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Guide - Cyber Sub-Zero MKXL Cyber Sub-Zero Combo Thread (Updated 10-3-16)

DarksydeDash

You know me as RisingShieldBro online.
Button Notations:
PS4/Xbox

1 = Square/A
2 = Triangle/Y
3 = X/A
4 = Circle/B
F = Forward
B = Back
D = Down
U = Up
xx = Special Cancel
JIK = Jump In Kick
JIP = Jump In Punch
RC = Run Cancel (Forward, Forward, Block)
xx = Special Cancel

Cyber Sub-Zero Specific:

DS = Drone Summon
CDK = Close Dive Kick
FDK = Far Dive Kick


Midscreen Meterless Combos:

111 xx BF1, Jump Back, JIP, B3U4 xx FDK, NJP, JIK xx CDK, F131 xx DB4 = 28%
111 xx BF1, Jump Back, JIP, B3U4 xx FDK, NJP, Run Cancel, 21, F131 xx DB4 = 29%
111 xx BF1, Jump Back, JIP, B3U4 xx FDK, NJP, Run Cancel 4, F131 xx DB4 = 28%

B3U4 xx FDK, NJP, Run Cancel 4 xx BF1, DD3, B12+4 = 28%

B2, 21 xx BF1, DD3, B12+4 = 25%
B2, JIK xx CDK, JIK xx CDK, F131 xx DB4 = 26%
B2, 4 xx BF1, DD3, B12+4 = 27%
B2, JIK xx CDK, 4 xx BF1, DD3, B12+4 = 28%
B2, 4, Run Cancel, F131 xx DB4 = 26%
B2, 4, Run Cancel, 21, F131 xx DB4 = 28%
NJP, 4xxIceBall, FJP, RC, f121xx DB4 =25-28%
NJP, RC, 4, 21, F121xx DB4 =26%
NJP, RC, DE B2, RC, 21, F121xx DB4 =28%

Midscreen to corner:
NJP, FJKxxCDK, F42, F2 =25%
NJP, FJKxxCDK, F42xxCDK, F43xxCDK, 21, 111xxDB4 =30%


Dive Kick, *bomb hits*, (Call Drone then quickly dash), NJP, FJKxx CDK, 21, f121xxDB4 =26-34%

Midscreen to corner:

Dive Kick, *bomb hits*, (Call Drone then quickly dash), NJP, FJKxx CDK, F42xx CDK, 21, 111xxDB4 =31-35%

F12 DE, RC, 21, F121xx DB4 =27%

F12 DE, RC, F42xx CDK, NJP, 21, 111xx DB4 =31%


B3D4, *Bomb Hits*, (Drone Call), NJP, FJKxx CDK, 21, F121xx DB4 =30-36%

Midscreen to corner:
B3D4, *Bomb Hits*, (Drone Call), NJP, FJKxx CDK, F43, 21, 111xx DB4 =31-38%


Metered Midscreen Combos:



B12+4 MB (DE), (Drone Call), Deep FJP, B2 DE, NJP, FJKxxCDK, RC, (21) f131xx DB4 =30-35%
B12+4xx MB, (Drone Call), walk back, FJP, B2, 4, 21, 131xx DB4 =29-34%

B12+4xx MB, (Drone Call), walk back, Deep FJP, B2, RC, 4, 21, f121xx DB4 =30-34%
B12+4xx MB, (Drone Call), FJP, B3U4xxFDK, NJP, FJKxxCDK, F2 =29-33%
B12+4 xx MB, (Drone Call), walk back, JIP, B3U4 xx FDK, NJP, JIK xx CDK, F131 xx DB4 = 30-34%
B12+4xx MB IceBall, (Drone Call), walk back FJP, B3U4xxFDK, NJP, FJKxxCDK, 21, B12+4 (DE) = 28-30%


