is enough time to back dash and 23 punish (tiara is more consistent)
After raw d3:
ji3 (cover back dash and cape parry)
If he slid there is enough time to back dash and 23 punish (tiara is more consistent)
Blackadam
Wake up Punishes on block:
Cage- none
Storm-none
Popular Punishable strings:
11*3- parry and b113
General strategy:
End combos in LG
After Lasso grab mid screen:
Dashx2 NJ airdash 2 (covers both wakeups)
After raw d3:
NJ airdash 2 (covers both wakeups)
Catwoman
Wake up Punishes on block:
Dash- 11punish
Claws-none
Popular Punishable strings:
None
General strategy:
End combos in LG
Don’t wake up
After Lasso grab mid screen:
Dashx2 D3 11 punish (covers both wakeups but not trait wakeup)
After raw d3:
D3 11 punish (covers both wakeups but not trait wakeup)
Cyborg
Wake up Punishes on block:
Powerfist- B113
Techno tackle- dash in and b113
Grapple- not a wakeup but b2 will snag him out
General strategy:
End combos in LG
After Lasso grab mid screen:
Dashx2 NJ3
After raw D3:
NJ1
Deathstroke
Wake up Punishes on block:
flip- B113punish
spins-none
Popular Punishable strings:
None
General strategy:
End combos with LG
D2 his jump ins
After Lasso grab mid screen:
Dashx2 D3 punish spin but you have to block flip
After raw d3:
NJ airdash then land and 11 punish both
D3 (11 punish spin)
Doomsday
Wake up Punishes on block:
Venom NONMB- B113 punish
Venom MB- none he is PLUS alot
Upvenom NONMB- B113 punish
Upvenom MB-23 punish
Airsnatch-B113 punish
Earthshaker- none
Popular Punishable strings:
12*3 can be backdashed but only punished if they are trying to venom after it
B1*3 can be parried but most doomsdays do B2ES which cant be parried or backdashed
General strategy:
End combos in LG
Perry venom
Push block in corner and then perry venom or d2 jumpin
After Lasso grab mid screen:
Dashx1 Nj3xAS (covers both venoms but not regular venom MB)
After raw d3:
JB3xAS (covers both venoms but not regular venom MB)
Flash
Wake up Punishes on block:
Lightning kick- none
Lightning charge- B113
Lighning charge MB- d2
Sonic pound- none
Speed dodge-B113
Popular Punishable strings:
F21*sonicpound- parry and 23 punish (inputting parry will not get you punished if they use kick instead)
D12*sonicpound- parry and 23 punish (inputting parry will not get you punished if they use kick instead)
General strategy:
End combos in LG
Perry his torpedo
D2 MBtorpedo
WW d1 is faster than his
After Lasso grab mid screen:
Dashx2 Nj3 (cover uppercut and sonic pound)
After raw d3:
NJ 3 (cover uppercut and sonic pound)
Green arrow
Wake up Punishes on block:
Stinger-d12
Stinger Mb-none
Savage blast- none
Hurricane bow-b113
Popular Punishable strings:
None
General strategy:
End combos in LG or B3 F3 OTG
MB b3 alot
D3 between d1-arrow
D2 his ji3
Use tiara and mb b3 to get in
After Lasso grab mid screen:
Ji3 (for savage blast)
Mb B3 (for both savage blast and stinger)
After raw d3:
Ji3 (for savage blast)
Mb B3 (for both savage blast and stinger)
Green lantern
Wake up Punishes on block:
All punishable on block except minigun is not
Popular Punishable strings:
B1*2- backdash and 23 punish
General strategy:
End combos in d3
Parry projectiles
NJ with him and DG to punish his air rocket
D3 his b12 rocket pressure
B1 check non Mb mingun
After Lasso grab mid screen:
Dashx1 jixairdash 2 (this can be d2ed)
After raw d3:
Ji3 (blows up wakeup and d2)
Harleyquin
Wake up Punishes on block:
TScartwheel-d12
TShandstand- b113
TS bullet frenzy- b113
Silly slide- b113
Popular Punishable strings:
