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Hardtoblockable Shmix


mental and fundamental
Off of a jumpin kitana can do a float cancel and if timed right the second hit can be an overhead as well. This can get a mindgame going with the B3 which links to db2 so you can do overhead, overhead, low mix or overhead, low mix. It's difficult to react to and based on what I've seen near impossible to fuzzy, but visually it's easier to react to. This is reminiscent of supergirl or blue beetle in injustice 2 if any of you knew how to execute that mix it should be relatively easy.