Really? To me it seems like NRS tried picking up the hit box concept from other games but missed the part where smaller hit box means less life or a disadvantage of some sort. Take Seth in SSF4 for example, he has the smallest hit box in the game and a whole bunch of really good tool for offense and defense. Even though a lot of combos whiff on him, when you actually hit him, it really counts. Could you imagine how stupid he would be if they gave him all those tools + regular stamina.Hey Shoryuken, they actually did that extra damage thing before once in a game. Shujinko took more damage in Armageddon.