TS*cartwheel- can be back dashed but just punish it with d12 instead on block
General strategy:
End combos in LG
After Lasso grab mid screen:
Dashx2 Jb2
After raw d3:
Jb2
Hawkgirl
Wake up Punishes on block:
Heaven stomp- d12
All other not punishable
Popular Punishable strings:
12*b3- back dash 23
General strategy:
End combos in D3 or OTG
Jump 3 alot
Parry her projectiles and then she’s super negative
IADG
Up tiara
And air straight tiara
After Lasso grab mid screen:
Dashx1 NJ3 (ONLY BLOWS UP MACE CHARGE)
Dashx2 ji3 (blows up evade)
Corner- b2 will blow up mace charge and evade
After raw d3:
JI3 (blows up mace charge and evade)
Joker
Wake up Punishes on block:
All but flower- his flower is + on block
General strategy:
End combos in LG
After Lasso grab mid screen:
Dashx2 NJ3
After raw d3:
NJ3
Killer Frost
Wake up Punishes on block:
Slide- not punishable
All others- B113
General strategy:
End combos in
After Lasso grab mid screen:
Dashx2 JBxBackairdash 1 (slide) “1 has a larger hitbox behind WW incase she slides to far”
After raw d3:
JBxBackairdash 1(slide) “1 has a larger hitbox behind WW incase she slides to far”
Lex Luthor
Wake up Punishes on block:
Corps charge- b113
All projectiles punishable
Popular Punishable strings:
113- b113 punish on block
B2u3d3- this string crosses up but then is -19 on block-b113 punish
General strategy:
End combos in d3
Punish corpse charge with b113
Use tiara to get rid of his trait
D12 can go through some strings of armor
After Lasso grab mid screen:
Dashx1 Jb3
After raw d3:
JB3
Lobo
Wake up Punishes on block:
General strategy:
End combos in
After Lasso grab mid screen:
After raw d3:
Martian Manhunter
Wake up Punishes on block:
Grab- punish with d12 or 23
Over head Teleport- none
Regular teleport- b113
Push- none
orbs- b113
mb orb- none
Pillar –b113
Telekinetic strike- d12
Popular Punishable strings:
22*b3- parry* and punish with b113
General strategy:
End combos in LG or OTG
Parry his overhead projectile
Parry 22*b3 string and punish with b113
D2 his airdash bs
IADG his zoning
After Lasso grab mid screen:
Dashx1 Ji3 (blows up teleport, grab, and D2)
Dashx2 d3 (11 punish the psionic push and teleport when timed right)
After raw d3:
D3 (goes under push and then 11 punish)
Ji3 (blows up teleport and push and you can pressure grab on whiff)
Ji1 (only off bnb)
Nightwing
Wake up Punishes on block:
Flip kick- none
Fury- B113
Grayson- none
Staffspin- none
Popular Punishable strings:
none
General strategy:
D2 grayson
End combos in LG or OTG
Parry his escrima overhead starter
D3 his staff pressure
After Lasso grab mid screen:
Dashx2 NJ3 (escrima)
Dashx2 JB3 (staff, for spin follow up with 23 and for grayson cancel into AS)
After raw d3:
NJ3 (blows up all wakeups and d2)
JB3 (staff, for spin follow up with 23 and for grayson cancel into AS)
Raven
Wake up Punishes on block:
Soulcrush- b113
Singularity- 23
Shadow raven- on duck you can punish with b113
Event horizon- none
Negative mass- none this projectile is 0 on block. But twenty three start up frames
Popular Punishable strings:
none
General strategy:
End combos in LG
Take the chip damage
Be patient
After Lasso grab mid screen:
Dashx2 NJ3
After raw d3:
Ji3
Scorpion
Shazam
Wake up Punishes on block:
Both grabs- b113
Torpedo- 23
Bolt of zeus- ducked its super negative
Popular Punishable strings:
Over head shoulder move is 11 punishable
General strategy:
End combos in LG
23 punish torpedo
IADG
After Lasso grab mid screen:
Dashx2 Ji3(for his back teleport)
Dashx1 NJ3 (for his forward teleport)
