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Strategy HKD Setups

RunwayMafia

Shoot them. Shoot them all.
Hard Knock Down's (HKD) are imperative in Injustice so I figured I would compile a list of HKD combos/set ups.

HKD's
D3​
B13​
Wing Evade(1) (lol)​
F3,F3​
F1
F1~WE(2), B13=20%​
F1~WE(2), 12, B13=22%​
F1~MT (MB Up Shoulder) B13=28%​
1
12~WE(2), B13=22%​
123, B13=21%​
123, 123, B13=23%​
123, F3, D3=23%​
123, F3, B13=26%​
123, B3, JI2, B13=30%​
3
3~MT (MB Up Shoulder) F3, B13=37%​
3~MT (MB UP Shoulder) B3, JI2, B13=42%​
Corner
B22~WE(2), B1~WE(3), B1~WE(3), B13=35%​
B23, B1~WE(3), B1~WE(3), B13=36%​
112, 3~WE(3), B1~WE(3), B13=39%​
F11~MT (MB Up Shoulder) B1~WE(3), B1~WE(3), B13=44%​
 

BBNik

Noob
It really is like never used. You can't even combo into it (i think) and technically an aerial 2 into mace charge is better than a we1. Or even a d2.

Anyway this will be useful, the HKD list :)
 

TheSpore

Nurgle Chaos God of Death and Disease
Why again isn't her drop kick not a HKD :) Thanx for this thread I've been trying to find out a reason to use B13
 

TheSpore

Nurgle Chaos God of Death and Disease
It's so stupid that it isn't.
Considering that she just straight plows on top of the opponent yeah makes no sense, then again since 2011 I've said the same as to why Mileena's roll hits mid instead of low. NRS logic I guess.
 

BBNik

Noob
I suppose that works with the b2 strings for the corner where you can start with b22-we2 or b23-b1?
 

kaseyk

Noob
highest dmg hdk i can get is corner j2-32-bf2mb-4-1-bf2mb-b13 51%

(theory) i think its possible to do a j2-32-we2-3-bf2mb-4-1-bf2mb-b13 for max hdk dmg combo , because ive landed this in training ( b23-3-bf2mb-4-1-bf2mb-b13) 51% but cant get it consistantly and havent landed it in match .

the bounce makes them fall fast making the followup after 2nd mc mb very tough .