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Strategy Jade Combo Thread (Videos & Notations)

Espio

Kokomo
Jade Combo Thread



This will hopefully breath some productive and collaborative energy into the Jade forum, this thread will feature current bnb’s in text and combo videos will also be included with this list.

I know there is currently a Jade combo thread, but due to the fact that the original post Is not updated, you have to scour across so many pages to find relevant, up to date combos, which can make things more difficult and time consuming for all players regardless of skill level.


Situational punishes will be included alongside anti-air, deep jump kick, and neutral jump punch combos.




This is a starting point for now and will be updated with help from all of you awesome people :). This list is by no means all of her combos and continued exploration and sharing of ideas is welcomed and encouraged, I need everyone’s feedback please :D.



A meter based combo section will be added later, feel free to share your meter based combos if you wish.



Credit to every contributor in advance.



The first number in the list is without a jump in punch, second number is jump in punch included.

NJP= Neutral Jump Punch
JK= Jump Kick



Midscreen
Back 1, staff overhead, back 2, 1, 2, 4, forward 3 (33%/36%)
Back 1, staff overhead, back 2, 1, 2, 2, 3, forward 2, staff grab (35%/38%)
Back 1, staff overhead, back 2, 1, 2, 2, 3, forward 2, double shadow kicks (36%/39%)
Back 1, staff overhead, Back 2, 4~shadowkick, 1, 2, down 2 (36%/39%)-Toasty Combo
Back 1, staff overhead, Back 2, 2, 3, shadow kick, down 2= (35%/38%)-Toasty Combo

Staff overhead, Back 2, 2,3, shadow kick, down 2 = 30%
3, staff overhead, back 2, 1, 2, 2, 3, forward 2, double shadow kicks (34%/37%)
3, staff overhead, back 2, 1, 2, 2, 3, forward 2, staff grab (34%37%)
3, staff overhead, back 2, 1, 2, 4, forward 3 (31%/34%)

Back 2, 1, 2, 2, 3, forward 2, staff grab (25%/28%)
Back 2, 1, 2, 2, 3, forward 2, double shadow kicks (25%/28%)
Back 2, 2, 3, shadow kick, down 2 (25%/28%)-Toasty Combo


Corner
Back 1, staff overhead, Back 2, jump kick, 2, 3, F2, shadow kick, down 1, shadow kick(39% 42%)
Back 1, staff overhead, back 2, flash, 1, 2, 2, 3, forward 2, shadow kick (35%/38%)
Back 1, staff overhead, back 2, jump kick, 1, 2, 1, 2, shadow kick(36% /39%)
Back 1, staff overhead, back 2, jump kick, 1, 2, 1, 2, staff grab(36% /39%)

3, staff overhead, back 2, 1, 2, 1, 2, 1, 2, 1, 2, 2 (33%/36%)

Up 3, back 2, down 2 (27%/30%)
Up 3, shadow kick, 1, 2, 1, 2, 1, 2, 2 (29%/32%)

3, 4, 2, 3, 4, 2 (30%/33%)
3, 4, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2 (33%/36%)
3, 4, 2, 3, 4, x-ray (51%/54%)
3, 4, 2, JK, (switch sides), down 1, x-ray , (49%/52%) (keeps corner position)
3, 4, 2, 1, 2, 2, 3, forward 2, shadow kick, down 1, shadow kick (35%/38%)
3, 4, 2, 1, 2, 1, 2, 1, 2, down 1, x-ray(45%/48%)

Forward 2, 1, 2, 1, 2, 2, 3, forward 2~shadow kick down 1~shadow kick (28%/31%)



Anti-Air

1, 1, 2, 2, 3, forward 2 staff grab (21%)
1, 1, 2, 2, 3, forward 2, double shadow kicks (21%)

Down 1, 1, 2, 1, 2, staff grab (16%)
Down 1, 1, 2, 1, 2, double shadow kicks (16%)

Back 2, 1, 2, 2, 3, forward 2, staff grab (25%)
Back 2, 1, 2, 2, 3, forward 2, double shadow kicks (25%)


Character Specific
Mileena’s Ball roll: Back 2, 1, 2, 2, 3, forward 2 staff grab (25%)


Neutral Jump Punch
NJP, staff overhead, back 2, 1, 2, 1, 2, staff grab (29%)
NJP, staff overhead, back 2, 1, 2, 1, 2, double shadow kicks (29%)
NJP, staff overhead, back 2, 1, 2, 4, forward 3 (29%)

NJP, 3, 3, staff grab (18%)

NJP, Back 2, 1, 2, 2, 3, forward 2, staff grab (27%)
NJP, Back 2, 1, 2, 2, 3, forward 2, double shadow kicks (27%)



Jump Kick Combos
JK, 4, forward 3(18%)
JK, down 2 (18%)
JK, down 4, staff grab (16%)
JK, 4, double shadow kicks (18%)
JK, 1, 2, 1, staff grab (20%)








@STB TakeAChance​
@WonderedFuture
@luis​
 

Espio

Kokomo
Done. Should I lock the other and send it to the neatherealm? Or let it stay for awhile?
I did the same thing in the Stryker forum where I just removed the sticky of the outdated thread, but left it on the forum and will send it to the Netherrealm soon.

It's up to you though whatever you feel is best :).


Thanks by the way :).
 

BillStickers

Do not touch me again.
A swag mid-to-corner combo I found today (but I think Birdsongs may have already found it):

f212 12 23f2~df4 d1~df4 (28/31%)

EDIT: some more combos :)

CORNER:
342 34 xray (51%/54%)
342 jk (switch sides) d1 xray (49%/52%) (keeps corner position)
342 12 23f2~df4 d1~df4 (35%/38%)
 
Lol, just take a look at the previous combo thread and you'll find a lot of the corner juggles. Mileena's ball roll can be (and i'm sure that should be) punished with a NJP combos.
 

RunwayMafia

Shoot them. Shoot them all.
STB Goldfish Please don't remove the old kombo thread just yet....there is a post from JustObserver that I'm using for my max damage combos for the punishment guide.
 

Goldi

Noob
Not a problem! I really hate to delete or move anything. I know things might start to look a little cluttered, though.

I've been meaning to ask if you guys like it this way, or would rather I try to merge more topics and make things look more tidy?
 

Prinz

watch?v=a8PEVV6tt14
Browse through all pots and update OP, than the old thread can be deleted. There are a lot of viable combos, but buried deep.
 

Goldi

Noob
I would like to do a little end of the year cleaning around the forum over the next few days. Try making it easier to navigate and only keep the up to date info. Probably merge a few things, and toss old threads that have been replaced.

I'll be sure to just lock the old threads and give me/us plenty of time to skim before sending them to the neatherealm. Just report anything I miss so the post is in my queue and I can move it. :)
 

BillStickers

Do not touch me again.
Messed around with some alternatives to the double shadow kick today. You can get a whopping extra 5%!!! off of these ^_^

MIDSCREEN:
12~df4 d1~df2 (18%/21%)
f21~df4 12 4~df2 (23%/26%)
23f2~df4 4~df2 (24%/27%)
b32~df4 4~df2 (22%/25%)