Gamer68
Fujin!
NO STORY SPOILERS IN THIS THREAD ARE ALLOWED
First of all, I want to make it clear that I like most of the skins in the game. Some characters look really bad (Sonya and Cassie IMO), but characters like Scorpion, Raiden, and most others look the best they ever have. I also don't really mind that the game has been more or less bloated with skins that only serve as alternate colors. But I do have a problem with the customization system.
Let me use Injustice 2 as an example: that game has DC superheroes like Superman and Batman who have obviously been around for decades. They have been in TONS of comics, movies, TV shows and more. NetherRealm had literally dozens of designs that they could have allowed as gear and/or premier skin options, right? Yet, most of the gear in that game are completely new designs. Even some of the characters returning from the first game don't have their original skin.
Mortal Kombat 11 is the same way, but almost worse in my opinion. The entire focus of the game is on timelines and past/present versions of characters, yet there is a huge lack of klassic skins. Even some of the skins that are suppose to be their "klassic look" aren't actually. Scorpion has a skin that's suppose to make him look closer to a klassic ninja, but it's not the real deal. Even MK3 Scorpion that was shown in the trailer doesn't seem to be in the game. I know they could be added later, but waiting to add them is a problem in my opinion because: 1) it means they can't be in the Story even though it would make sense, 2) from what we know, unlocking skins can be a bit grindy so NRS adding more to the pool could make things even worse for those who are trying to unlock a specific skin, and 3) If they are paid DLC, well then that just sucks.
I don't know, I just find it weird that this game has 60 skins or more per character and yet most of them are new designs, borderline duplicates, and/or palette swaps. I'm glad we have more options for our characters (WAY MORE) coming from MKX, but it just strikes me as such a missed opportunity for them to NOT put more klassic skins in the game. Also, wouldn't people be more willing to buy these "Time Crystals" to quick unlock skins if there were more skins that they actually cared about? Even at a business standpoint it doesn't make any sense to me.
First of all, I want to make it clear that I like most of the skins in the game. Some characters look really bad (Sonya and Cassie IMO), but characters like Scorpion, Raiden, and most others look the best they ever have. I also don't really mind that the game has been more or less bloated with skins that only serve as alternate colors. But I do have a problem with the customization system.
Let me use Injustice 2 as an example: that game has DC superheroes like Superman and Batman who have obviously been around for decades. They have been in TONS of comics, movies, TV shows and more. NetherRealm had literally dozens of designs that they could have allowed as gear and/or premier skin options, right? Yet, most of the gear in that game are completely new designs. Even some of the characters returning from the first game don't have their original skin.
Mortal Kombat 11 is the same way, but almost worse in my opinion. The entire focus of the game is on timelines and past/present versions of characters, yet there is a huge lack of klassic skins. Even some of the skins that are suppose to be their "klassic look" aren't actually. Scorpion has a skin that's suppose to make him look closer to a klassic ninja, but it's not the real deal. Even MK3 Scorpion that was shown in the trailer doesn't seem to be in the game. I know they could be added later, but waiting to add them is a problem in my opinion because: 1) it means they can't be in the Story even though it would make sense, 2) from what we know, unlocking skins can be a bit grindy so NRS adding more to the pool could make things even worse for those who are trying to unlock a specific skin, and 3) If they are paid DLC, well then that just sucks.
I don't know, I just find it weird that this game has 60 skins or more per character and yet most of them are new designs, borderline duplicates, and/or palette swaps. I'm glad we have more options for our characters (WAY MORE) coming from MKX, but it just strikes me as such a missed opportunity for them to NOT put more klassic skins in the game. Also, wouldn't people be more willing to buy these "Time Crystals" to quick unlock skins if there were more skins that they actually cared about? Even at a business standpoint it doesn't make any sense to me.