After raw d3:
Jb3 (for forward teleport)
Ji3 (for back teleport)
Sinestro
Wake up Punishes on block:
Popular Punishable strings:
none
General strategy:
End combos in OTG
IADG to keep him from traiting up
Parry d2 happy characters
MB b3 to help get in
After Lasso grab mid screen:
dashx1 jixforwardairdash 1
After raw d3:
Ji3
Solomon Grundy
Wake up Punishes on block:
Walking corpse- none
Cleaver spin-b113
General strategy:
End combos in LG
Mb b3 to get in
After Lasso grab mid screen:
Dashx2 Jb2 (covers walking corpse and cleaver spin)
After raw d3:
JBxbackairdash 2(covers walking corpse and cleaver spin)
Superman
Wake up Punishes on block:
Lowgrab- B113
Rising grab- d2
Punch-b113
MB Punch- none
General strategy:
End combos in d3
Parry projectiles
IADG
D3 and parry his pressure
Push block in corner or use wager on hit
After Lasso grab mid screen:
Dashx1 NJ3xAS (covers punch and rising grab)
After raw d3:
Jb3xAS (covers punch and rising grab)
Wonderwoman
Wake up Punishes on block:
General strategy:
End combos in LG
After Lasso grab mid screen:
Dashx2 D3 (11 punish spin, d2 punish AU)
After raw d3:
D3 (11 punish spin, d2 punish AU)
Zatanna
Wake up Punishes on block:
General strategy:
End combos in b3 f3 OTG
After Lasso grab mid screen:
After raw d3:
Zod
Wake up Punishes on block:
Charge- b113
Push- none
All projectiles punishable except mb air projectiles
General strategy:
End combos in LG
After Lasso grab mid screen:
Dashx2 JB3xAS (punishes push and on charge you are close enough to 11 punish)
After raw d3:
NJ3 (push and charge)
D3 (for push only )
Most of this stuff is already known and Ive gotten it from the people above, but i figured I would type it up and have it handy for my self and to share it. I have personally tested every single wake up of the characters that I own. I still need to do Lobo, scorpion, and zatanna.
Ledger:
Ji =Jump In
Nj =Neutral Jump
Jb = Jump Back
x = Cancel
LG = Lasso Grab
AS= Amazon Smash
OTG= starter B3 F3 dashx1 AS(MB on hit and B23)
Online Jump bnb combos:
Ji3 23 dashx1 D1 23xLG
Nj3 23 dashx1 D1 23xLG
Jb3 23 dashx1 D1 23xLG
Jb3xAS 23xLG- in corner ad another 23
Ji1 11xspin (for corner carry dash under) 23 b3 j3 b113xLG
NOTES
All the Ji3 should only be done off d3 when you want to switch sides
Aquaman
Wake up Punishes on block:
Trident rush- None
Scoop- 23
Popular Punishable strings:
F1*3- parry* 23 punish for fast launcher
General strategy:
End combos in lasso grab
D3 to get rid of his trait and to abuse his bad wakeups
B2 for instant launcher
D1 spin for fast launcher
D2 for launcher
Perry d2 happy characters
After Lasso grab mid screen:
Dashx1 Ji3 (blows up wakeup and D2)
After raw d3:
Nj3 (blows up wakeup and D2)
Ares
Wake up Punishes on block:
Godsmack- unblockable so jump
Warp transmission front and back- unblockable
Popular Punishable strings:
none
General strategy:
End combos in LG
All string backdashable besides b13 and full combo punishable with 23
After Lasso grab mid screen:
Dashx1 Ji3 (blows up wakeups and D2)
After raw d3:
Nj3 (blows up wakeups and D2)
Bane
Wake up Punishes on block:
Double punch- none
Uppercut- d12 punish both MB and non MB
Body press- none
Popular Punishable strings:
B2*3- backdash* 23 punish
D1*DP- backdash* not punishable
General strategy:
End combos in LG
RUN AWAY when he is in venom with airdashes and DG, he will get impatient and dash after you and you can punish that at a distance with IADG
When he doesn’t have venom go after him with mb back 3 to get in and then your usual pressure.
