Separate names with a comma.
Discussion in 'Green Lantern' started by RagsTheGoat, May 1, 2017.
Since we have now seen the full roster. Have at it.
There's been footage of GL being able to change construct colors to the other corps. That's hype I love it. My only problem is that changing the color doesn't change his emblem, eg when he changes to compassion (purple) he's still got the GL corps symbol. I hope that we can change that in the future because its the small details that matter.
I'm glad he looks very similar to the way he was in injustice 1 so I can jump on a have a good idea of what to do but I don't think he'll be my main this time around.
Some had mentioned in another thread you can change the chest symbol buts it's armor.
I saw some gameplay of him as a indigo Lantern but he still had the green Lantern symbol on his chest
Correct but shader is different from armor. So my understanding is you can get armor with other lantern symbols and choose what ever shader you want. For example you could have a blue lantern symbol but have a yellow shader on.
Was in this thread. Just read through someone talks about it. I questioned it too. Seems to good to be true.
I forgot shaders exist, damn this game is really gonna let me get my swag on
So glad to be a lantern player. Plus we've got some new moves. I think a low hitting boulder ala Tremor and some sort of bomb that explodes and pops up when MB. Looks like you can position it kinda like martian orbs maybe? That's all I could get from most of the footage
In that same thread I linked above some folks talk about that aswell. There is going to be an adjustment period for sure for us lanterns.
Hoping there's no gap in b13 and j1 has a million active frames again.
Seriously he needs that idk why they nerfed him in this game it looks like he's worse overall. They took away oas rocket and minigun so goodbye pressure. Without his j1 being hella active he's basically a zoner who sucks at zoning lol
His air fireball goes straight now. It's no longer angled downwards. I'm very confused at some of the changes for him
there is a gap in the low OH string, bigger than last game it seems.
That's b12, unless they changed it in inj2
Yea b12, it looks larger. Robin did assassin strike out of it
Even if I don't like the new gl deadshot seems like a character I'm gonna like, K&M put out a video on him and he looks like he fits me perfectly.
Meh I never really cared for that string, off b1 I would most of the time just do b13 and cancel into minigun if blocked.
Wish GL would get a breakdown sometime before launch so we have a better idea of how different he really is now.
Low tier confirmed
It's been a while since I read a GL comic but does Hal Jordan choose not to use his ring very much and rely more on basis hand-to-hand when he fights in the comics these days? I feel like he does not have enough construct visuals. I appreciate that he has some construct weapon effects built into his strings but I would have liked to see a few more: construct knuckles on his heavy, a shield visual when he blocks, giant hammer for an overhead, ect. If they weren't willing to add moves I was really hoping they would at least add a few extra visual effects to make him feel more like GL this time around.
Also, I haven't seen the minigun anywhere either...odd choice for his win pose if it's not a basic option anymore. Is it confirmed that it's a gear move now? Does he still have his turbine dash?
they took away everything i used most lol im probably gonna main deadshot or supergirl now smh
Dead shot is 4 scrubs