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MK Trilogy frame data

Eddy Wang

Skarlet scientist
it has never been relevant before, but after seeing a Shock's post i would like to know if exists a frame data archive around the community for MK trilogy(N64) and (PC version), and UMK3.

its feels like in the PC version the game doesn't actually runs at 60fps which makes dificult to react to some brokeness . overall i would like to know if there is a method of tracking down the frame data of this game.
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Unfortunately we've never fully gone through and done it all ourselves, some yes but that's the only way to do it right now, it's really just a matter of counting frames.


KOHR gave me a tool assisted emulator capable of doing frame data for N64 MKT. I will explore it after I finish with the preliminary startup data in UMK3