B3xx MB IceBall (DE), (Drone Call), Deep FJP, B2 DE, NJP, FJKxxCDK, RC, (21) f131xx DB4 =28-32%
B3xx MB IceBall, (Drone Call), FJP, B2, 4, 21, 131xx DB4 =25-28%
B3xx MB IceBall, (Drone Call), Deep FJP, B2, RC, 4, 21, f121xx DB4 =27-32%
B3xx MB IceBall, (Drone Call), FJP, B3U4xxFDK, NJP, FJKxxCDK, F2 =25-28%
B3 xx MB IceBall, (Drone Call), JIP, B3U4 xx FDK, NJP, JIK xx CDK, F131 xx DB4 = 25-30%
B3xx MB IceBall, (Drone Call), FJP, B3U4xxFDK, NJP, FJKxxCDK, 21, B12+4 (DE) = 28-30%
=24-30%


212xx DE MB Iceball, whiff slide, njp, FJKxxCDK, run, f131xx slide= 24-27%

Midscreen to corner:
212xx DE MB Iceball, whiff slide, njp, FJKxxCDK, F43xx CDK, f2= 24-27%


DE F12, run s3xx (DE) MB Iceball, dash forward, NJP, FJKxxCDK, run, F131xxslide= 28-31%

Meterless Corner Combos:

111xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, 21, 1112 =27-34%
111xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, 21, 111xx DB4 =27-35%
111xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, F2 =25-33%



B1xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, 21, 1112 =25-33%
B1xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, 21, 111xx DB4 =25-33%
B1xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, F2 =24-29%


B2, JIK, F43 xx CDK, F43 xx CDK, F2 =30%
B2, JIK, F43 xx CDK, F43 xx CDK, 111xx DB4 = 34%


F4xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, 21, 1112 =27-35%
F4xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, 21, 111xx DB4 =27-35%
F4xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, F2 =26-30%


21xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, 21, 1112 =27-33%
21xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, 21, 111xx DB4 =27-33%
21xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, F2 =25-29%


212 DExxIceBall, (Drone Call), NJP, FDK, F43xxCDK, 21, 111xx DB4 =25-27%

F13xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, 21, 1112 =27-34%
F13xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, 21, 111xx DB4 =27-35%
F13xxIceBall, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, F2 =25-33%



NJP, fjp, s4, s4xx ice ball, walk back, fjp, F2/f131xx slide =25-27%

F12, s3xx Iceball, njp, FJP, (21), F2/f131xxslide =26-29%

(Requires Bomb)
B3d4, bomb hits, (Drone call), F43xxCDK, NJP, F43xx CDK, F2/f131xxslide= 33-37%

Metered Corner Combos:

B12+4 MB, (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, 21, 1112 = 35%
B12+4 MB (Drone Call), B3U4xxFDK, F43xxCDK, F43xxCDK, 21, f131xxslide = 36%
B12+4 MB (Drone Call), B3U4xxFDK, F43xxCDK, NJP, F2 = 26-29%



Good luck in the lab!

@RM Ree
@themilkman014
@Pan1cMode
@UsedForGlue
@Madzin
@SaltShaker
@YOMI REO
@Youphemism
@G4S J360 (sticky?)
@Kindred
@Megatron_XVI
@DDutchguy
@Any other Cyber Sibling

 
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DDutchguy

Raiden enthusiast
I'm down with this. Cyber Sub is the swag master and I'll likely make him my alt. I've been having a massive struggle with him post-patch though, so this thread is very welcomed.

Oh and by the way F12 is a launcher in the corner without drones out, remember that.
 

Reauxbot

You think you bad? You aint bad.
I forgot all about his string enhancing drones. People I played against online never used drone enhanced strings. Saves meter..
 

Kindred

Let Be Be Finale Of Seem
I'm flattered I was tagged but I'm not playing this character in this state. I might just fuck around with him but definitely not putting in hours in the lab to come out with a 20% combo.
Rather play my main Ermac with nice overhead 40% meterless combos and 39% meterless anti-air
 

Kindred

Let Be Be Finale Of Seem
Here's a combo:
JiP > B1 > (EX)Iceball > B3U4~FDK > 21 > F131 > Slide - 11%

Might be wrong about the percentages but that's what it feels like

EDIT:
  • If you summon a drone, the damage drops to like 7% i think so don't drone summon.
  • Including an EXSlide adds an extra 3%, which can really help you push the limits of this character and make your opponents fear your 2-bar combos
 
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Shaikhuzzaman

magicmeerkatman
I'm down with this. Cyber Sub is the swag master and I'll likely make him my alt. I've been having a massive struggle with him post-patch though, so this thread is very welcomed.

