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Deadshot General discussion. "Eat lead suckers!" Competitive mode only

PLAYING TO WIN

I like to hold up/back.
Updated February 2018. Final patch/game version.

**deadshot disclaimer**

He sucks. Nerfed worse than any character in the game. If you are viewing this... go play another character.

Key:
Wc = wrist cannon
Bs = bounce shot
Mb = meter burn
Ak = assassin knew
Bb = bullet barrage
Xx = cancel to


BnBs

B12
  • ...u3, wc, wc
  • ...u3, wc, mb bs (gets meaty Riffle) slight delay bs for all hits
  • ...whiff AK and u get oki?
B3
  • ...12,12,b233
  • ...12, b23, BB
  • ...12, 12,b233wc
  • ...j2, 12, f123
  • ... f1, d2 trait b23 finish
  • ... f1, f1, f1, b233
  • ... dash, 12 12 b233
  • ... j3? F123
B1 wall bounce
  • dash 12, 12, b24 knee
  • J3, f123
F3
  • J2, d2, trait, b23 bb
F23
  • ...wc, bs
  • ...mb wc, knee
  • ...bs
  • ...mb wc, mb wc step back
B23

  • ...wall bounce, F1,f1,f1, b233
  • ...wall bounce, f1, f1, f1, f123
  • ...wall bounce, 12, b23xBB
D2 AA
  • ...xTrait,12, b23xMB BB (good with poison)
  • ...xTrait,f123, mb far BS (good with poison)
  • 33, knee
Air-to-air
  • F123, BS
  • jump back 1, far bounce shot
  • Jump forward 2, b23 wall bounce??
Jump 3
  • 33 knee
  • 12 12 b23
  • F123
Background bounce
  • f3, j3, f123
  • F3, j3, b233
Corner b12
  • ...u3, knee, 1, 1, f123, b233 or b23knee both gives u cross up b3, delay jump 3 reverses wakeups
  • ...u3, knee, b23 super
  • After mb knee u get a meaty crossup knee
  • After finish with normal knee u get b3 cross up?
  • Finish with b233 get cross up b3?
  • ...knee, 1 knee, f123, b23knee
Corner f23knee... (mb for safety)
  • F123, b23knee (353) (0 bars) (safe jump)
  • f123, f12 knee, nj (reverses wakeups) (0 bars)
  • f123, b23knee mb (easy) (379) (quick rise)
  • f12 wc mb, b23 knee (371) (easy) (1 bars) (safe jump)
  • f12wc mb, b23knee mb (easy) (395) (2 bars)
  • f12wc mb, 21wc mb, 1knee 425 (medium) (2bars)
  • f12 wc mb, 2 wc mb, 21 knee 427 (hard) (2 bars)
  • ****** post patch all f1 after f23 knee became extremely hard and a 1 frame link. Best to do d1 mb wc mb, 21wc, b23knee
Corner f23wc... (unsafe)
  • ...21 wc, 21 wc mb, 21 knee (then neutral jump crosses up) (1bar)
Corner 21 wall bounce
  • Nj2, 21 or b1 f3 bounce, nj2 late, 2 knee, f123, b23 knee
  • nj2 d2 trait after bounce the f123 b23 knee
Corner concepts
  • finish with late f23 knee and nj reverses wakeups? Easy off f23 combos. B12 do d2 trait f123 f12 knee or
Explore/Thoughts
  • Corner finish with b233 jump 3 was still hitting in front juggle to12, b233?
  • Wc d1 wc beats full screen jump timing
  • After an air shot what can I get that meaty?
  • Landed j1/2 to f2 f3 bounce combos? Makes the f2 hit late and combo
  • When safe jumping do nj2, b12. B12 will not come out if nj2 whiffs. Os?
  • Insta Airs: u/b, hit db and end on df. Ending on anything else makes it not come out
  • Corner finish with late/spaced f23 knee nj to reverse wake ups
  • Wall bounce j3 f12...?
  • B12u3 riffle?
  • F3, f2, d2, trait f2
Deadshot Hard knockdown strings
  • b12d3 (get meaty f3 or what ever, cross up 3?)
  • B233 huge adv
 
Last edited:

SaltShaker

In Zoning We Trust
For that B23 into bounce combo, that's not netting 550? I see more damage with B23~Bounce, J3, F123. I'll try to add some stuff when I get home tonight.
 

CrazyFingers

The Power of Lame Compels You
Moderator
So what's everyone thinking of the Darkseid MU on this one? I feel like he outzones Deadshot.
 

RM Jonnitti

Hot Dog
i noticed that his grounded anti airs dont seem very good but his jump 1 is active for like a year and a half. seems like your best bet for stopping people form jumping is going for air to air options.
 

South

I'd rather SHOW than TELL ~ Poison Ivy
So I ran sets with coosco poison ivy last night and she outzones DS especially with her trait out like up close her staggers are really good too.
 

RM Jonnitti

Hot Dog
just a side not, i was at first having a lot of trouble special canceling the b12u3 string then figured out you input your special while deadshot is flipping. just a tip for people who were incredibly pissed about how much they suck like me
 

The Farmer

Gunslinger since pre ptch -Shout out 2 Youphs 2015
I'm starting to find some gaps in his strings. 3,3 has a gap for sure. B1,2 has a gap to be countered with super and backdash. 1,2,3 there is a gap between 2 and 3.
 