After Lasso grab mid screen:
Dashx2 Jb3xAS (blows up wakeup)
After raw d3:
Jb3xAS (blows up wakeup and D2)
Batgirl
Wake up Punishes on block:
Flying bat- 23
Batwheel high- d2
Batwheel overhead- B113
Smokebomb- B113
Popular Punishable strings:
none
General strategy:
End combos in LG
Perry her projectiles
You can jump in on her but keep airdash to a minimum due to teleport
After Lasso grab mid screen:
Dashx1 23 punish (works on all advancing wakeups)
After raw d3:
Batwheel wakeup can be punished by d12 since its not fully invincible
Backdash 23 punish (works on all advancing wakeups)
Batman
Wake up Punishes on block:
Slide- b113
Perry- b113
Popular Punishable strings:
11*3- parry and b113
General strategy:
End combos in LG
D3 projectiles
IADG punish grapple hook if he doesn’t have bat
D3 his pressure strings
D2 his jump in without bats
After Lasso grab mid screen:
Dashx2 ji3 (cover back dash and cape parry)
If he slid there is enough time to back dash and 23 punish (tiara is more consistent)
After raw d3:
ji3 (cover back dash and cape parry)
If he slid there is enough time to back dash and 23 punish (tiara is more consistent)
Blackadam
Wake up Punishes on block:
Cage- none
Storm-none
Popular Punishable strings:
11*3- parry and b113
General strategy:
End combos in LG
After Lasso grab mid screen:
Dashx2 NJ airdash 2 (covers both wakeups)
After raw d3:
NJ airdash 2 (covers both wakeups)
Catwoman
Wake up Punishes on block:
Dash- 11punish
Claws-none
Popular Punishable strings:
None
General strategy:
End combos in LG
Don’t wake up
After Lasso grab mid screen:
Dashx2 D3 11 punish (covers both wakeups but not trait wakeup)
After raw d3:
D3 11 punish (covers both wakeups but not trait wakeup)
Cyborg
Wake up Punishes on block:
Powerfist- B113
Techno tackle- dash in and b113
Grapple- not a wakeup but b2 will snag him out
General strategy:
End combos in LG
After Lasso grab mid screen:
Dashx2 NJ3
After raw D3:
NJ1
Deathstroke
Wake up Punishes on block:
flip- B113punish
spins-none
Popular Punishable strings:
None
General strategy:
End combos with LG
D2 his jump ins
After Lasso grab mid screen:
Dashx2 D3 punish spin but you have to block flip
After raw d3:
NJ airdash then land and 11 punish both
D3 (11 punish spin)
Doomsday
Wake up Punishes on block:
Venom NONMB- B113 punish
Venom MB- none he is PLUS alot
Upvenom NONMB- B113 punish
Upvenom MB-23 punish
Airsnatch-B113 punish
Earthshaker- none
Popular Punishable strings:
12*3 can be backdashed but only punished if they are trying to venom after it
B1*3 can be parried but most doomsdays do B2ES which cant be parried or backdashed
General strategy:
End combos in LG
Perry venom
Push block in corner and then perry venom or d2 jumpin
After Lasso grab mid screen:
Dashx1 Nj3xAS (covers both venoms but not regular venom MB)
After raw d3:
JB3xAS (covers both venoms but not regular venom MB)
Flash
Wake up Punishes on block:
Lightning kick- none
Lightning charge- B113
Lighning charge MB- d2
Sonic pound- none
Speed dodge-B113
Popular Punishable strings:
F21*sonicpound- parry and 23 punish (inputting parry will not get you punished if they use kick instead)
D12*sonicpound- parry and 23 punish (inputting parry will not get you punished if they use kick instead)
