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Learning Frost? Here are some Optimal 0-1 meter BnBs (Ice Machine)

NYCj360

i Use a modded cyber now
Hello Everyone

Here is the optimal bnb video i mentioned at the end of my frost review video. Since i kept the editing of the video minimal, i have notations for every combo as well as some frame data. As you'll notice all corner combos end in Spin Cycle as this grants frost the max damage for maximum frame advantage (+48~+51). Also depending on how well you have frosts combo timing down, i've tried to list easy and hard combos that can easily be mastered with some practice. Also some sections may be shorter than others such as the b22 section where i skipped midscreen all together, the video would be completely redundant if i were to add the same combos off of s13 that can be done with b22.

Disclaimer: Some of these combos have been showcased by other players already and some have not. This is simply an easy to navigate bnb video for everyone that includes some of my combos as well.


Off of s1
MIDSCREEN
s134 112.63 (+33) gives you oki
s13db3 148.73 (+40) Full screen can be followed by glacial calving and cryostance

Meter (can be used with b22 starter as well)
s13, db4mb, ji2, b32d1, dash 1, dash b12, df2 313.68 (bf4) 316.01 EASY
s13, db3mb, ji2, b32d1, b32d1, dash 1, df2 320.73 (+49) HARD (Both Midscreen and corner (337.47))

CORNER
Meterless
s13, db3, s1, s1, s1, s13, df2 252.41 (+51)

Meter
s13, db4mb, jip2, b32d1, s22, s13, df2 323.83 (+54)

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B32D1
MIDSCREEN
b32d1, s1, dash b12, df2 239.25 (+51) EASY
b32d1, b32d1, dash 1, df2 252.16 (+50) HARD

Meter
corner carry (If spending 1 bar on airborn opponents bf4 will always land more damage than any freeze setup)
b32d1, s1, dash b12, bf4 287.62 (+29) EASY
b32d1, b32d1, dash 1, bf4mb 295.70 (+29) HARD

CORNER
b32d1, db3, s1, s1, s13, df2 272.44 (+50)
b32d1, b32d1, s13, df2 282.79 (+50)

Meter
this should be the only corner b3 combo using a meter, all others are sub optimal
b32d1, s22, s13, db4mb, ji4, b1, df2 356.22(+48)

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B22
midscreen
b22, bf4mb 185.85 (+29) best corner carry and ideal for positioning

corner
meterless off of b22 corner pressure
b22, db3, s1, s1, s13, df2 236.20 (+50)
b2212KB, dash s4, db3, s1, s1, s13, df2 321.05 (+49)


Meter
b2212KB, dash s4, db3, s13, db4mb, ji4, s13, df2 368.36 (+49)

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Jump in kicks
Midscreen
ji4, dash b2, bf4 185.40 (+21) MB= 236.70 (+29)

Cross over Jump in kick
Djik, s1, s13, bf4 227.44 (+19) EASY
Djik, s1, b12, bf4 236.85 (+19) MEDIUM
Djik, b32d1, b12, df2 286.11 (+49) HARD/SITUATIONAL
Meter Burned 321.48 (+29) Corner carry

Corner (Best for hard knockdown follow up)
Meterless
Jik, s4, db3, s1, s1, s13, df2 303.35 (+49)

Meter
Jik, s4, db3, s13, db4mb, jik, b1, df2 361.07 (+50)
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D3 Anti Air

Midscreen
d3, s1, dash b12, bf4mb 213.88 (+29) EASY
d3, b32d1, ds13, bf4 212.56 (+19) Meterless MEDIUM
Meter Burned = 254.34

Corner
d3, dash s1, s13, db4mb, jik, s13, df2 272.01(+52)

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D2 Anti air
Midscreen
d2, 13, bf4 233.13 (+20)
D2 Krushing Blow, s1, dash b12, df2 316.55 (+50)

Corner
d2, s13, db4mb, ji4, s13, df2 319.51 (+52) Easy
1 extra Jab 323.86= Medium

d2 krushing blow
Korner
s4, db3, s1, s1, s13, df2 379.64 (+50)

Meter
s4, db3, s13, db4mb, ji4, s13, df2 434.82 (+48)
 

NYCj360

i Use a modded cyber now
I’ve played her since release and this is still insanely helpful, this is the kind of combo guides we need
I'm happy I can contribute to other frost players in any way shape or form. This alone validates my content!

If this was a jade or cage guide fuckers would be losing their mind. Good contribution though for sure.
Thank you!
Did someone say jade?
Good shit man, gonna be a great resource for people trying her out after the patch
Thank you i have plenty of more frost content on the way.
 

Wigy

There it is...
Great job!

Small note. Do not use B12 on juggles as it's horrible on rollout. 13 does a tiny amount less and has a lot less recovery

Create work on a nice clean BNB thread.
 
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NYCj360

i Use a modded cyber now
Great job!

Small note. Do not use B12 on juggles as it's horrible on rollout. 13 does a tiny amount less and has a lot less recovery

Create work on a nice clean BNB thread.
Thank you!

Yes 13 is ideal if you suspect they will break a combo for that very reason.
 

Wigy

There it is...
Also for any new players.

Starter-mb burst j2 344 is a great combo.

Ends plus 15 standing so 22 which is plus 5 is a good followup into another 22 or b12 or grab. Create a strong plus frame mindgame.

In the corner ending in db4 as a hitconfirm is good. It's plus 8 or 7 I think which means B12 is a free check. When you get her plus standing enders going she has good pressure. You have a grab loaded and it's terrifying.
 

NYCj360

i Use a modded cyber now
Also for any new players.

Starter-mb burst j2 344 is a great combo.

Ends plus 15 standing so 22 which is plus 5 is a good followup into another 22 or b12 or grab. Create a strong plus frame mindgame.

In the corner ending in db4 as a hitconfirm is good. It's plus 8 or 7 I think which means B12 is a free check.
Yeah i in my general thoughts video I went over the 344 as well. I totally recommend it for the corner especially when you have a throw krushing blow loaded and need to make a comeback. It becomes super scary.

Db4 ia great for a surprise throw setup as well
 

sub_on_dubs

Online Scrub Lord
If I remember correctly, I think you said in the past you're more of a setup type player so I'm interested to see what you have for her Frost Byte variation. Great work as always!