Last edited:

The Farmer

Gunslinger since pre ptch -Shout out 2 Youphs 2015
Half his strings have gaps lol. B12U3 has a gap in each section. I've already tested options against it. We gonna have to think creatively to use it once people learn the MU.
I finally sat down with the game today and started discovering all of this and I'm like WTF are people bitching about. He has more holes in his strings than Bonnie and Clydes "34 Ford Coupe.
 

Dankster Morgan

she don’t call me daddy she call me Grandmaster
Yeah I'm not touching him till after the first patch so I don't cry. Loving Fate as well, but plan to pick up Deadshot for a few characters.
 

STB BroZki

Don’t know what to put here
Any tips in this Supergirl MU? Feels like death.
Don't your to best to keep her grounded. If you got her full screen expect the tele and bait it with bf1 and if she's full screen and doesn't do Tele and you think she's gonna air dash air guns or trick shot. Also be careful with her beams they trade with bf1. Explosive rounds are your best friend in this mu
 
if the frame data is correct for deadshots b1 he has some nice 50/50, b1 staggered into another b1 is low, low and when the first b1 is backdashed his second b1 will reach them for a full b1,2,u3 combo(unless you are fighting cheetah which she has one of the best backdashes)

So you can go b1,2,u3 or b1 b1,2, u3.
if they start poking out of your b1 into b1 stagger you can still use b1(-1 on block) into d1(8 startup),bf3 stagger it will catch some backdashes.
 

SaltShaker

In Zoning We Trust
Don't your to best to keep her grounded. If you got her full screen expect the tele and bait it with bf1 and if she's full screen and doesn't do Tele and you think she's gonna air dash air guns or trick shot. Also be careful with her beams they trade with bf1. Explosive rounds are your best friend in this mu
Yea the trades with eye laser is killing me. Between that, air dash, walks, occasional tele, she gets in for what feels like almost all the time, and any button I push I lose. Her D1 and B1 are blowing up everything, and the oki mixups off her air dash ji and F3 are also killing me. Getting put in the corner is killing me. No way I'm playing this MU right.

I'm unsure what is going on right now. I think I'm gonna post a match set so I can get some feedback. Didn't think it would be the greatest of MUs but I shouldn't be getting stomped 25-6 type numbers, then going even or winning after they switch characters.
 

STB BroZki

Don’t know what to put here
Yea the trades with eye laser is killing me. Between that, air dash, walks, occasional tele, she gets in for what feels like almost all the time, and any button I push I lose. Her D1 and B1 are blowing up everything, and the oki mixups off her air dash ji and F3 are also killing me. Getting put in the corner is killing me. No way I'm playing this MU right.

I'm unsure what is going on right now. I think I'm gonna post a match set so I can get some feedback. Didn't think it would be the greatest of MUs but I shouldn't be getting stomped 25-6 type numbers, then going even or winning after they switch characters.
Yeah when she corners you it feels like there is no escape. I found some success in delaying your wake up then hitting them with mb knee. Push block when you can. B1 has great range and is -1 so abuse that a bit. Going for grabs after d1 works well. Also d1 into db2 or df2 with explosive rounds do great. As much as people say him having 5050's is too much don't seem to understand he gets poked out of them like crazy. I mean f23 has 16 startup.


Edit: b12 into f23 is a great stagger which could also help push you back a bit.
 
here are my notes and some thoughts thus far. Let's take advantage of the best part of tym and expand our character knowledge together


Also reserve all gear talk for another thread this is a thread for competitive mode only

Deadshot:

BnBs
B12
⁃ ...u3, wc, wc
⁃ ...u3, wc, mb bs (gets meaty Riffle) slight delay bs for all hits
⁃ ...whiff AK and u get oki?
B3
⁃ ...12,12,b233 (387) (hard KD full screen push)
⁃ ...12, b23BB (388)
⁃ ...12, 12,b233wc )
⁃ ...j2, 12, f123
F21
⁃ ...wc, bs (very tight link)
⁃ ...mb wc
⁃ ...bs
B23
⁃ ...bounce cx, 12, b23xBB )
D2 AA
⁃ ...xTrait,12, b23xMB BB (good with poison)
⁃ ...xTrait,f123, mb far BS (good with poison)
⁃ D2, trait, b23 wall bounce
⁃ D2, trait, b233
Air-to-air
⁃ jump back 1, far bounce shot
⁃ Jump forward 2, b23 wall bounce??
Corner
⁃ Corner b12 man close bounce shot, knee, 12, b233
⁃ B12u3, knee, 12shot

Explore/Thoughts
⁃ String to trait conceal on block or string on hit to trait and continue e combo?
⁃ Corner finish with b233 jump 3 was still hitting in front juggle to12, b233?
⁃ Stand 3 best AA??? Huge conversions

Deadshot Hard knockdown strings
⁃ b12d3 (get meaty f3 or what ever, cross up 3?)
⁃ B233 huge adv and full screen


Mb knee and make follow up new cross up mid screen?
It's been a while since I have played fighting games. What does bs mean? There are a lot on things I'm trying to remember, sorry.