Agreed.
He does NOT neeed his F2,1 to be 0 on block because it already is a good stagger and it would be super plus using Fireball Run Cancels in the Dragon's Fire variation.
at this moment: F2,1 FBRC = +4 / F2,1 EX FBRC = +8.
F2,1 being 0 on block would make F2,1 FBRC = +8 / F2,1 EX FBRC = +12
Naah. Flying Kick MB is a very good toll to get on your opponents face. If you want to end your pressure being plus, use S1 which is +2, or use 1,1,1 which is +1, or use D3 which is +1, or use S4 or 4,4 which is +2; and will you save you meter to do breaker, better zoning...
Meter burning bicycle kick into a launcher in Dualist does not make sense because that is a buff that does not fit the Dualist variation. Dualist needs buffs on his tools that are not working very well - healing, orbs and fireballs.
Oh yeah, this definitely needs to be fixed.
@YOMI REO have proposed very good buffs for Dualist that are very fair and logical, IMO.
There are two more buffs that Dualist needs:
1 - Better healing - 1% while Liu Kang helds the healing and 3% when he ends the healing. High risk/high reward.
2 - Orb's distance - Make the orb's start-up closer to Kang, because at this moment, when Liu Kang puts and stop the orbs instantly on the screen, they stay too far from Liu Kang and that's a huge issue. Look:
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Agreed. It low profiles everything... I love to use it, but I have to admit that it's stupid.
Agreed. This way Kang's U4 would be a good anti-air
it would benefit a lot the Dualist variation because he could do 1,1,2 into stance switch into stading 1 without the needing to do a run to combo!
The hitbox issue on the Flying Kick MB needs to be fixed, and his fireball run cancels needs to be nerfed in 3 frames. I'm sorry guys, but Dragon's Fire is still too strong. The main problem is in his F2,1,3 FBRC which is +13, so he can jail it into another F2... not fair. Not only Kang, but D'Vorah and Johnny Cage cancels needs to be nerfed to prevent too strong jailings.
Btw, that REO's list is awesome!
And finally... fix Kang's hit/hurt boxes issues. Especially the hitbox on his fireballs in the Flame Fist variation:
Peace!