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MK11 Frame Data Explained: The Somberness's formula

Eddy Wang

Skarlet scientist

Seen this being discussed yesterday, and there was a lot of miss conceptions so i though maybe a breakdown could be useful.

Open to questions.
 

xenogorgeous

.... they mostly come at night. Mostly.
great job, Eddy ! frame data knowledge is perhaps the most underrated subject regarding fighting games mechanics ever ! any kind of piece of information and better clarification about this subject it's always welcome ! :)
 

Eddy Wang

Skarlet scientist
At work atm but will check this out when I get a chance. Thanks.
Feel free to ask any question regarding the matter.

great job, Eddy ! frame data knowledge is perhaps the most underrated subject regarding fighting games mechanics ever ! any kind of piece of information and better clarification about this subject it's always welcome ! :)
Yeah, a lot of people come from other games and find that calculate frame data in MK games are a pain in the ass specially because 14f normals don't punish -14 moves on block, but reversal ones does.
While it doesn't change nothing in particular all this missconception onl exists because NRS force us to read frame data differently.