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Ending Combos/Anti-Wake Up Setup

knight x1868

Blue Lantern Corps
I'm doing some research with Starfire. This may have been found already. Ending combos with 113, DB1 MB, Trait gives you and two-hitting pop up/combo starter.
 
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x TeeJay o

Canary Cry Gapless Pressure
No it's not. If they delay wake up the orb passes them and u can do f22 and pop them up or 21 trait pop up and b3
Yeah but they can block 21 xx trait. your trait will whiff and they can punish you easy. They also csn just block the OH and the orb will be out of range and you can't cancel f22
 

9_Lives

Noob
It might not be universally a setup for all opponents, but the possibility of up to another 500 damage if they don't know what's up seems pretty cool. But yeah I can add catwoman's rising claw if we're making a list of wakeups that definitely beat it out.