Kotal_Wannabe
AKA AndyPandy
no, she got no changes.Did harley's trait get a cool down in the patch?
no, she got no changes.Did harley's trait get a cool down in the patch?
Ok. just feels like it could've been a silent Nerf.no, she got no changes.
Apparently, it has many times. I mean, cocaine is a hell of a drug but GOT DAMN!!Im sure this has been addressed before.. But, ya know.. why the hell is Harley's character portrait to this forum so bizarre and derpy?
Also, I blame Tweedy for my being here.
Both versions are neutral on hitHow plus is meter burn play doctor?
I was soooo excited when i heard that on stream, THEN i realized i THOUGHT he said B3....damnit...but i guess thats good too lolSo I didn't see this on stream, but it appears her b2 now hits floating hitboxes.
Can someone test too? I may be doing it wrong.
Her biggest weakness by far is that her mids are shit. Aside from d1 and d2, her fastest standing mid is s2 at 15 frames start-up, and said 15-frame mid has bad range. b1 has better range, but is 19 frames, and s3 is 21 frames and has lacklustre range.Ignoring my previous post since I posted it out of pure rage for Harley's spamming J2, what exactly makes her a not-top tier character? Because all I've heard is that she has certain problems without any elaboration on what said problems are.
Did you see how sad KP was when Dragon picked Aquaman on him? I think that's how we all felt.Also bear in mind that Harley has over 13 bad matchups. It's just not possible to be top tier with that level of counter picking. It's why you rarely see her in tourneys, other than die hard fans.
Is Atom included among said matchups? I feel like B2 out footsies me really well and the zoning war is difficult to win due to gunshot's recovery vs the startup of any of Atom's tools. J2 is still kinda hard to deal with outside of yolo J1 but even then I find myself losing.Also bear in mind that Harley has over 13 bad matchups. It's just not possible to be top tier with that level of counter picking. It's why you rarely see her in tourneys, other than die hard fans.
Yea I noticed that, spam D1 on a read of any gunshot up close.You can tech roll that setup. I don't know the matchup well, so I can't say for sure if she wins or loses, but at the very least, you don't have to deal with gunshot pressure up close. That's always a plus when dealing with Harley.
Atom's a match-up I personally struggle with regardless of which character I'm using, so I'm not sure whether Harley vs Atom is genuinely a bad match-up for HQ or whether I just need to level up lol.Is Atom included among said matchups? I feel like B2 out footsies me really well and the zoning war is difficult to win due to gunshot's recovery vs the startup of any of Atom's tools. J2 is still kinda hard to deal with outside of yolo J1 but even then I find myself losing.
Short answer: yes.I assume wakeup tantrum stance is a bill
Tbh I'm not sure on the Atom MU either. There's like 2 of us on the Atom thread so discussing MU's and tech is pretty limited. Idk if there's a discord or not.Atom's a match-up I personally struggle with regardless of which character I'm using, so I'm not sure whether Harley vs Atom is genuinely a bad match-up or whether I'm just not that good.
Atom's a match-up I personally struggle with regardless of which character I'm using, so I'm not sure whether Harley vs Atom is genuinely a bad match-up for HQ or whether I just need to level up lol.
Though as for gunshots... just duck a lot, lol.
Short answer: yes.
Long answer: It only really works against opponents who are recklessly aggressive on wake-up, potentially blowing through whatever attack they throw for a full combo. Emphasis on 'potentially', as many well-timed attacks will slice straight through it anyway. Play Doctor (dbf1) functions better as a wake-up tool, but still isn't that great due to its poor hitbox plus the fact it can easily be ducked, along with a poor reward compared to its risk.
But really, if you're facing a Harley who tries db3 on wake-up, just block. Literally every single option afterwards is unsafe. Back roll has 9001 recovery frames, so anything with enough range will punish. Forward roll leaves her vulnerable and directly in front of you for a full combo punish. TS2 and TS3 are both so negative that they're full combo punishable - with TS3 the pushback may cause some issues, but there's generally still something you can punish with. TS1 leaves her -10 and right next to you, and many characters can full combo punish that as well (disclaimer: I often use the coward's option of d1~special to punish it instead - far from optimal but still genuinely enough to dissuade them from just throwing it out there)