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MMH has pretty good damage especially with trait on.I do not think the Superman MU is a good one...He wins the zoning game and somehow db1 lasers are knocking me out of overhead tele. Trait doesn't mean much because Supes's f2 can reach as far as MMH's traited 2, and it's faster than anything that will hit him out of it. Also obviously MMH loses in the damage department.
gl is better than WW. my opinion at leastMy top 5 before MMH in no order were Aquaman,Black adam, superman,green lantern, and wonder woman. I now think that MMH takes lanterns spot in the top 5. Side note: have any of you guys or gals used his meter burn air dash effectively and in what situations do you recommend it for?
i think he's third best after superman and adam...then GL on 4 and aqua on 5 or maybe WW on 5 and aqua on 6. I dont really fully understand her yet.Mine is a complete opinion too. I just think her mobility is better and she has better matchups. Do you think MMH is top 5?
Maybe im a little biased because aquaman is my main lol but I see him being third behind Kal and black adam. I play WW sometimes but from what I see the top players are saying she may be better than kal.i think he's third best after superman and adam...then GL on 4 and aqua on 5 or maybe WW on 5 and aqua on 6. I dont really fully understand her yet.
I dont know anything about the HG match up I hardly see any online lol. But yea its just my opinion on him being the top 5. I think hes got ALOT of tools in his arsenal. Time will tell though. Plus they will probably nerf superman to death so someone has to move up lol.Just in my opinion, we just don't have enough match up experience to say how he does against the cast that would put him in the position of top 5.
Coupled with the fact he has only been out for less thank a week thus far.
Several of us posted some current thoughts on the match up in the Hawkgirl forum, check it out .
When KF does her slide you have to jb Air dash overhead teleport punch. Even if she blocks your safe.Killer Frost is giving me a lot of trouble. It's hard to coordinate MMH's zoning, she moves around too fast and can punish you with her iceberg thing if you make the wrong read. A bunch of combos don't really work on her tiny hitbox, and double j3 is way harder to land. Obviously slide is a problem. Traited 3 is a godsend in this MU, but it still feels hard.
Ok I just play mmh vs doomsday for about 2 hours. Jesus h. Christ that shit feels 9-1.
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