Oh and by the way F12 is a launcher in the corner without drones out, remember that.
F12 is a launcher midscreen without drone. You can get a slide afterwards
 

xxFalcon Loverxx

Ignorant slaves, how quickly you forget.
111 xx BF1, DS, JIP, B3U4 xx FDK, NJP, JIK xx CDK, F131 xx DB4 = 26%
Good to see people (i mean "one person" by "people")ACTUALLY LABBING the changes.
 

TamedLizard

Buff George
I'm still on the edge about him now. I really could have dealt with just about every change they made except the damage nerf.

Anyway, thread is still a good idea. Push some boundaries, challenge adaptations, and see what we come up with.
 

Shaikhuzzaman

magicmeerkatman
Dies anyone know what the new scaling is on the drone call? I'm not sure cause I never pay any attention to the damage I'm doing
 

DarksydeDash

You know me as RisingShieldBro online.
Spoilers are now fixed and thread is officially open for contributions. Remember to give me notations and damage in your posts so I can do a quick copy and paste.
 

TamedLizard

Buff George
Dies anyone know what the new scaling is on the drone call? I'm not sure cause I never pay any attention to the damage I'm doing
I'm not 100% (never sat down to completely do the math) but I've noticed it's about 1-3% depending on the combo.

28% is now 26%
35% is now 32%
44% is now 38%

The higher damage combos (mine anyway) still include whiffed dive kicks so there's another 1-3% scaling there.
 

DarksydeDash

You know me as RisingShieldBro online.
@xxFalcon Loverxx

I appreciate the posts, especially since you're busy with the Cyrax thread. I'm going to be blabbing ASAP when I get out of class so you won't be the only one for long.
 

xxFalcon Loverxx

Ignorant slaves, how quickly you forget.
For those who don't know:
Button Notations:
PS4/Xbox

1 = Square/A
2 = Triangle/Y
3 = X/A

4 = Circle/B
F = Forward
B = Back
D = Down
U = Up

xx = Special Cancel
JIK = Jump In Kick
JIP = Jump In Punch
RC = Run Cancel (Forward, Forward, Block)
xx = Special Cancel

Cyber Sub-Zero Specific:

DS = Drone Summon
CDK = Close Dive Kick

FDK = Far Dive Kick

You can copy paste the above into OP, if you want to.
EDIT: NVM, forgot you put them in OP lol.

Midscreen BNB's:

111 xx BF1, Jump Back, JIP, B3U4 xx FDK, NJP, JIK xx CDK, F131 xx DB4 = 28%
111 xx BF1, Jump Back, JIP, B3U4 xx FDK, NJP, Run Cancel, 21, F131 xx DB4 = 29%
111 xx BF1, Jump Back, JIP, B3U4 xx FDK, NJP, Run Cancel 4, F131 xx DB4 = 28%

B3U4 xx FDK, NJP, Run Cancel 4 xx BF1, DD3, B12+4 = 28%

B2, 21 xx BF1, DD3, B12+4 = 25%
B2, JIK xx CDK, JIK xx CDK, F131 xx DB4 = 26%
B2, 4 xx BF1, DD3, B12+4 = 27%
B2, JIK xx CDK, 4 xx BF1, DD3, B12+4 = 28%
B2, 4, Run Cancel, F131 xx DB4 = 26%
B2, 4, Run Cancel, 21, F131 xx DB4 = 28%
 
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xInfra Deadx

The laws of the universe mean nothing.
I'm down with this. Cyber Sub is the swag master and I'll likely make him my alt. I've been having a massive struggle with him post-patch though, so this thread is very welcomed.

Oh and by the way F12 is a launcher in the corner without drones out, remember that.
Has F12 been a launcher in the corner before the patch? ( no drone)