Wasn't going to show this until after EVO but w/e
Works on all females + Blue beetle, Firestorm, Dr fate, Robin, and Captain Cold.
Works on all females + Blue beetle, Firestorm, Dr fate, Robin, and Captain Cold.
No one needs a I win button..... even if its a series of difficultly timed buttonsHe needs it...
Yeah the scaling is nuts, but you can still timer scam someone if you have the life lead or use it to build a full bar of meter while your opponent only builds half a bar.LOL! but that damage scaling![]()
or to... you know..... winYeah the scaling is nuts, but you can still timer scam someone if you have the life lead or use it to build a full bar of meter while your opponent only builds half a bar.
Yeah but I'm legit garbo and will drown in pools guarenteed. I'm sharing this so they can ban my character and I can just play Deadshot instead then get wasted in Vegas ayyyy.Are you going to Evo I hope? @PND OmegaK
Because no pressure but your Grodd is the hypest fucking thing ever.
Groddlike, son! (Had to, lol)
Paulo would need to have been very drunk to let that happen. There have been infinites before in NRS games (Kitana in MKX for instance) and they always got fixed without major consequences for the characters.Imagine if this kills Grodd.
Patch notes after evo.
Gorilla Grodd.
B2 now knocks down the opponent in order to avoid situations in which Grodd could infinite some characters.
I noticed in certain matches that Grodd was landing on the wrong side in certain corner combos so I investigated to see if I could loop it. The rule of thumb is that he gets one crossup in his combos to stop 'b2, leap, crossup j2' being an infinite, however in this case he's landing on the same side so the combo never ends.I think I understand why it's happening, but it still shouldn't be happening lol. Nice find! How did you even manage to find this?
My thought was that being able to combo from it was tied to the B2~DF1 input, and after two of those inputs being part of a combo you wouldn't be able to continue the combo. Since you're inputting F2~DF1 after leap (although the game is correcting his side when you do F2 as B2 from the other side and so continues to do B2 but from the wrong side) it doesn't stop you from being able to combo from it. Either way it's really interesting that this works!I noticed in certain matches that Grodd was landing on the wrong side in certain corner combos so I investigated to see if I could loop it. The rule of thumb is that he gets one crossup in his combos to stop 'b2, leap, crossup j2' being an infinite, however in this case he's landing on the same side so the combo never ends.