Kindred
Let Be Be Finale Of Seem
So after the unmitigated disaster of the last patch, IF NRS fire their current testers and hire new ones, what should the new buffs/nerfs be?
- If the iceball must remain this slow, then increase the stun on F13 and B2 so that it can combo
- Only the second whiffed dive kick or drone summon in a combo should scale the damage
- Wtf is the point of adding damage scaling to drones when their whole purpose is to increase dmg...
- Blocked DK should always be punisheable.
- Bring his damage back to normal midscreen because a 30% meterless combo is not crazy
- If you really need to do something because his corner game is too good, then nerf his damage for the corner
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