I mentioned it in the general discussion thread, it's most likely 1 frame on characters facing the same stance (ie both towards or both facing away from the camera) but if the two characters are in different stances it becomes much much easier.This is really cool. Having trouble landing the d1 after the d3 though, any tips?
If u do s1 instead of d1 it keeps them higher up. I might upload a f3 combo comparison a little later.The highest meterless corner damage off of F3 that I have found is F3, 3 > DB3, D1, D1 > DBF3. Could lead to more damage if there are better ways to follow the 3 > DB3. If someone can land 123 after, it should be like 500 meterless.
I feel like standing 3 has more potential in combos.
Rag, what's the thinking behind using 22 near the end of a combo rather than F21. I've been watching your vids and saw that you're doing this consistently.The OP has been updated with a few more midscreen & corner options.