Protectobot
More Displacer Raiden, please! ;P
I noticed that for the original (vanilla? lol) version of Injustice on console that the cpu looked incredibly easy to beat on the hardest setting for battle sets, as youtubers would win with hardly any combos and just spam supers a lot, but I've only started playing on the Vita for a couple weeks and the hardest setting seems MUCH harder, although it varies quite a bit, based on which characters I choose to fight. I need to learn more about how to fight armored characters, but the cpu in general seems to read my inputs and counter everything I do, and it's SO aggressive, compared to how ppl play in tourneys.
Maybe the Ultimate Edition is harder? I don't think the Vita controls are an issue, except it's harder to tech the cpu's throws and do throws of my own.
I hope this isn't a sign that I'm just really new to this game, or at least that it won't be hard for me to adjust to it. I was an SF3 player and the cpu was easy in that game and I could beat tourney players occasionally and I played competitively, although I skipped out on tourneys.
I've only played one person in this game so I'm trying to stay hopeful that I'll improve. It feels SO different from SF games with timing for button presses for combos, and the button layout confuses me cos it doesn't seem obvious how to do specials, so I have to memorize them. I mean, in SF games, if someone had an uppercut move, you automatically could guess that you either do a dp rotation or reverse-dp with either a punch or kick button, but in this game, specials require a specific button in order to do them at all.
Maybe if I played the MK games all this time, that would have helped. Also, I'm not used to multi-tap specials, such as d, d + button press, so it seems I'll have to take more time memorizing moves for each character I try to pick up, since characters seem to vary so much in play style in this game. This isn't Ryu, Ken and Zangief here lol.
Does anyone have any feedback on the cpu difficulty?
Maybe the Ultimate Edition is harder? I don't think the Vita controls are an issue, except it's harder to tech the cpu's throws and do throws of my own.
I hope this isn't a sign that I'm just really new to this game, or at least that it won't be hard for me to adjust to it. I was an SF3 player and the cpu was easy in that game and I could beat tourney players occasionally and I played competitively, although I skipped out on tourneys.
I've only played one person in this game so I'm trying to stay hopeful that I'll improve. It feels SO different from SF games with timing for button presses for combos, and the button layout confuses me cos it doesn't seem obvious how to do specials, so I have to memorize them. I mean, in SF games, if someone had an uppercut move, you automatically could guess that you either do a dp rotation or reverse-dp with either a punch or kick button, but in this game, specials require a specific button in order to do them at all.
Maybe if I played the MK games all this time, that would have helped. Also, I'm not used to multi-tap specials, such as d, d + button press, so it seems I'll have to take more time memorizing moves for each character I try to pick up, since characters seem to vary so much in play style in this game. This isn't Ryu, Ken and Zangief here lol.
Does anyone have any feedback on the cpu difficulty?