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Tech MK9 Tech: Sub-Zero

SHAOLIN

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OP Updated:

Thanks to @ll Nooby ll for the heads up.I add a third JiP into combo to bring the base damage from 40% to 43%.

As a Sub-Zero player I know that Sub-Zero lives and dies by two things: The Corner and Meter.I would never undermine any of those two unless the positive outweigh the negative,which in this case I believe it does.The only negative part of this tech I see (and something that everyone has pointed out) is that it use 3 bars of meter.

Now here's the positive: It does 51% or more damage(pretty much half of your opponent's Lifebar), it has the potential to wall carry your opponent, and on top of that it can either put your opponent standing with a Ice clone in their face(If you choice to go for the 2 1 2(4) ender) or put them in a HKD and force stand(Throw them and D3 or D4 them to force them to stand up). This tech is meant to be use as a closer to a match.I don't expect anyone in there right mind to use this in the first round or when your opponent has a breaker ready to be use........because that right there is just a waste of meter. :D
 

STB Sgt Reed

Online Warrior
Premium Supporter
So... if you happen to land a Jip B12 during a match and you have Xray available...

I would just do Jip B12 freeze Jip 214 Xray. That's like 53% right there.

Although I will say this... I'm still gonna learn to Xray cancel just b/c that would be fun to use lol.
 

SHAOLIN

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So... if you happen to land a Jip B12 during a match and you have Xray available...

I would just do Jip B12 freeze Jip 214 Xray. That's like 53% right there.

Although I will say this... I'm still gonna learn to Xray cancel just b/c that would be fun to use lol.
The whole point of this is to wall carry them,do 50% + and keep them standing up in the corner for more pressure and also it looks cool.
 

STB Sgt Reed

Online Warrior
Premium Supporter
The whole point of this is to wall carry them,do 50% + and keep them standing up in the corner for more pressure and also it looks cool.
How much does it wall carry? B/c I'm fairly sure the one I posted carries fairly well... It won't leave you next to them in the corner, of course.
 

SHAOLIN

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How much does it wall carry? B/c I'm fairly sure the one I posted carries fairly well... It won't leave you next to them in the corner, of course.
I was using The Pit as a base to the BnB,because it is one of the shortest stages in MK9,(Great for Sub-Zero) so its slightly easier to carry someone from mid-screen to the corner.