Absolutely. If the moves that break the game on the level of fundamentals get proper risk reward adjustments or even better, stop breaking the fundamentals, the currently weak characters will feel stronger.I feel like mid tier character like Jade and Kitana are not bad just need little adjustment. The real issue though is geras, scorpion, sub zero, erron black and Sonya needs a nerf.
That's a strength in this game!Strength = Average D1
We're gunna have to agree to disagree on this one. While I do see that Jade has necessary tradeoffs for her silly levels of weapon-based range, she has TOO many tradeoffs for it. As I said before, she lacks general damage, combo potential, block safety, whiff safety, and speed. Aside from Kotal, Frost, and D'Vorah (aka the worst 3 characters in the game), no one has a combination of negative tradeoffs this big without enough positives to make up for it.Most of her weaknesses are in line with the rest of the cast.
Not perfect but she'd move to Okaytier from Buffthistier.Honestly, if they just let her have a better punish...She would be perfect.
What matchups does she win?Jade is actually fine. Low key slept on. She absolutely doesn’t need buffs.
Which matchups does she lose? Maybe 2?
It feels bad because you have to play her patiently and her burst damage is really limited; but as a character she is fine.
Does she really though?What matchups does she win?
I'm not saying you are wrong (I think Jade is a good character, I just think she needs a slightly better punish) but she definitely loses to some characters. Scorpion for sure, as well as most of the top tiers mainly because she can't keep up with the damage differential.
She definitely loses to Scorpion. I don't speak a lot of absolutes anymore, but that's one I'm confident she loses. I feel more comfortable against Erron than I do against Scorp. Sonya is also a real pain in the ass for her. Sub Zero is a debate to whether it's even or she loses...she has a ton of those style matchups where it's either even or loss for her. The nature of her toolkit doesn't let her really dominate anyone.Does she really though?
I don’t think she beats a whole bunch of characters, but if she has even matchups across the board that would put her in top 10.
She probably loses to scorpion, maybe loses to Erron; everyone else is even or her favour. The only other potentially bad MU is frost; but who plays frost?
I think that because my conclusion is she is solid mid tier. Comparing individual weaknesses against strength of better characters. I won't argue that there are much better characters, but there are some that struggle harder. When it comes to balance I thing she is one that might remain untouched or get a very slight buff. So by being in that midfield that operates in alignment with MK11 mechanics makes me think she is in line with the other characters that do. Is Kabal a slightly better version of Jade, maybe, is he significantly better, nay...I just don't see why you think Jade's weaknesses "are in line with the rest of the cast" when those who have very similar strengths also get a lot of other strengths while also not having as many weaknesses. You're gunna have to explain that one to me.
I don't like the jank and the gap. It's not a bad string persay, it's that it's her best string.@GLoRToR can you tell me what exactly is the problem with b3434? It's never mentioned as a strength, yet on paper it's one of the best mid pressure strings I've seen in the game. I know there's a gap, but shouldn't that just lead to a mindgame around it?
My only guess as to what could be wrong with it is the rest of her tool kit doesn't allow you to close the gap for reasonable risk/reward if they get caught flawless blocking.
lmfao does the narrative in here suddenly ring a bell, TaC?What matchups does she win?
I'm not saying you are wrong (I think Jade is a good character, I just think she needs a slightly better punish) but she definitely loses to some characters. Scorpion for sure, as well as most of the top tiers mainly because she can't keep up with the damage differential.
Based on what evidence?Jade is actually fine. Low key slept on. She absolutely doesn’t need buffs.
What jank specifically? Are there whiffing issues?I don't like the jank and the gap. It's not a bad string persay, it's that it's her best string.
If you look at what Kabal does on the same buttons on the same range, you'll notice that this string is not that great as a best string.
Right, I see what you're asking.What jank specifically? Are there whiffing issues?
The mid is not horribly fast, Liu's F4 is i9 while Jade's B3 is i11 and loses to F4 without error because they have the same exact range.I don't see anything wrong with a fast mid that is easily hitconfirmable and +5 having a gap you need to play around. Liu's f43u3 is very similar in this regard. Honestly, it's how I open people up most with him. This weakness, can actually be a strength because it forces people to act. Would you feel differently about the gap if bf2 launched midscreen as a high risk/high reward method of closing that gap?
I respect you for sticking with your bugged character. Pun totally intended. Don't let it bug you.From the perspective of a D'vorah main,
Absolutely correct. That's why I made this thread.Jade's a character that's designed correctly, while her numbers are wrong.
Bottom of my opening post.She seems like a functional character with poor risk reward.
I know, you're playing a character that's worse than mine and it's difficult for you to see how a character so much better has issues. It's normal. I feel sort of the same way when I see Lao buff requests. But then I remind myself that all but the Brokentier have heavy issues they need dealt with.I'm not trying to say that my opinion is better than yours,
You misunderstand. This is not the "Everything that's right about Jade" thread.but you act like she's got nothing to her but problems.
Let's not go into tier nonsense. Just please understand that I'm not calling her a potato. I'm calling out problems.The foundation is still there, just got to put out the kitchen fire. In short, she seems mid tier, maybe low mid.
Fixed. F2 is a launcher and it leads to over 20% on better days. It's the added criteria I corrected that she could very well benefit from.I think she deserves a viable and functional launcher that can properly punish because, well, every character does.
We do care if it does because she can punish for 14% right now.I don't care if the combo does 19%,
The launcher is a real flustercluck, man. I don't even.12f startup on a parry is just god awful, and hopefully the flawless block issues will be addressed too.
I felt the same way. I find zoning and running away an extremely inefficient way to play in a game of teleports and F4s.If the cancels had been actually good, I'd have been all over Jade, honestly. I like a lot of what she has, I'm just a more rushdown player than her variations currently support.
I actually play Jade for what it’s worth.Based on what evidence?
Go into the lab and start punishing her with the cast. Start with Glow at all ranges.
It takes 56 frames for her to be able to act after activating it.
Then look at her other specials.
If in an hour of labbing punishing her you still think she's actually fine and absolutely doesn't need changes, I don't know what to tell you.
Kabal. Scorpion. Cetrion. Three off the top of my head.Her ability to outspace the cast is second to none.
Her strengths far outweigh her issues. She’s not getting any adjustments, nor does she need them.Kabal. Scorpion. Cetrion. Three off the top of my head.
I'm not saying she doesn't have strengths but this thread is here to address her issues.
And to claim that she needs no adjustments, I'd like to see some raw numbers behind that.
The numbers that support your claims.Her strengths far outweigh her issues. She’s not getting any adjustments, nor does she need them.
What raw numbers do you have to claim she needs adjustments?
Also, she most certainly has better space control than Kabal and cetrion.
I get that you’re heated; but the character is fine.The numbers that support your claims.
When I say that Glow makes her inert for 56 frames I have frame data behind it.
When I say that Butterfly is -13 on block and gets you full combo punished, it's data you can reproduce.
When I say that F2 is the worst normal in the game, I have frame data supporting this.
You come into this thread making categorical assertions without any evidence to back them up and trying to seem like you're discrediting my work.
You seem to not understand how character research and calling out a character's problems benefits the game.
What you think and the facts are two different things.
And what she's getting or not getting is up to NRS, you have no say in this so stop.