General strategy:
End combos in LG
Perry his torpedo
D2 MBtorpedo
WW d1 is faster than his
After Lasso grab mid screen:
Dashx2 Nj3 (cover uppercut and sonic pound)
After raw d3:
NJ 3 (cover uppercut and sonic pound)
Green arrow
Wake up Punishes on block:
Stinger-d12
Stinger Mb-none
Savage blast- none
Hurricane bow-b113
Popular Punishable strings:
None
General strategy:
End combos in LG or B3 F3 OTG
MB b3 alot
D3 between d1-arrow
D2 his ji3
Use tiara and mb b3 to get in
After Lasso grab mid screen:
Ji3 (for savage blast)
Mb B3 (for both savage blast and stinger)
After raw d3:
Ji3 (for savage blast)
Mb B3 (for both savage blast and stinger)
Green lantern
Wake up Punishes on block:
All punishable on block except minigun is not
Popular Punishable strings:
B1*2- backdash and 23 punish
General strategy:
End combos in d3
Parry projectiles
NJ with him and DG to punish his air rocket
D3 his b12 rocket pressure
B1 check non Mb mingun
After Lasso grab mid screen:
Dashx1 jixairdash 2 (this can be d2ed)
After raw d3:
Ji3 (blows up wakeup and d2)
Harleyquin
Wake up Punishes on block:
TScartwheel-d12
TShandstand- b113
TS bullet frenzy- b113
Silly slide- b113
Popular Punishable strings:
TS*cartwheel- can be back dashed but just punish it with d12 instead on block
General strategy:
End combos in LG
After Lasso grab mid screen:
Dashx2 Jb2
After raw d3:
Jb2
Hawkgirl
Wake up Punishes on block:
Heaven stomp- d12
All other not punishable
Popular Punishable strings:
12*b3- back dash 23
General strategy:
End combos in D3 or OTG
Jump 3 alot
Parry her projectiles and then she’s super negative
IADG
Up tiara
And air straight tiara
After Lasso grab mid screen:
Dashx1 NJ3 (ONLY BLOWS UP MACE CHARGE)
Dashx2 ji3 (blows up evade)
Corner- b2 will blow up mace charge and evade
After raw d3:
JI3 (blows up mace charge and evade)
Joker
Wake up Punishes on block:
All but flower- his flower is + on block
General strategy:
End combos in LG
After Lasso grab mid screen:
Dashx2 NJ3
After raw d3:
NJ3
Killer Frost
Wake up Punishes on block:
Slide- not punishable
All others- B113
General strategy:
End combos in
After Lasso grab mid screen:
Dashx2 JBxBackairdash 1 (slide) “1 has a larger hitbox behind WW incase she slides to far”
After raw d3:
JBxBackairdash 1(slide) “1 has a larger hitbox behind WW incase she slides to far”
Lex Luthor
Wake up Punishes on block:
Corps charge- b113
All projectiles punishable
Popular Punishable strings:
113- b113 punish on block
B2u3d3- this string crosses up but then is -19 on block-b113 punish
General strategy:
End combos in d3
Punish corpse charge with b113
Use tiara to get rid of his trait
D12 can go through some strings of armor
After Lasso grab mid screen:
Dashx1 Jb3
After raw d3:
JB3
Lobo
Wake up Punishes on block:
General strategy:
End combos in
After Lasso grab mid screen:
After raw d3:
Martian Manhunter
Wake up Punishes on block:
Grab- punish with d12 or 23
Over head Teleport- none
Regular teleport- b113
Push- none
orbs- b113
mb orb- none
Pillar –b113
Telekinetic strike- d12
Popular Punishable strings:
22*b3- parry* and punish with b113
General strategy:
End combos in LG or OTG
Parry his overhead projectile
