Injustice 2 Tutorial: If it's a 6F poke, it can still get whiff punished!

Discussion in 'Injustice 2' started by EMPEROR_THEO, Oct 18, 2018.

By EMPEROR_THEO on Oct 18, 2018 at 5:05 PM

    EMPEROR_THEO I only use characters with wakeup scoops.

    Hello my friends. I've been more consistent lately on uploading tutorial videos for Injustice 2 (and occasionally DBFZ), so I wanted to take the time and show you guys specific situations on counterpokes and fast normals getting punished by slower normals and how this creates a multi-layered rock paper scissors metagame.

    To many players who've competed and grinded fighting games a lot, it seems like a basic concept, but to a lot of newer players, I've noticed that its something they haven't incorporated into their game yet so here are some concrete examples of that! Hope you guys enjoy it and as always, a like and subscribed is always appreciated!

    Last edited by a moderator: Oct 19, 2018
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Discussion in 'Injustice 2' started by EMPEROR_THEO, Oct 18, 2018.

    1. JBeezYBabY
    2. Invincible Salads
      Invincible Salads
      i already know about this kind of stuff, in fact i do it with several characters.

      why don't u explain normals with dodgy hitboxes like flashes b2? the type of moves where you think you can whiff punish but because of how the move affects they're hitbox, you'll probably whiff instead for trying.
    3. Roy Arkon
      Roy Arkon
      I myself already knew about this kind of stuff to an extent, but you gave much more detailed explanations on the topic and also about what to do in those situations, so it was very helpful. Thanks so much dude :)

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