What's new

Guide - Konjurer Living Konjurer Guide by Sage Leviathan

Sage Leviathan

I'm platinum mad!
Alien Konjurer Guide
Version 1.03 (Mar. 9 2016, 6:58am EST)


If you find something better, msg me or post here! It will be added to the OP.

Chapter 1 - BnBs (or, What You’ll Read First Anyway)
Starters:
12 (fastest starter for the damage, 8 frames)
b113 (1st hit)
f13
214 (1st hit) (most damaging starter, 12 frames)
b3 (low starter)
f4 (overhead starter)

*All combos are universal*

Midscreen Meterless:
Starter~Pounce
b11u4, b11u4, f23~Pounce
b2, f23434~Pounce

NJP, b11u4, f23~Pounce
AAs1, b11u4, f23~Pounce
Air-to-air ji1, b11u4, f23~Pounce

1 Bar Midscreen:
b11u4, b11u4, f23~EXCrawl, f23434~Pounce
b2, f23434~EXCrawl, f23434~Pounce
Starter~EXCrawl, b11u4, b11u4, f23~Pounce
Starter~EXFlip, b11u4, f23~Pounce

NJP, b11u4, f23~EXCrawl, f23434~Pounce
AAs1, b11u4, f23~EXCrawl, f23434~Pounce
Air-to-air ji1, b11u4, f23~EXCrawl, f23434~Pounce

Meterless Corner:
b11u4, b11u4, 214~Pounce
b2, b11u4, 214~Pounce

NJP, u3, u3, 214~Pounce
AAs1, b11u4, 214~Pounce
Air-to-air ji1, b11u4, 214~Pounce

1 Bar Corner:
b11u4, b11u4, 214~EXCrawl, f23434~Pounce/Crawl
b2, b11u4, 214~EXCrawl, f23434~Pounce/Crawl
Starter~EXFlip, NJP, u3, 214~Pounce

NJP, u3, u3, 214~EXCrawl, f23434~Pounce/Crawl
AAs1, b11u4, 214~EXCrawl, f23434~Pounce/Crawl
Air-to-air, u3, 214~EXCrawl, f23434~Pounce/Crawl

Chapter 2 - Blockstrings:
Doing Nothing:

1
b1
b2
f2
11
112
123
b113
333
b34


Linking Something:

112~Flip
12~Flip
b11~Flip
b113~Flip (GAP, easily recognizable "chomp chomp")
f134~Flip
214 (1st hit)~Flip
f23~Flip
f23434~Flip (GAP, easily recognizable tail wiggle thing)
33~Flip
b3~Flip

*Careful when linking Tail, Drone, or Trap. Unsafe.
*b113~Flip has a gap in the corner that can only be reliably exploited by the CPU since it reverses inputs. You can use it more in the corner.

Chapter 3 - Setups (or, Why You're Reading This)

Safe Trap setups
(tested with tech rolls + fast wake ups)
Meterless Midscreen:


b11u4, 1, f134~Trap

b2, f134~Trap
NJP, 1, f134~Trap
AAs1, 1, f134~Trap
Air-to-air, 1, f134~Trap


1 Bar Midscreen:
b11u4, b11u4, f23~EXCrawl, f134~Trap
b2, f23434~EXCrawl, f134~Trap
Starter~EXCrawl, b11u4, 1, f134~Trap
Starter~EXFlip, 1, f134~Trap

NJP, b11u4, f23~EXCrawl, f134~Trap
AAs1, b11u4, f23~EXCrawl, f134~Trap
Air-to-air, b11u4, f23~EXCrawl, f134~Trap

Meterless Corner:

b11u4, b11u4, 112~Trap
b2, b11u4, 112~Trap
NJP, u3, u3, 112~Trap
AAs1, b11u4, 112~Trap
Air-to-air, u3, 112


1 Bar Corner:

b11u4, b11u4, f23~EXCrawl, f134~Trap
b2, b11u4, f23~EXCrawl, f134~Trap
Starter~EXFlip, NJP, u3, 112~Trap (only one that's worth it)

NJP, u3, u3, 214~EXCrawl, f134~Trap
AAs1, b11u4, 214~EXCrawl, f134~Trap
Air-to-air, u3, 214~EXCrawl, f134~Trap

*After thoroughly testing, I've concluded: f134~Trap setups are -7 or -8.
*Ending with 112~Trap instead is also safe, grants a HKD, and keeps the opponent next to you.


Drone Unblockables:
Ending combos with the EXDrone and delaying the drop is safe and may grant an unblockable setup!

(video courtesy: @YOMI REO )

Combo shown in the video: b3, Drone (fast low-overhead), NJP, ji3, f23434~Flip

Chapter 4 - Tech cont.

Ending combos with a Flip grants a free Pounce, which may or may not cross-up.
I find that a grounded Flip like in the video above will cause Pounce to cross-up.
When done off of a juggle, Pounce will land in front.
Off the NJP combo above, the timing may actually control which side you land on!!!!!!

Drones on hit grant a free Pounce.


Ending corner combos with Crawl will reverse the opponents inputs. Not much else to say.
***I know it’s a little bare bones, but I wanted to get this out as fast as possible. Keep exploring and help me improve this guide!
 
Last edited:

ando1184

Noob
Very nice guide bud I've been experimenting with this exact same type of stuff :)

Edit: with the corner crawl ender, can you immediately BM flip for a cross up attempt?
 
Last edited:

Bomborge

Aspiring scrub
Very nice guide bud I've been experimenting with this exact same type of stuff :)

Edit: with the corner crawl ender, can you immediately BM flip for a cross up attempt?
Its too bad you're a total scrub.
Do you even own MKX? (Seriously, do you own it?)
 

Sage Leviathan

I'm platinum mad!
Holy crap man!

Thanks for posting this and breaking it up, explaining it like you did! And so fast!

This is exactly what I need as I continue to get better with strings while switching to my new main.

Really, truly fantastic. Thank you.
Thanks. I posted this guide quickly so players would have a good foundation.
Unfortunately, my haste meant less combo reviewing.
Fortunately, I'm updating as I type this with better BnBs!
 

FROST_

KH | DsV BLOODxGOD
Thanks. I posted this guide quickly so players would have a good foundation.
Unfortunately, my haste meant less combo reviewing.
Fortunately, I'm updating as I type this with better BnBs!
Hey add me on PSN @ATW_XANAX-TRIP I'm also maining konjurer and would like a training partner if you don't mind.
 
This guide looks so clean good job man I'm def going keep coming back for updates all my buddies are using the acid variation can't wait to pull out the crazy tech from this page
 

spliti

Noob
Not sure why, but the f23 doesn't land for me after the b11u4 mid screen. It just whiffs.

I'm doing b11u4, rc, b11u4, f23
 

DarksydeDash

You know me as RisingShieldBro online.
Safe jailing block string with face hugger present:

F4xx *facehugger* drone drop. safe at -4

This can be done with any single hit move including his b3.

You can also place the trap behind them and push them into it.
 

FROST_

KH | DsV BLOODxGOD
Safe jailing block string with face hugger present:

F4xx *facehugger* drone drop. safe at -4

This can be done with any single hit move including his b3.

You can also place the trap behind them and push them into it.
Is this after a face hugger has been set? And does this work Midscreen and corner?
 

FROST_

KH | DsV BLOODxGOD
Breakthrough

After a face hugger has been set you can bait wake ups with drone call. For a full combo punish even works against reptile.