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Imperial Frames (Shao Kahn frame data)

NothingPersonal

Are you not entertained!?
Here's a spreadsheet for the emperor's moves and frame data. I'll be updating as changes are made by the devs.
 
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NothingPersonal

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So this is from the options menu, but the counter in training mode shows more and different data. I'll update the sheet with more data in the coming days.
 

NothingPersonal

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Changes in today's patch (string only, buffs in bold):
D1: hit advantage 9 from 10
F2: Start-up 16 from 21, cancel adv 23 from 28
D3: recovery 19 from 15, hit adv 6 from 10
F4: start-up 25 from 28
J1: start-up 10 from 9, cancel adv 37 from 36
J2: cancel adv 40 from 43, f/block adv -12 from -7
J3/4: cancel adv 37 from 43, f/block adv -7 from -12
Up2 getup: start-up 6 from 9, recovery 34 from 33, hit adv 48 from 47, block adv -21 from -20
Up3 getup: recovery 35 from 28, block adv -15 from -8, f/block adv -20 from -13
1,2,1+3: start 26 from 27, rec 28 from 32, cancel adv 30 from 32, block adv -1 from -5
2,3,2: rec 34 from 32, hit adv 15 from 17, block adv -9 from -7
F2,1: rec 33 from 32, cancel adv 26 from 27, hit adv 22 from 24, block adv -8 from -6
F2,1,2: rec 40 from 44, hit adv 23 from 25, block adv -9 from -15
4,4: rec 29 from 27

Damn...
EDIT: Reverted.
 
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NothingPersonal

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Updated sheet with cancel advantages and damage data, also added specials. Frame and damage data in the game's menu is totally wrong.
 

ty lewis

Noob
Don't understand why 2,3,2 would get nerfed. It's one of his most useless strings. The only thing you can get out of that string is scum grab, up wrath hammer and skewered. Skewered the only way to actually convert it into real damage.
 

NothingPersonal

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Don't understand why 2,3,2 would get nerfed. It's one of his most useless strings. The only thing you can get out of that string is scum grab, up wrath hammer and skewered. Skewered the only way to actually convert it into real damage.
Those changes I listed above were reverted back to original.
 

NothingPersonal

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1.07 patch changes log (normals):
1 - +4-5 from 3-4 on block, recovery 11 from 12, cancel blk 13-14 from 12-13, hit adv 23-24 from 22-23, canc hit 33-34 from 32-33
12 - start 13 from 15, recovery 27 from 32, cancel blk 18 from 21, hit adv 6 from 1n cancel hit 31 from 29, dmg 28.5 from 30
121+3 - start 26 from 27, hit adv 19 from 18
14 - start 16 from 19
142 - hit adv 16 from 15
2 - cancel blk 22 from 14
2,1 - cancel blk 21 from 22, hit adv 27 from 25, canc hit 53 from 52
212 - hit adv 44 from 43
232 - hit adv 18-23 from 17-21,
b2 - -6-4 from -7-5 on block, cancel blk 12-14 from 11-13
f2 - hit adv 14 from 6, canc hit 36 from 28, blk adv -2 from -3 and canc blk 20 from 19 (on Johnny)
f21 - hit adv 25 from 24, canc adv 55 from 51
f212 - start 21 from 23,
f24 - start 28 from 26, recovery 32 from 50, block +2 from -16, f block -7-8 from -16, hit adv 36 from 17
d2 - hit adv 26 from 24
b3 - hit adv 49 from 47
f341+3 - hit adv 19 from 18
44 - hit adv 31-32 from 30-31
b4 - hit adv 28 from 27
j1 - block 2-7 from 4-7, blk cancel 11-16 from 14-17
j2 - block -19+7 from -1+5, blk cancel 2-16 from 7-21, hit adv 9-34 from 25-34, hit canc 24-37 from 28-37 (big nerfs, mainly for up j2)
j3/4 - hit adv 45-63 from 45-52, canc hit 48-59 from 51-56, f block -20+2 from -12
throw - hit adv 19 from 18
 
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NothingPersonal

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1.07 patch changes log (specials):
Humiliate - rec 94 from 110, active 540 from 420
Merciless spear - dmg 80 from 60, blk-3 from -1
Ridicule - rec 94 from 130, active 540 from 420
Shoulder charge amp overhead - hit adv 31 from 10
Wraith hammer - hit adv 14-31 from 11-27, blk adv -1(-18) from -2 (-18)
 
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NothingPersonal

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1.10 patch changes log (specials):
Spear charge is now 19f startup from 24f.
Skewered is now 11f from 9f, 3f active from 4f, 43f recovery from 44f, dmg 110 from 117.5, amp dmg 70 from 110 (neeeerfed meh).

No other changes for specials it seems. Too bad, cause up hammer and ground shatter could be very interesting specials to use if they tweaked them a bit.
 

NRF CharlieMurphy

Kindergarten Meta
1.10 patch changes log (specials):
Spear charge is now 19f startup from 24f.
Skewered is now 11f from 9f, 3f active from 4f, 43f recovery from 44f.

No other changes for specials it seems. Too bad, cause up hammer and ground shatter could be very interesting specials to use if they tweaked them a bit.
are you finding this on your own?
 

NothingPersonal

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1.10 patch changes log (normals):
1 - rec 11 from 12.
B2 - active 3 from 2, rec 20 from 22.
JI2 - blk adv +9-15 from +7-19.
JI3 - +6-15 from +1-15, fblk +1-7 from +2-20.

Seems this is all. S1 and b2 buffed bois!
 

NothingPersonal

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Please explain standing 1 buff.
It means if you whiff the move, you recover one frame faster. Recovery in the game is the frames from the last active frame to the time where you can do anything else. So standing 1 is 9f start-up, 1 active frame and 11 frames recovery. Which means after you press 1 and whiff, you have to wait for 21 frames to be ble to do anything else.
 

Parasurama

Dragon
It means if you whiff the move, you recover one frame faster. Recovery in the game is the frames from the last active frame to the time where you can do anything else. So standing 1 is 9f start-up, 1 active frame and 11 frames recovery. Which means after you press 1 and whiff, you have to wait for 21 frames to be ble to do anything else.
Thanks, I didn’t know the abbreviation ‘rec’
 

NoCharge

Noob
Patch 1.25 changes:
All knockdown frames reduced by 4 (across all the roster).
D1 and D3 now +14 on hit and 26 hitchancel, but -5 on block.
D4 now +20 on hit and 41 hitcancel, but -9 on block.
Shoulder charge launch now 23 stratup from 26.
Spear charge 4 active from 2.
Amp spear charge 3 startup from 4, 54 active from 50.
Seeking wraith hammer recovery on hit decreased.
 
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