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Joker - MadMan - Variation 03

kevkopdx

Noob
the same number you posted already or the one i posted? maybe something is missing in the listed combo notations or....there is a difference in the versions. i am on pc.


edit- i know the issue. you made the same mistake i did in the sindel thread back then :3
you enabled easy crushing blow in the training menü which leads to the F3,2 doing the crushing blow even on hit of the F3 while it actually just activates when the F3 whiffs and the second hit connects. you can check that in the movelist when you go to the F3,2 description.
due to that your damage output is highter in trainingsmode but its not possible in a real match.
Aha!! Ok thanks! I thought i was going crazy!!
 

appo

º°˜¨EU¨˜°º
When he drops the match its a low attack thats -22 on block.
ah, okay. got what you mean.
when you amp it in the corner the pushback on block from the explosion will make you safeish but only when you are very close so do the amp version emediately. even jokers f2 will not reach you.

so your opponent has to guess if you do the normal version but continue with the lane or amp it directly or later on. without meter...its appears to be nothing to worry about. at the end a little mixup tool with some risk.

as a example to see the pushback record the dummy to ). 1,2,1~F1,4~DB3(AMP)
let yourself get hit in the corner by the combo and then try to punish the DB3 Amp.
when you do it just direct on a blocking char the pushback is not as high so it seems to be more usefull as a corner combo ender.
all of course just my impression of it...people might find a better way to use it.
 
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Darth Mao

Your Tech is Mine! #buffRaiden
One step forward from full screen
Midscreen:
bf1 MB; dash; f21~bf2
259.53dmg

Corner:
bf1 MB; dash; f21~bf2 MB; f14~bf2
364.04dmg

bf1 MB; dash; f21~bf2 MB; f14~FB
509.40dmg
 

Nevan_PTF

All your mains belong to me!
I like the damage from this variation, but find hard to apply DB3 and the Jax in a box thingy.

Any luck with setups for far?
 

appo

º°˜¨EU¨˜°º
d2 KB; f21~bf2 MB; d2
411.95

f212 KB; f21~bf2 MB; d2
410.62
nice ones.

here some improved versions, damage wise. Everything Midscreen
D2 KB ~ Dash, 2,1~BF2(AMP), Dash~F1,4~BF2 | 453 Damage

F2,1,2 KB ~ Dash, 2,1~BF2(AMP), D2 | 424 Damage
F2,1,2 KB ~ Dash, 2,1~BF2(AMP), F1,4~BF2 | 448 Damage

One step forward from full screen
Midscreen:
bf1 MB; dash; f21~bf2
259.53dmg

Corner:
bf1 MB; dash; f21~bf2 MB; f14~bf2
364.04dmg

bf1 MB; dash; f21~bf2 MB; f14~FB
509.40dmg
you can do them all midscreen when you use F1,4 instead of the first F2,1
damage is the same.
 

Darth Mao

Your Tech is Mine! #buffRaiden
nice ones.

here some improved versions, damage wise. Everything Midscreen
D2 KB ~ Dash, 2,1~BF2(AMP), Dash~F1,4~BF2 | 453 Damage

F2,1,2 KB ~ Dash, 2,1~BF2(AMP), D2 | 424 Damage
F2,1,2 KB ~ Dash, 2,1~BF2(AMP), F1,4~BF2 | 448 Damage


you can do them all midscreen when you use F1,4 instead of the first F2,1
damage is the same.
Nice, thank you
 

Nevan_PTF

All your mains belong to me!
Been trying to find DB3 stuff in the corner, it seems to be only useful there, so far.

I was testing vs Sub-Zero Get Up options:

Legend:
[...] = Hold the button;
FBC = Fatal Blow Cancel;

Vs U2:
- 1,2,1 4 2,1 xx DB3 will get hit if not AMP and if you AMP you can beat it clean. Gotta hit them high with 2,1 after 4 otherwise you will trade with the U2.


Vs U3:
- 1,2,1 4 D1 B3,2 xx DB[3] will punish U3 and you don't need to AMP it.


Vs Throw:
- 1,2,1 4 D1 F1,4 xx DB3 will punish the throw. Dunno how useful this will be but since F1,4 will leave you near the opponent they might go for the throw.

You can bait the throw and punish it by using 1,2,1 4 D1 > F3,2. The 2 will avoid the throw and you''ll get the KB into a combo - F3,2 KB xx BF2 2,1 xx BF2 = 36,5%. You can also punish it by doing 1,2,1 4 D1 3 > F3 as they are getting up and follow up with a combo - F3 xx BF2(AMP) J2 1,2,1 F1,4 xx BF2 = 34,1% or if you have FB - F3 FBC F1,4 xx BF2(AMP) 4 D1 F1,4 xx BF2 = 39%


Vs Forward Roll:
- 1,2,1 4 D1 3 xx DB3 will punish the forward roll.


Need to test delayed wake up in the corner and if it's worth doing midscreen.

I'm editing the clips for these situations and will update my post tomorrow.
 
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Nevan_PTF

All your mains belong to me!
Post updated with the videos.

Will test VS delayed wake up this weekqnd post here what I find.