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Breakthrough Jax vs Kabal Breaking wakeups

PND i2 Gaug3

NERF Everything, LEAVE Nothing
This is the last piece of Jax tech that I have that other jax players dont know of, I only post this to make the matchup easier (not by much but every little helps).

After a F4 OHS
3,f3 will stop all of Kabals wakeups except ground blade
1,12,f4(into anything) will stop all of Kabals wakeups except ground blade
gotcha grab into short dash into crossover jip (very inconsistent with this one) has its times when it stops everything and other times it looses to enND, ground blade

All that i have put here has strict timing.
With this all jax's now have all my knowledge what you do with it is up to you

CURBOLICOUS FOREVER THREAT can attest to the validity of these setups

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CrimsonShadow

Administrator and Community Engineer
Administrator
Hmm.. So f4 will even stuff wakeup exND after an OHS connects? That's dope.
And the gotcha before the dash is just for timing on the crossover, right--

We need like, a secret tech forum where we only share this with other Jax players :p