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More damage???

FatalTragedy

Jesus ****ing Christ
I'm probably not the first person to discover this but since I've never seen it mentioned anywhere before I figured I'd share.

I was messing around with Kabal on MAME. Did a JK on the grounded opponent into a spin, AAHP,HP JK Fireball. 36%. I then did a JK into a spin, jumped OVER the suspended opponent and continued the same combo and got 59%. Doing that combo from an anti-air JK only lands 54%. This is pretty drastic damage for a ground start combo. Holy ****.
 

FatalTragedy

Jesus ****ing Christ
Oh ****, you just have to wait for them to fall out of the spin... why does this work?

Disregard that bullshit. I've read the guide a million times and never caught that somehow.