Parry 22*b3 string and punish with b113
D2 his airdash bs
IADG his zoning
After Lasso grab mid screen:
Dashx1 Ji3 (blows up teleport, grab, and D2)
Dashx2 d3 (11 punish the psionic push and teleport when timed right)
After raw d3:
D3 (goes under push and then 11 punish)
Ji3 (blows up teleport and push and you can pressure grab on whiff)
Ji1 (only off bnb)
Nightwing
Wake up Punishes on block:
Flip kick- none
Fury- B113
Grayson- none
Staffspin- none
Popular Punishable strings:
none
General strategy:
D2 grayson
End combos in LG or OTG
Parry his escrima overhead starter
D3 his staff pressure
After Lasso grab mid screen:
Dashx2 NJ3 (escrima)
Dashx2 JB3 (staff, for spin follow up with 23 and for grayson cancel into AS)
After raw d3:
NJ3 (blows up all wakeups and d2)
JB3 (staff, for spin follow up with 23 and for grayson cancel into AS)
Raven
Wake up Punishes on block:
Soulcrush- b113
Singularity- 23
Shadow raven- on duck you can punish with b113
Event horizon- none
Negative mass- none this projectile is 0 on block. But twenty three start up frames
Popular Punishable strings:
none
General strategy:
End combos in LG
Take the chip damage
Be patient
After Lasso grab mid screen:
Dashx2 NJ3
After raw d3:
Ji3
Scorpion
Shazam
Wake up Punishes on block:
Both grabs- b113
Torpedo- 23
Bolt of zeus- ducked its super negative
Popular Punishable strings:
Over head shoulder move is 11 punishable
General strategy:
End combos in LG
23 punish torpedo
IADG
After Lasso grab mid screen:
Dashx2 Ji3(for his back teleport)
Dashx1 NJ3 (for his forward teleport)
After raw d3:
Jb3 (for forward teleport)
Ji3 (for back teleport)
Sinestro
Wake up Punishes on block:
Popular Punishable strings:
none
General strategy:
End combos in OTG
IADG to keep him from traiting up
Parry d2 happy characters
MB b3 to help get in
After Lasso grab mid screen:
dashx1 jixforwardairdash 1
After raw d3:
Ji3
Solomon Grundy
Wake up Punishes on block:
Walking corpse- none
Cleaver spin-b113
General strategy:
End combos in LG
Mb b3 to get in
After Lasso grab mid screen:
Dashx2 Jb2 (covers walking corpse and cleaver spin)
After raw d3:
JBxbackairdash 2(covers walking corpse and cleaver spin)
Superman
Wake up Punishes on block:
Lowgrab- B113
Rising grab- d2
Punch-b113
MB Punch- none
General strategy:
End combos in d3
Parry projectiles
IADG
D3 and parry his pressure
Push block in corner or use wager on hit
After Lasso grab mid screen:
Dashx1 NJ3xAS (covers punch and rising grab)
After raw d3:
Jb3xAS (covers punch and rising grab)
Wonderwoman
Wake up Punishes on block:
General strategy:
End combos in LG
After Lasso grab mid screen:
Dashx2 D3 (11 punish spin, d2 punish AU)
After raw d3:
D3 (11 punish spin, d2 punish AU)
Zatanna
Wake up Punishes on block:
General strategy:
End combos in b3 f3 OTG
After Lasso grab mid screen:
After raw d3:
Zod
Wake up Punishes on block:
Charge- b113
Push- none
All projectiles punishable except mb air projectiles
General strategy:
End combos in LG
After Lasso grab mid screen:
Dashx2 JB3xAS (punishes push and on charge you are close enough to 11 punish)
After raw d3:
NJ3 (push and charge)
D3 (for push only )
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